mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2025-12-26 16:57:51 -05:00
+ Add id to pci_ids.h + Register detector in GigabyteRGBFusionGPUControllerDetect.cpp + Link to [webpage](https://www.gigabyte.com/Graphics-Card/GV-N206SGAMING-OC-8GD-rev-20#kf)
182 lines
14 KiB
C++
182 lines
14 KiB
C++
#include "Detector.h"
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#include "GigabyteRGBFusionGPUController.h"
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#include "LogManager.h"
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#include "RGBController.h"
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#include "RGBController_GigabyteRGBFusionGPU.h"
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#include "i2c_smbus.h"
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#include "pci_ids.h"
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#include <vector>
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct
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{
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int pci_vendor;
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int pci_device;
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int pci_subsystem_vendor;
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int pci_subsystem_device;
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unsigned char controller_address;
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const char * name;
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} gpu_pci_device;
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#define GIGABYTEGPU_CONTROLLER_NAME "Gigabyte RGB Fusion GPU"
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#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
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static const gpu_pci_device device_list[] =
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{
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{ NVIDIA_VEN, NVIDIA_GTX1050TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1050TI_G1_GAMING_SUB_DEV, 0x48, "Gigabyte GTX1050 Ti G1 Gaming" },
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{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_G1_GAMING_OC_SUB_DEV, 0x47, "Gigabyte GTX1060 G1 Gaming 6G OC" },
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{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_XTREME_V1_SUB_DEV, 0x47, "Gigabyte GTX1060 Xtreme Gaming V1" },
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{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_XTREME_V2_SUB_DEV, 0x47, "Gigabyte GTX1060 Xtreme Gaming v2" },
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{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1070_XTREME_SUB_DEV, 0x47, "Gigabyte GTX1070 Xtreme Gaming" },
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{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1070TI_GAMING_SUB_DEV, 0x47, "Gigabyte GTX1070 Ti 8G Gaming" },
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{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080_G1_GAMING_SUB_DEV, 0x48, "Gigabyte GTX1080 G1 Gaming" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080TI_SUB_DEV, 0x47, "Gigabyte GTX1080 Ti 11G" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080TI_GAMING_OC_SUB_DEV, 0x47, "Gigabyte GTX1080 Ti Gaming OC 11G" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080TI_GAMING_OC_BLACK_SUB_DEV, 0x47, "Gigabyte GTX1080 Ti Gaming OC BLACK 11G" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080TI_XTREME_SUB_DEV, 0x47, "Gigabyte GTX1080 Ti Xtreme Edition" },
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{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080TI_XTREME_WATERFORCE_SUB_DEV, 0x47, "Gigabyte GTX1080 Ti Xtreme Waterforce Edition" },
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{ NVIDIA_VEN, NVIDIA_GTX1650_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1650_GAMING_OC_SUB_DEV, 0x55, "Gigabyte GTX1650 Gaming OC" },
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{ NVIDIA_VEN, NVIDIA_GTX1660_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1660_GAMING_OC_6G_SUB_DEV, 0x47, "Gigabyte GTX1660 Gaming OC 6G" },
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{ NVIDIA_VEN, NVIDIA_GTX1660S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1660S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte GTX1660 SUPER Gaming OC" },
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{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2060 Gaming OC" },
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{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_PRO_SUB_DEV, 0x47, "Gigabyte RTX2060 Gaming OC PRO" },
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{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_PRO_SUB_DEV2, 0x47, "Gigabyte RTX2060 Gaming OC PRO V2" },
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{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_PRO_WHITE_SUB_DEV, 0x47, "Gigabyte RTX2060 Gaming OC PRO White" },
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{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming" },
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{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming OC" },
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{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_OC_WHITE_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming OC 3X White 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_OC_3X_V2_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming OC 3X 8G V2" },
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{ NVIDIA_VEN, NVIDIA_RTX2070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2070 Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX2070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070_WINDFORCE_SUB_DEV, 0x47, "Gigabyte RTX2070 Windforce 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2070S Gaming OC" },
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{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070S_GAMING_OC_3X_SUB_DEV, 0x55, "Gigabyte RTX2070S Gaming OC 3X" },
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{ NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070S_GAMING_OC_3X_WHITE_SUB_DEV, 0x47, "Gigabyte RTX2070S Gaming OC 3X White" },
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{ NVIDIA_VEN, NVIDIA_RTX2080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2080_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2080 Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2080_A_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2080 Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2080S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2080S Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060_GAMING_OC_12GB_SUB_DEV, 0x62, "Gigabyte RTX3060 Gaming OC 12G" },
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{ NVIDIA_VEN, NVIDIA_RTX3060_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060_GAMING_OC_12GB_SUB_DEV, 0x62, "Gigabyte RTX3060 Gaming OC 12G" },
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_EAGLE_OC_SUB_DEV, 0x63, "Gigabyte RTX3060 Ti EAGLE OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_EAGLE_OC_SUB_DEV, 0x63, "Gigabyte RTX3060 Ti EAGLE OC 8G V2.0 LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_EAGLE_OC_LHR_SUB_DEV, 0x63, "Gigabyte RTX3060 Ti EAGLE OC 8G V2.0 LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3060 Ti Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3070 Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3070 Gaming OC 8G v3.0 LHR" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070_VISION_OC_SUB_DEV, 0x63, "Gigabyte RTX3070 Vision 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070_EAGLE_OC_SUB_DEV, 0x63, "Gigabyte RTX3070 Eagle OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070TI_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3070 Ti Gaming OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070TI_EAGLE_SUB_DEV, 0x63, "Gigabyte RTX3070 Ti EAGLE 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070TI_VISION_OC_SUB_DEV, 0x63, "Gigabyte RTX3070 Ti Vision OC 8G" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3080_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3080 Gaming OC 10G" },
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{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3080_VISION_OC_SUB_DEV, 0x63, "Gigabyte RTX3080 Vision OC 10G" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3080TI_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3080 Ti Gaming OC 12G" },
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{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3080TI_EAGLE_SUB_DEV, 0x63, "Gigabyte RTX3080 Ti EAGLE 12G" },
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{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3090_GAMING_OC_24GB_SUB_DEV, 0x62, "Gigabyte RTX3090 Gaming OC 24G" },
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};
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/******************************************************************************************\
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* *
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* TestForGigabyteRGBFusionGPUController *
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* *
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* Tests the given address to see if an RGB Fusion controller exists there. First *
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* does a quick write to test for a response *
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* *
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\******************************************************************************************/
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bool TestForGigabyteRGBFusionGPUController(i2c_smbus_interface* bus, unsigned char address)
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{
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bool pass = false;
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int res;
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//Write out 0xAB 0x00 0x00 0x00 sequence
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res = bus->i2c_smbus_write_byte(address, 0xAB);
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if (res >= 0)
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{
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bus->i2c_smbus_write_byte(address, 0x00);
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bus->i2c_smbus_write_byte(address, 0x00);
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bus->i2c_smbus_write_byte(address, 0x00);
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// NVIDIA_RTX3060_DEV requires additional bytes to initialise
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if (address == 0x62)
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{
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bus->i2c_smbus_write_byte(address, 0x00);
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bus->i2c_smbus_write_byte(address, 0x00);
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bus->i2c_smbus_write_byte(address, 0x00);
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bus->i2c_smbus_write_byte(address, 0x00);
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}
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pass = true;
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res = bus->i2c_smbus_read_byte(address);
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if (res != 0xAB)
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{
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LOG_DEBUG("[%s] at 0x%02X address expected 0xAB but recieved: 0x%02X", GIGABYTEGPU_CONTROLLER_NAME, address, res);
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pass = false;
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}
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res = bus->i2c_smbus_read_byte(address);
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if ((res != 0x14)&& (res != 0x12) && (res != 0x10))
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{
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LOG_DEBUG("[%s] at 0x%02X address expected 0x14|0x12|0x10 but recieved: 0x%02X", GIGABYTEGPU_CONTROLLER_NAME, address, res);
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pass = false;
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}
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bus->i2c_smbus_read_byte(address);
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bus->i2c_smbus_read_byte(address);
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//We don't know what the 0x48 controller returns, so for now just assume it exists
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if(address == 0x48)
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{
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pass = true;
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}
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}
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return(pass);
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} /* TestForRGBFusionGPUController() */
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/******************************************************************************************\
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* *
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* DetectRGBFusionGPUControllers *
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* *
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* Detect GigabyteRGB Fusion controllers on the enumerated I2C busses at address 0x47.*
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* *
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* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
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* dev - I2C address of RGB Fusion device *
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* *
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\******************************************************************************************/
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void DetectGigabyteRGBFusionGPUControllers(std::vector<i2c_smbus_interface*>& busses)
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{
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for(unsigned int bus = 0; bus < busses.size(); bus++)
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{
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for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
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{
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if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
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busses[bus]->pci_device == device_list[dev_idx].pci_device &&
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busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
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busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
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{
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LOG_DEBUG(GPU_DETECT_MESSAGE, GIGABYTEGPU_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name);
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// Check for RGB Fusion controller
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if(TestForGigabyteRGBFusionGPUController(busses[bus], device_list[dev_idx].controller_address))
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{
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RGBFusionGPUController* controller = new RGBFusionGPUController(busses[bus], device_list[dev_idx].controller_address);
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RGBController_RGBFusionGPU* rgb_controller = new RGBController_RGBFusionGPU(controller);
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rgb_controller->name = device_list[dev_idx].name;
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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}
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}
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} /* DetectGigabyteRGBFusionGPUControllers() */
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REGISTER_I2C_DETECTOR("Gigabyte RGB Fusion GPU", DetectGigabyteRGBFusionGPUControllers);
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