Files
OpenRGB/Controllers/SteelSeriesController/RGBController_SteelSeriesApex.cpp
2022-09-01 03:19:23 +00:00

310 lines
8.6 KiB
C++

/*-----------------------------------------*\
| RGBController_SteelSeriesApex.cpp |
| |
| Generic RGB Interface for SteelSeries |
| Apex 7 Keyboard |
| |
| Eric Samuelson (edbgon) 7/5/2020 |
\*-----------------------------------------*/
#include "RGBControllerKeyNames.h"
#include "RGBController_SteelSeriesApex.h"
using namespace std::chrono_literals;
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][23] =
{ { 37, NA, 53, 54, 55, 56, NA, 57, 58, 59, 60, NA, 61 , 62 , 63 , 64 , 65, 66, 67, NA, NA, NA, NA },
{ 48, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 41, 42 , NA , 38 , 88 , 68, 69, 70, 89, 90, 91, 92 },
{ 39, NA, 16, 22, 4 , 17, 19, 24, 20, 8 , 14, 15, 43 , 44 , NA , 36 , 71, 72, 73, 101, 102, 103, 93 },
{ 52, NA, 0 , 18, 3 , 5 , 6 , 7 , 9 , 10, 11, 46, 47 , 45 , NA , NA , NA, NA, NA, 98, 99, 100, NA },
{ 80, 78, 25, 23, 2 , 21, NA, 1 , 13, 12, 49, 50, 51 , NA , 84 , NA , NA, 77, NA, 95, 96, 97, 94 },
{ 79, 82, 81, NA, NA, NA, NA, 40, NA, NA, NA, NA, 85 , 86 , 87 , 83 , 75, 76, 74, 104, NA, 105, NA } };
static unsigned int matrix_map_tkl[6][19] =
{ { 37, NA, 53, 54, 55, 56, NA, 57, 58, 59, 60, NA, 61 , 62 , 63 , 64 , 65, 66, 67},
{ 48, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 41, 42 , NA , 38 , 88 , 68, 69, 70},
{ 39, NA, 16, 22, 4 , 17, 19, 24, 20, 8 , 14, 15, 43 , 44 , NA , 36 , 71, 72, 73},
{ 52, NA, 0 , 18, 3 , 5 , 6 , 7 , 9 , 10, 11, 46, 47 , 45 , NA , NA , NA, NA, NA},
{ 80, 78, 25, 23, 2 , 21, NA, 1 , 13, 12, 49, 50, 51 , NA , 84 , NA , NA, 77, NA},
{ 79, 82, 81, NA, NA, NA, NA, 40, NA, NA, NA, NA, 85 , 86, 87, 83 , 75, 76, 74} };
static const char* zone_names[] =
{
ZONE_EN_KEYBOARD
};
static zone_type zone_types[] =
{
ZONE_TYPE_MATRIX
};
static const unsigned int zone_sizes[] =
{
106,
};
static const unsigned int zone_sizes_tkl[] =
{
89,
};
static const char *led_names[] =
{
KEY_EN_A,
KEY_EN_B,
KEY_EN_C,
KEY_EN_D,
KEY_EN_E,
KEY_EN_F,
KEY_EN_G,
KEY_EN_H,
KEY_EN_I,
KEY_EN_J,
KEY_EN_K,
KEY_EN_L,
KEY_EN_M,
KEY_EN_N,
KEY_EN_O,
KEY_EN_P,
KEY_EN_Q,
KEY_EN_R,
KEY_EN_S,
KEY_EN_T,
KEY_EN_U,
KEY_EN_V,
KEY_EN_W,
KEY_EN_X,
KEY_EN_Y,
KEY_EN_Z,
KEY_EN_1,
KEY_EN_2,
KEY_EN_3,
KEY_EN_4,
KEY_EN_5,
KEY_EN_6,
KEY_EN_7,
KEY_EN_8,
KEY_EN_9,
KEY_EN_0,
KEY_EN_ANSI_ENTER,
KEY_EN_ESCAPE,
KEY_EN_BACKSPACE,
KEY_EN_TAB,
KEY_EN_SPACE,
KEY_EN_MINUS,
KEY_EN_EQUALS,
KEY_EN_LEFT_BRACKET,
KEY_EN_RIGHT_BRACKET,
KEY_EN_POUND,
KEY_EN_SEMICOLON,
KEY_EN_QUOTE,
KEY_EN_BACK_TICK,
KEY_EN_COMMA,
KEY_EN_PERIOD,
KEY_EN_FORWARD_SLASH,
KEY_EN_CAPS_LOCK,
KEY_EN_F1,
KEY_EN_F2,
KEY_EN_F3,
KEY_EN_F4,
KEY_EN_F5,
KEY_EN_F6,
KEY_EN_F7,
KEY_EN_F8,
KEY_EN_F9,
KEY_EN_F10,
KEY_EN_F11,
KEY_EN_F12,
KEY_EN_PRINT_SCREEN,
KEY_EN_SCROLL_LOCK,
KEY_EN_PAUSE_BREAK,
KEY_EN_INSERT,
KEY_EN_HOME,
KEY_EN_PAGE_UP,
KEY_EN_DELETE,
KEY_EN_END,
KEY_EN_PAGE_DOWN,
KEY_EN_RIGHT_ARROW,
KEY_EN_LEFT_ARROW,
KEY_EN_DOWN_ARROW,
KEY_EN_UP_ARROW,
KEY_EN_ISO_BACK_SLASH,
KEY_EN_LEFT_CONTROL,
KEY_EN_LEFT_SHIFT,
KEY_EN_LEFT_ALT,
KEY_EN_LEFT_WINDOWS,
KEY_EN_RIGHT_CONTROL,
KEY_EN_RIGHT_SHIFT,
KEY_EN_RIGHT_ALT,
KEY_EN_RIGHT_WINDOWS,
KEY_EN_RIGHT_FUNCTION,
KEY_EN_ANSI_BACK_SLASH,
KEY_EN_NUMPAD_LOCK,
KEY_EN_NUMPAD_DIVIDE,
KEY_EN_NUMPAD_TIMES,
KEY_EN_NUMPAD_MINUS,
KEY_EN_NUMPAD_PLUS,
KEY_EN_NUMPAD_ENTER,
KEY_EN_NUMPAD_1,
KEY_EN_NUMPAD_2,
KEY_EN_NUMPAD_3,
KEY_EN_NUMPAD_4,
KEY_EN_NUMPAD_5,
KEY_EN_NUMPAD_6,
KEY_EN_NUMPAD_7,
KEY_EN_NUMPAD_8,
KEY_EN_NUMPAD_9,
KEY_EN_NUMPAD_0,
KEY_EN_NUMPAD_PERIOD,
};
/**------------------------------------------------------------------*\
@name Steel Series APEX
@category Keyboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectSteelSeriesApex,DetectSteelSeriesApexTKL,DetectSteelSeriesApexM
@comment
\*-------------------------------------------------------------------*/
RGBController_SteelSeriesApex::RGBController_SteelSeriesApex(SteelSeriesApexBaseController* controller_ptr)
{
controller = controller_ptr;
name = "SteelSeries Apex RGB Keyboard";
vendor = "SteelSeries";
type = DEVICE_TYPE_KEYBOARD;
description = "SteelSeries Apex RGB Device";
location = controller->GetDeviceLocation();
serial = "";
proto_type = controller->proto_type;
mode Direct;
Direct.name = "Direct";
Direct.value = 0x00;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_SteelSeriesApex::~RGBController_SteelSeriesApex()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
void RGBController_SteelSeriesApex::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
{
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
if((proto_type == APEX) || (proto_type == APEX_M))
{
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
}
else
{
new_zone.leds_min = zone_sizes_tkl[zone_idx];
new_zone.leds_max = zone_sizes_tkl[zone_idx];
new_zone.leds_count = zone_sizes_tkl[zone_idx];
}
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
if((proto_type == APEX) || (proto_type == APEX_M))
{
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
}
else
{
new_zone.matrix_map->width = 19;
new_zone.matrix_map->map = (unsigned int *)&matrix_map_tkl;
}
}
else
{
new_zone.matrix_map = NULL;
}
zones.push_back(new_zone);
if((proto_type == APEX) || (proto_type == APEX_M))
{
total_led_count += zone_sizes[zone_idx];
}
else
{
total_led_count += zone_sizes_tkl[zone_idx];
}
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
new_led.name = led_names[led_idx];
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_SteelSeriesApex::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesApex::DeviceUpdateLEDs()
{
last_update_time = std::chrono::steady_clock::now();
controller->SetLEDsDirect(colors);
}
void RGBController_SteelSeriesApex::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesApex::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesApex::DeviceUpdateMode()
{
std::vector<RGBColor> temp_colors;
controller->SetMode(modes[active_mode].value, temp_colors);
}