Files
OpenRGB/Controllers/SteelSeriesController/RGBController_SteelSeriesSiberia.cpp

102 lines
3.0 KiB
C++

/*-----------------------------------------*\
| RGBController_SteelSeriesSiberia.cpp |
| |
| Generic RGB Interface SteelSeriesSiberia |
| Class |
| |
| E Karlsson (pilophae) 18/06/2020 |
\*-----------------------------------------*/
#include "RGBController_SteelSeriesSiberia.h"
/**------------------------------------------------------------------*\
@name Steel Series Siberia
@category Headset
@type USB
@save :x:
@direct :x:
@effects :white_check_mark:
@detectors DetectSteelSeriesHeadset
@comment
\*-------------------------------------------------------------------*/
RGBController_SteelSeriesSiberia::RGBController_SteelSeriesSiberia(SteelSeriesSiberiaController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "SteelSeries";
type = DEVICE_TYPE_HEADSET;
description = "SteelSeries Siberia Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Static;
Static.name = "Static";
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
SetupZones();
}
RGBController_SteelSeriesSiberia::~RGBController_SteelSeriesSiberia()
{
delete controller;
}
void RGBController_SteelSeriesSiberia::SetupZones()
{
/* Siberia 350 only has one Zone */
zone earpiece_zone;
earpiece_zone.name = "Headset";
earpiece_zone.type = ZONE_TYPE_SINGLE;
earpiece_zone.leds_min = 1;
earpiece_zone.leds_max = 1;
earpiece_zone.leds_count = 1;
earpiece_zone.matrix_map = NULL;
zones.push_back(earpiece_zone);
led earpiece_led;
earpiece_led.name = "Headset LED";
leds.push_back(earpiece_led);
SetupColors();
}
void RGBController_SteelSeriesSiberia::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesSiberia::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
controller->SetColor(red, grn, blu);
}
void RGBController_SteelSeriesSiberia::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
controller->SetColor(red, grn, blu);
}
void RGBController_SteelSeriesSiberia::UpdateSingleLED(int led)
{
/* Each zone only has a single LED, so we can use the LED ID to reference
* the existing zone code. */
UpdateZoneLEDs(led);
}
void RGBController_SteelSeriesSiberia::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}