Files
OpenRGB/Controllers/DDPController/RGBController_DDP.cpp
Adam Honse f75cc9087b RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2025-12-24 02:20:01 -06:00

128 lines
3.9 KiB
C++

/*---------------------------------------------------------*\
| RGBController_DDP.cpp |
| |
| RGBController for DDP devices |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_DDP.h"
/**------------------------------------------------------------------*\
@name DDP Devices
@category LEDStrip
@type Network
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectDDPControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_DDP::RGBController_DDP(std::vector<DDPDevice> device_list)
{
devices = device_list;
name = "DDP Device Group";
type = DEVICE_TYPE_LEDSTRIP;
description = "Distributed Display Protocol Device";
location = "DDP: ";
if(devices.size() == 1)
name = devices[0].name;
else if(!devices[0].ip.empty())
name += " (" + devices[0].ip + ")";
if(!devices[0].ip.empty())
location += devices[0].ip + ":" + std::to_string(devices[0].port);
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = 100;
Direct.brightness = 100;
modes.push_back(Direct);
controller = new DDPController(devices);
SetupZones();
}
RGBController_DDP::~RGBController_DDP()
{
delete controller;
}
void RGBController_DDP::SetupZones()
{
for(unsigned int zone_idx = 0; zone_idx < devices.size(); zone_idx++)
{
zone led_zone;
led_zone.name = devices[zone_idx].name;
led_zone.type = ZONE_TYPE_LINEAR;
led_zone.leds_min = devices[zone_idx].num_leds;
led_zone.leds_max = devices[zone_idx].num_leds;
led_zone.leds_count = devices[zone_idx].num_leds;
led_zone.matrix_map = NULL;
zones.push_back(led_zone);
}
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(unsigned int led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led new_led;
new_led.name = zones[zone_idx].name + " LED " + std::to_string(led_idx + 1);
new_led.value = 0;
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_DDP::DeviceUpdateLEDs()
{
std::vector<unsigned int> brightness_adjusted_colors;
brightness_adjusted_colors.reserve(colors.size());
float brightness_scale = (float)modes[active_mode].brightness / 100.0f;
for(unsigned int color_idx = 0; color_idx < colors.size(); color_idx++)
{
unsigned int color = colors[color_idx];
unsigned char r = color & 0xFF;
unsigned char g = (color >> 8) & 0xFF;
unsigned char b = (color >> 16) & 0xFF;
r = (unsigned char)(r * brightness_scale);
g = (unsigned char)(g * brightness_scale);
b = (unsigned char)(b * brightness_scale);
unsigned int adjusted_color = r | (g << 8) | (b << 16);
brightness_adjusted_colors.push_back(adjusted_color);
}
controller->UpdateLEDs(brightness_adjusted_colors);
}
void RGBController_DDP::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_DDP::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_DDP::DeviceUpdateMode()
{
}
void RGBController_DDP::SetKeepaliveTime(unsigned int time_ms)
{
if(controller != nullptr)
{
controller->SetKeepaliveTime(time_ms);
}
}