Files
OpenRGB/Controllers/EVisionKeyboardController/RGBController_EVisionKeyboard.cpp

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20 KiB
C++

/*---------------------------------------------------------*\
| RGBController_EVisionKeyboard.cpp |
| |
| RGBController for EVision keyboard (Redragon, Glorious, |
| Ajazz, Tecware, and many other brands) |
| |
| Adam Honse (CalcProgrammer1) 25 Mar 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_EVisionKeyboard.h"
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][23] =
{ { 0, NA, 1, 2, 3, 4, NA, 5, 6, 7, 8, NA, 9, 10, 11, 12, 14, 15, 16, NA, NA, NA, NA },
{ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, NA, 32, 33, 34, NA, 35, 36, 37, 38, 39, 40, 41 },
{ 42, NA, 43, 44, 45, 46, NA, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62 },
{ 63, NA, 64, 65, 66, 67, NA, 68, 69, 70, 71, 72, 73, 74, 76, NA, NA, NA, NA, 80, 81, 82, NA },
{ 84, NA, 86, 87, 88, 89, NA, 90, NA, 91, 92, 93, 94, 95, 97, NA, NA, 99, NA, 101, 102, 103, 104 },
{ 105, 106, 107, NA, NA, NA, NA, 108, NA, NA, NA, NA, 109, 110, 111, 113, 119, 120, 121, 123, NA, 124, NA } };
/**------------------------------------------------------------------*\
@name EVision Keyboard
@category Keyboard
@type USB
@save :robot:
@direct :x:
@effects :white_check_mark:
@detectors DetectEVisionKeyboards
@comment
\*-------------------------------------------------------------------*/
RGBController_EVisionKeyboard::RGBController_EVisionKeyboard(EVisionKeyboardController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetNameString();
vendor = "EVision";
type = DEVICE_TYPE_KEYBOARD;
description = "EVision Keyboard Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Custom;
Custom.name = "Custom";
Custom.value = EVISION_KB_MODE_CUSTOM;
Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Custom.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Custom.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Custom.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Custom.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Custom);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = EVISION_KB_MODE_COLOR_WAVE_LONG;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_AUTOMATIC_SAVE;
ColorWave.speed_min = EVISION_KB_SPEED_SLOWEST;
ColorWave.speed_max = EVISION_KB_SPEED_FASTEST;
ColorWave.speed = EVISION_KB_SPEED_NORMAL;
ColorWave.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
ColorWave.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
ColorWave.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
ColorWave.direction = MODE_DIRECTION_LEFT;
ColorWave.colors_min = 1;
ColorWave.colors_max = 1;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(1);
modes.push_back(ColorWave);
mode ColorWaveShort;
ColorWaveShort.name = "Color Wave (Short)";
ColorWaveShort.value = EVISION_KB_MODE_COLOR_WAVE_SHORT;
ColorWaveShort.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_AUTOMATIC_SAVE;
ColorWaveShort.speed_min = EVISION_KB_SPEED_SLOWEST;
ColorWaveShort.speed_max = EVISION_KB_SPEED_FASTEST;
ColorWaveShort.speed = EVISION_KB_SPEED_NORMAL;
ColorWaveShort.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
ColorWaveShort.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
ColorWaveShort.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
ColorWaveShort.direction = MODE_DIRECTION_LEFT;
ColorWaveShort.colors_min = 1;
ColorWaveShort.colors_max = 1;
ColorWaveShort.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWaveShort.colors.resize(1);
modes.push_back(ColorWaveShort);
mode ColorWheel;
ColorWheel.name = "Color Wheel";
ColorWheel.value = EVISION_KB_MODE_COLOR_WHEEL;
ColorWheel.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_AUTOMATIC_SAVE;
ColorWheel.speed_min = EVISION_KB_SPEED_SLOWEST;
ColorWheel.speed_max = EVISION_KB_SPEED_FASTEST;
ColorWheel.speed = EVISION_KB_SPEED_NORMAL;
ColorWheel.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
ColorWheel.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
ColorWheel.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
ColorWheel.direction = MODE_DIRECTION_LEFT;
ColorWheel.colors_min = 1;
ColorWheel.colors_max = 1;
ColorWheel.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWheel.colors.resize(1);
modes.push_back(ColorWheel);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = EVISION_KB_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
SpectrumCycle.speed_min = EVISION_KB_SPEED_SLOWEST;
SpectrumCycle.speed_max = EVISION_KB_SPEED_FASTEST;
SpectrumCycle.speed = EVISION_KB_SPEED_NORMAL;
SpectrumCycle.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
SpectrumCycle.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
SpectrumCycle.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVISION_KB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Breathing.speed_min = EVISION_KB_SPEED_SLOWEST;
Breathing.speed_max = EVISION_KB_SPEED_FASTEST;
Breathing.speed = EVISION_KB_SPEED_NORMAL;
Breathing.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Breathing.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Breathing.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Hurricane;
Hurricane.name = "Hurricane";
Hurricane.value = EVISION_KB_MODE_HURRICANE;
Hurricane.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Hurricane.speed_min = EVISION_KB_SPEED_SLOWEST;
Hurricane.speed_max = EVISION_KB_SPEED_FASTEST;
Hurricane.speed = EVISION_KB_SPEED_NORMAL;
Hurricane.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Hurricane.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Hurricane.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Hurricane.colors_min = 1;
Hurricane.colors_max = 1;
Hurricane.color_mode = MODE_COLORS_MODE_SPECIFIC;
Hurricane.colors.resize(1);
modes.push_back(Hurricane);
mode Accumulate;
Accumulate.name = "Accumulate";
Accumulate.value = EVISION_KB_MODE_ACCUMULATE;
Accumulate.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Accumulate.speed_min = EVISION_KB_SPEED_SLOWEST;
Accumulate.speed_max = EVISION_KB_SPEED_FASTEST;
Accumulate.speed = EVISION_KB_SPEED_NORMAL;
Accumulate.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Accumulate.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Accumulate.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Accumulate.colors_min = 1;
Accumulate.colors_max = 1;
Accumulate.color_mode = MODE_COLORS_MODE_SPECIFIC;
Accumulate.colors.resize(1);
modes.push_back(Accumulate);
mode Starlight;
Starlight.name = "Starlight";
Starlight.value = EVISION_KB_MODE_STARLIGHT_FAST;
Starlight.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Starlight.speed_min = EVISION_KB_SPEED_SLOWEST;
Starlight.speed_max = EVISION_KB_SPEED_FASTEST;
Starlight.speed = EVISION_KB_SPEED_NORMAL;
Starlight.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Starlight.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Starlight.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Starlight.colors_min = 1;
Starlight.colors_max = 1;
Starlight.color_mode = MODE_COLORS_MODE_SPECIFIC;
Starlight.colors.resize(1);
modes.push_back(Starlight);
mode Visor;
Visor.name = "Visor";
Visor.value = EVISION_KB_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Visor.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Visor.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Visor.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Visor.colors_min = 1;
Visor.colors_max = 1;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(1);
modes.push_back(Visor);
mode Static;
Static.name = "Static";
Static.value = EVISION_KB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_AUTOMATIC_SAVE;
Static.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Static.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Static.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode RainbowCircle;
RainbowCircle.name = "Rainbow Circle";
RainbowCircle.value = EVISION_KB_MODE_RAINBOW_WAVE_CIRCLE;
RainbowCircle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_AUTOMATIC_SAVE;
RainbowCircle.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
RainbowCircle.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
RainbowCircle.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
RainbowCircle.color_mode = MODE_COLORS_RANDOM;
modes.push_back(RainbowCircle);
mode VerticalRainbow;
VerticalRainbow.name = "Vertical Rainbow";
VerticalRainbow.value = EVISION_KB_MODE_RAINBOW_WAVE_VERTICAL;
VerticalRainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_AUTOMATIC_SAVE;
VerticalRainbow.speed_min = EVISION_KB_SPEED_SLOWEST;
VerticalRainbow.speed_max = EVISION_KB_SPEED_FASTEST;
VerticalRainbow.speed = EVISION_KB_SPEED_NORMAL;
VerticalRainbow.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
VerticalRainbow.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
VerticalRainbow.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
VerticalRainbow.direction = MODE_DIRECTION_UP;
VerticalRainbow.colors_min = 1;
VerticalRainbow.colors_max = 1;
VerticalRainbow.color_mode = MODE_COLORS_MODE_SPECIFIC;
VerticalRainbow.colors.resize(1);
modes.push_back(VerticalRainbow);
mode Blooming;
Blooming.name = "Blooming";
Blooming.value = EVISION_KB_MODE_BLOOMING;
Blooming.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_AUTOMATIC_SAVE;
Blooming.speed_min = EVISION_KB_SPEED_SLOWEST;
Blooming.speed_max = EVISION_KB_SPEED_FASTEST;
Blooming.speed = EVISION_KB_SPEED_NORMAL;
Blooming.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Blooming.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Blooming.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Blooming.color_mode = MODE_COLORS_RANDOM;
modes.push_back(Blooming);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = EVISION_KB_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Reactive.speed_min = EVISION_KB_SPEED_SLOWEST;
Reactive.speed_max = EVISION_KB_SPEED_FASTEST;
Reactive.speed = EVISION_KB_SPEED_NORMAL;
Reactive.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
Reactive.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
Reactive.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
Reactive.colors_min = 1;
Reactive.colors_max = 1;
Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reactive.colors.resize(1);
modes.push_back(Reactive);
mode ReactiveRipple;
ReactiveRipple.name = "Reactive Ripple";
ReactiveRipple.value = EVISION_KB_MODE_REACTIVE_RIPPLE;
ReactiveRipple.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ReactiveRipple.speed_min = EVISION_KB_SPEED_SLOWEST;
ReactiveRipple.speed_max = EVISION_KB_SPEED_FASTEST;
ReactiveRipple.speed = EVISION_KB_SPEED_NORMAL;
ReactiveRipple.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
ReactiveRipple.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
ReactiveRipple.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
ReactiveRipple.colors_min = 1;
ReactiveRipple.colors_max = 1;
ReactiveRipple.color_mode = MODE_COLORS_MODE_SPECIFIC;
ReactiveRipple.colors.resize(1);
modes.push_back(ReactiveRipple);
mode ReactiveLine;
ReactiveLine.name = "Reactive Line";
ReactiveLine.value = EVISION_KB_MODE_REACTIVE_LINE;
ReactiveLine.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ReactiveLine.speed_min = EVISION_KB_SPEED_SLOWEST;
ReactiveLine.speed_max = EVISION_KB_SPEED_FASTEST;
ReactiveLine.speed = EVISION_KB_SPEED_NORMAL;
ReactiveLine.brightness_min = EVISION_KB_BRIGHTNESS_LOWEST;
ReactiveLine.brightness_max = EVISION_KB_BRIGHTNESS_HIGHEST;
ReactiveLine.brightness = EVISION_KB_BRIGHTNESS_HIGHEST;
ReactiveLine.colors_min = 1;
ReactiveLine.colors_max = 1;
ReactiveLine.color_mode = MODE_COLORS_MODE_SPECIFIC;
ReactiveLine.colors.resize(1);
modes.push_back(ReactiveLine);
SetupZones();
}
RGBController_EVisionKeyboard::~RGBController_EVisionKeyboard()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
void RGBController_EVisionKeyboard::SetupZones()
{
zone new_zone;
new_zone.name = "Keyboard";
new_zone.type = ZONE_TYPE_MATRIX;
new_zone.leds_min = 126;
new_zone.leds_max = 126;
new_zone.leds_count = 126;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(new_zone);
for(int led_idx = 0; led_idx < 126; led_idx++)
{
led new_led;
new_led.name = "Keyboard LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_EVisionKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVisionKeyboard::DeviceUpdateLEDs()
{
unsigned char color_data[7*0x36];
for(int led_idx = 0; led_idx < 126; led_idx++)
{
color_data[(3 * led_idx) + 0] = RGBGetRValue(colors[led_idx]);
color_data[(3 * led_idx) + 1] = RGBGetGValue(colors[led_idx]);
color_data[(3 * led_idx) + 2] = RGBGetBValue(colors[led_idx]);
}
controller->SetKeyboardColors
(
color_data,
0x36 * 7
);
}
void RGBController_EVisionKeyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVisionKeyboard::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVisionKeyboard::DeviceUpdateMode()
{
unsigned char red = 0x00;
unsigned char grn = 0x00;
unsigned char blu = 0x00;
unsigned char random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].colors.size() > 0)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
controller->SendKeyboardModeEx
(
modes[active_mode].value,
modes[active_mode].brightness,
modes[active_mode].speed,
modes[active_mode].direction,
random,
red,
grn,
blu
);
}