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102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
/*-----------------------------------------*\
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| RGBController_SteelSeriesSiberia.cpp |
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| Generic RGB Interface SteelSeriesSiberia |
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| Class |
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| E Karlsson (pilophae) 18/06/2020 |
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\*-----------------------------------------*/
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#include "RGBController_SteelSeriesSiberia.h"
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/**------------------------------------------------------------------*\
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@name Steel Series Siberia
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@category Headset
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@type USB
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@save :x:
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@direct :x:
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@effects :white_check_mark:
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@detectors DetectSteelSeriesHeadset
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_SteelSeriesSiberia::RGBController_SteelSeriesSiberia(SteelSeriesSiberiaController* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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vendor = "SteelSeries";
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type = DEVICE_TYPE_HEADSET;
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description = "SteelSeries Siberia Device";
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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mode Static;
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Static.name = "Static";
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Static.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Static);
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SetupZones();
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}
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RGBController_SteelSeriesSiberia::~RGBController_SteelSeriesSiberia()
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{
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delete controller;
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}
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void RGBController_SteelSeriesSiberia::SetupZones()
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{
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/* Siberia 350 only has one Zone */
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zone earpiece_zone;
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earpiece_zone.name = "Headset";
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earpiece_zone.type = ZONE_TYPE_SINGLE;
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earpiece_zone.leds_min = 1;
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earpiece_zone.leds_max = 1;
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earpiece_zone.leds_count = 1;
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earpiece_zone.matrix_map = NULL;
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zones.push_back(earpiece_zone);
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led earpiece_led;
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earpiece_led.name = "Headset LED";
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leds.push_back(earpiece_led);
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SetupColors();
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}
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void RGBController_SteelSeriesSiberia::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_SteelSeriesSiberia::DeviceUpdateLEDs()
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{
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unsigned char red = RGBGetRValue(colors[0]);
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unsigned char grn = RGBGetGValue(colors[0]);
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unsigned char blu = RGBGetBValue(colors[0]);
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controller->SetColor(red, grn, blu);
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}
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void RGBController_SteelSeriesSiberia::UpdateZoneLEDs(int zone)
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{
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RGBColor color = colors[zone];
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unsigned char red = RGBGetRValue(color);
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unsigned char grn = RGBGetGValue(color);
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unsigned char blu = RGBGetBValue(color);
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controller->SetColor(red, grn, blu);
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}
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void RGBController_SteelSeriesSiberia::UpdateSingleLED(int led)
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{
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/* Each zone only has a single LED, so we can use the LED ID to reference
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* the existing zone code. */
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UpdateZoneLEDs(led);
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}
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void RGBController_SteelSeriesSiberia::DeviceUpdateMode()
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{
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DeviceUpdateLEDs();
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}
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