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310 lines
8.6 KiB
C++
310 lines
8.6 KiB
C++
/*-----------------------------------------*\
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| RGBController_SteelSeriesApex.cpp |
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| Generic RGB Interface for SteelSeries |
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| Apex 7 Keyboard |
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| Eric Samuelson (edbgon) 7/5/2020 |
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\*-----------------------------------------*/
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#include "RGBControllerKeyNames.h"
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#include "RGBController_SteelSeriesApex.h"
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using namespace std::chrono_literals;
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//0xFFFFFFFF indicates an unused entry in matrix
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#define NA 0xFFFFFFFF
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static unsigned int matrix_map[6][23] =
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{ { 37, NA, 53, 54, 55, 56, NA, 57, 58, 59, 60, NA, 61 , 62 , 63 , 64 , 65, 66, 67, NA, NA, NA, NA },
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{ 48, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 41, 42 , NA , 38 , 88 , 68, 69, 70, 89, 90, 91, 92 },
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{ 39, NA, 16, 22, 4 , 17, 19, 24, 20, 8 , 14, 15, 43 , 44 , NA , 36 , 71, 72, 73, 101, 102, 103, 93 },
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{ 52, NA, 0 , 18, 3 , 5 , 6 , 7 , 9 , 10, 11, 46, 47 , 45 , NA , NA , NA, NA, NA, 98, 99, 100, NA },
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{ 80, 78, 25, 23, 2 , 21, NA, 1 , 13, 12, 49, 50, 51 , NA , 84 , NA , NA, 77, NA, 95, 96, 97, 94 },
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{ 79, 82, 81, NA, NA, NA, NA, 40, NA, NA, NA, NA, 85 , 86 , 87 , 83 , 75, 76, 74, 104, NA, 105, NA } };
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static unsigned int matrix_map_tkl[6][19] =
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{ { 37, NA, 53, 54, 55, 56, NA, 57, 58, 59, 60, NA, 61 , 62 , 63 , 64 , 65, 66, 67},
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{ 48, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 41, 42 , NA , 38 , 88 , 68, 69, 70},
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{ 39, NA, 16, 22, 4 , 17, 19, 24, 20, 8 , 14, 15, 43 , 44 , NA , 36 , 71, 72, 73},
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{ 52, NA, 0 , 18, 3 , 5 , 6 , 7 , 9 , 10, 11, 46, 47 , 45 , NA , NA , NA, NA, NA},
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{ 80, 78, 25, 23, 2 , 21, NA, 1 , 13, 12, 49, 50, 51 , NA , 84 , NA , NA, 77, NA},
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{ 79, 82, 81, NA, NA, NA, NA, 40, NA, NA, NA, NA, 85 , 86, 87, 83 , 75, 76, 74} };
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static const char* zone_names[] =
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{
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ZONE_EN_KEYBOARD
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};
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static zone_type zone_types[] =
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{
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ZONE_TYPE_MATRIX
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};
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static const unsigned int zone_sizes[] =
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{
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106,
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};
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static const unsigned int zone_sizes_tkl[] =
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{
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89,
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};
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static const char *led_names[] =
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{
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KEY_EN_A,
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KEY_EN_B,
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KEY_EN_C,
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KEY_EN_D,
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KEY_EN_E,
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KEY_EN_F,
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KEY_EN_G,
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KEY_EN_H,
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KEY_EN_I,
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KEY_EN_J,
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KEY_EN_K,
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KEY_EN_L,
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KEY_EN_M,
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KEY_EN_N,
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KEY_EN_O,
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KEY_EN_P,
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KEY_EN_Q,
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KEY_EN_R,
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KEY_EN_S,
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KEY_EN_T,
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KEY_EN_U,
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KEY_EN_V,
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KEY_EN_W,
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KEY_EN_X,
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KEY_EN_Y,
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KEY_EN_Z,
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KEY_EN_1,
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KEY_EN_2,
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KEY_EN_3,
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KEY_EN_4,
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KEY_EN_5,
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KEY_EN_6,
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KEY_EN_7,
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KEY_EN_8,
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KEY_EN_9,
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KEY_EN_0,
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KEY_EN_ANSI_ENTER,
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KEY_EN_ESCAPE,
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KEY_EN_BACKSPACE,
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KEY_EN_TAB,
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KEY_EN_SPACE,
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KEY_EN_MINUS,
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KEY_EN_EQUALS,
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KEY_EN_LEFT_BRACKET,
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KEY_EN_RIGHT_BRACKET,
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KEY_EN_POUND,
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KEY_EN_SEMICOLON,
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KEY_EN_QUOTE,
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KEY_EN_BACK_TICK,
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KEY_EN_COMMA,
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KEY_EN_PERIOD,
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KEY_EN_FORWARD_SLASH,
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KEY_EN_CAPS_LOCK,
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KEY_EN_F1,
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KEY_EN_F2,
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KEY_EN_F3,
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KEY_EN_F4,
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KEY_EN_F5,
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KEY_EN_F6,
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KEY_EN_F7,
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KEY_EN_F8,
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KEY_EN_F9,
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KEY_EN_F10,
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KEY_EN_F11,
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KEY_EN_F12,
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KEY_EN_PRINT_SCREEN,
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KEY_EN_SCROLL_LOCK,
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KEY_EN_PAUSE_BREAK,
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KEY_EN_INSERT,
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KEY_EN_HOME,
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KEY_EN_PAGE_UP,
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KEY_EN_DELETE,
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KEY_EN_END,
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KEY_EN_PAGE_DOWN,
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KEY_EN_RIGHT_ARROW,
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KEY_EN_LEFT_ARROW,
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KEY_EN_DOWN_ARROW,
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KEY_EN_UP_ARROW,
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KEY_EN_ISO_BACK_SLASH,
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KEY_EN_LEFT_CONTROL,
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KEY_EN_LEFT_SHIFT,
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KEY_EN_LEFT_ALT,
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KEY_EN_LEFT_WINDOWS,
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KEY_EN_RIGHT_CONTROL,
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KEY_EN_RIGHT_SHIFT,
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KEY_EN_RIGHT_ALT,
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KEY_EN_RIGHT_WINDOWS,
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KEY_EN_RIGHT_FUNCTION,
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KEY_EN_ANSI_BACK_SLASH,
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KEY_EN_NUMPAD_LOCK,
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KEY_EN_NUMPAD_DIVIDE,
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KEY_EN_NUMPAD_TIMES,
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KEY_EN_NUMPAD_MINUS,
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KEY_EN_NUMPAD_PLUS,
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KEY_EN_NUMPAD_ENTER,
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KEY_EN_NUMPAD_1,
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KEY_EN_NUMPAD_2,
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KEY_EN_NUMPAD_3,
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KEY_EN_NUMPAD_4,
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KEY_EN_NUMPAD_5,
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KEY_EN_NUMPAD_6,
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KEY_EN_NUMPAD_7,
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KEY_EN_NUMPAD_8,
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KEY_EN_NUMPAD_9,
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KEY_EN_NUMPAD_0,
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KEY_EN_NUMPAD_PERIOD,
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};
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/**------------------------------------------------------------------*\
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@name Steel Series APEX
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@category Keyboard
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectSteelSeriesApex,DetectSteelSeriesApexTKL,DetectSteelSeriesApexM
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_SteelSeriesApex::RGBController_SteelSeriesApex(SteelSeriesApexBaseController* controller_ptr)
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{
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controller = controller_ptr;
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name = "SteelSeries Apex RGB Keyboard";
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vendor = "SteelSeries";
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type = DEVICE_TYPE_KEYBOARD;
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description = "SteelSeries Apex RGB Device";
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location = controller->GetDeviceLocation();
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serial = "";
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proto_type = controller->proto_type;
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0x00;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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SetupZones();
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}
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RGBController_SteelSeriesApex::~RGBController_SteelSeriesApex()
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{
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/*---------------------------------------------------------*\
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| Delete the matrix map |
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\*---------------------------------------------------------*/
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for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
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{
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if(zones[zone_index].matrix_map != NULL)
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{
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delete zones[zone_index].matrix_map;
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}
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}
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delete controller;
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}
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void RGBController_SteelSeriesApex::SetupZones()
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{
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/*---------------------------------------------------------*\
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| Set up zones |
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\*---------------------------------------------------------*/
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unsigned int total_led_count = 0;
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for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
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{
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zone new_zone;
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new_zone.name = zone_names[zone_idx];
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new_zone.type = zone_types[zone_idx];
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if((proto_type == APEX) || (proto_type == APEX_M))
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{
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new_zone.leds_min = zone_sizes[zone_idx];
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new_zone.leds_max = zone_sizes[zone_idx];
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new_zone.leds_count = zone_sizes[zone_idx];
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}
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else
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{
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new_zone.leds_min = zone_sizes_tkl[zone_idx];
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new_zone.leds_max = zone_sizes_tkl[zone_idx];
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new_zone.leds_count = zone_sizes_tkl[zone_idx];
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}
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if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
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{
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new_zone.matrix_map = new matrix_map_type;
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new_zone.matrix_map->height = 6;
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if((proto_type == APEX) || (proto_type == APEX_M))
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{
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new_zone.matrix_map->width = 23;
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new_zone.matrix_map->map = (unsigned int *)&matrix_map;
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}
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else
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{
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new_zone.matrix_map->width = 19;
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new_zone.matrix_map->map = (unsigned int *)&matrix_map_tkl;
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}
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}
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else
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{
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new_zone.matrix_map = NULL;
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}
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zones.push_back(new_zone);
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if((proto_type == APEX) || (proto_type == APEX_M))
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{
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total_led_count += zone_sizes[zone_idx];
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}
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else
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{
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total_led_count += zone_sizes_tkl[zone_idx];
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}
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}
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for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
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{
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led new_led;
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new_led.name = led_names[led_idx];
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leds.push_back(new_led);
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}
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SetupColors();
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}
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void RGBController_SteelSeriesApex::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_SteelSeriesApex::DeviceUpdateLEDs()
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{
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last_update_time = std::chrono::steady_clock::now();
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controller->SetLEDsDirect(colors);
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}
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void RGBController_SteelSeriesApex::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_SteelSeriesApex::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_SteelSeriesApex::DeviceUpdateMode()
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{
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std::vector<RGBColor> temp_colors;
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controller->SetMode(modes[active_mode].value, temp_colors);
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}
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