Files
OpenRGB/NetworkClient.cpp
Térence Clastres b94f701db8 Fix high CPU usage when running the SDK server
It was coming from `recv_select()` `nd accept_select()`
The timeout for select() is only when waiting for the file descriptor to
be ready for reading/writing so when the FD is ready AND there is
nothing to read, it will not return and instead keep executing the while loop with no timeout.
Fix this by adding a 100ms timeout when there is nothing to read.
2020-06-24 09:35:31 -05:00

589 lines
17 KiB
C++

/*-----------------------------------------*\
| NetworkClient.cpp |
| |
| Client code for OpenRGB SDK |
| |
| Adam Honse (CalcProgrammer1) 5/9/2020 |
\*-----------------------------------------*/
#include "NetworkClient.h"
#include "RGBController_Network.h"
#include <cstring>
#ifdef _WIN32
#include <Windows.h>
#define MSG_NOSIGNAL 0
#endif
#ifdef __APPLE__
#include <unistd.h>
#define MSG_NOSIGNAL 0
#endif
#ifdef __linux__
#include <unistd.h>
#endif
using namespace std::chrono_literals;
NetworkClient::NetworkClient(std::vector<RGBController *>& control) : controllers(control)
{
strcpy(port_ip, "127.0.0.1");
port_num = OPENRGB_SDK_PORT;
server_connected = false;
server_controller_count = 0;
}
void NetworkClient::ClientInfoChanged()
{
ClientInfoChangeMutex.lock();
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
for(unsigned int callback_idx = 0; callback_idx < ClientInfoChangeCallbacks.size(); callback_idx++)
{
ClientInfoChangeCallbacks[callback_idx](ClientInfoChangeCallbackArgs[callback_idx]);
}
ClientInfoChangeMutex.unlock();
}
const char * NetworkClient::GetIP()
{
return(port_ip);
}
unsigned short NetworkClient::GetPort()
{
return port_num;
}
bool NetworkClient::GetOnline()
{
return(server_connected && server_initialized);
}
void NetworkClient::RegisterClientInfoChangeCallback(NetClientCallback new_callback, void * new_callback_arg)
{
ClientInfoChangeCallbacks.push_back(new_callback);
ClientInfoChangeCallbackArgs.push_back(new_callback_arg);
}
void NetworkClient::SetIP(const char *new_ip)
{
if(server_connected == false)
{
strcpy(port_ip, new_ip);
}
}
void NetworkClient::SetName(const char *new_name)
{
client_name = new_name;
if(server_connected == true)
{
SendData_ClientString();
}
}
void NetworkClient::SetPort(unsigned short new_port)
{
if(server_connected == false)
{
port_num = new_port;
}
}
void NetworkClient::StartClient()
{
//Start a TCP server and launch threads
char port_str[6];
snprintf(port_str, 6, "%d", port_num);
port.tcp_client(port_ip, port_str);
client_active = true;
//Start the connection thread
ConnectionThread = new std::thread(&NetworkClient::ConnectionThreadFunction, this);
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
void NetworkClient::StopClient()
{
server_connected = false;
client_active = false;
shutdown(client_sock, SD_RECEIVE);
closesocket(client_sock);
ListenThread->join();
ConnectionThread->join();
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
void NetworkClient::ConnectionThreadFunction()
{
unsigned int requested_controllers;
//This thread manages the connection to the server
while(client_active == true)
{
if(server_connected == false)
{
//Connect to server and reconnect if the connection is lost
server_initialized = false;
//Try to connect to server
if(port.tcp_client_connect() == true)
{
client_sock = port.sock;
printf( "Connected to server\n" );
//Server is now connected
server_connected = true;
//Start the listener thread
ListenThread = new std::thread(&NetworkClient::ListenThreadFunction, this);
//Server is not initialized
server_initialized = false;
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
else
{
printf( "Connection attempt failed\n" );
}
}
if(server_initialized == false && server_connected == true)
{
requested_controllers = 0;
server_controller_count = 0;
//Wait for server to connect
std::this_thread::sleep_for(100ms);
//Once server is connected, send client string
SendData_ClientString();
//Request number of controllers
SendRequest_ControllerCount();
//Wait for server controller count
while(server_controller_count == 0)
{
std::this_thread::sleep_for(100ms);
}
printf("Client: Received controller count from server: %d\r\n", server_controller_count);
//Once count is received, request controllers
while(requested_controllers < server_controller_count)
{
printf("Client: Requesting controller %d\r\n", requested_controllers);
SendRequest_ControllerData(requested_controllers);
//Wait until controller is received
while(server_controllers.size() == requested_controllers)
{
std::this_thread::sleep_for(100ms);
}
requested_controllers++;
}
//All controllers received, add them to master list
printf("Client: All controllers received, adding them to master list\r\n");
for(std::size_t controller_idx = 0; controller_idx < server_controllers.size(); controller_idx++)
{
controllers.push_back(server_controllers[controller_idx]);
}
server_initialized = true;
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
std::this_thread::sleep_for(1s);
}
}
int NetworkClient::recv_select(SOCKET s, char *buf, int len, int flags)
{
fd_set set;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
while(1)
{
FD_ZERO(&set); /* clear the set */
FD_SET(s, &set); /* add our file descriptor to the set */
int rv = select(s + 1, &set, NULL, NULL, &timeout);
if(rv == SOCKET_ERROR || server_connected == false)
{
return 0;
}
else if(rv == 0)
{
std::this_thread::sleep_for(100ms);
continue;
}
else
{
// socket has something to read
return(recv(s, buf, len, flags));
}
}
}
void NetworkClient::ListenThreadFunction()
{
printf("Network client listener started\n");
//This thread handles messages received from the server
while(server_connected == true)
{
NetPacketHeader header;
int bytes_read = 0;
char * data = NULL;
//Read first byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[0], 1, 0);
if(bytes_read <= 0)
{
goto listen_done;
}
//Test first character of magic - 'O'
if(header.pkt_magic[0] != 'O')
{
continue;
}
//Read second byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[1], 1, 0);
if(bytes_read <= 0)
{
goto listen_done;
}
//Test second character of magic - 'R'
if(header.pkt_magic[1] != 'R')
{
continue;
}
//Read third byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[2], 1, 0);
if(bytes_read <= 0)
{
goto listen_done;
}
//Test third character of magic - 'G'
if(header.pkt_magic[2] != 'G')
{
continue;
}
//Read fourth byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[3], 1, 0);
if(bytes_read <= 0)
{
goto listen_done;
}
//Test fourth character of magic - 'B'
if(header.pkt_magic[3] != 'B')
{
continue;
}
//If we get to this point, the magic is correct. Read the rest of the header
bytes_read = 0;
do
{
int tmp_bytes_read = 0;
tmp_bytes_read = recv_select(client_sock, (char *)&header.pkt_dev_idx + bytes_read, sizeof(header) - sizeof(header.pkt_magic) - bytes_read, 0);
bytes_read += tmp_bytes_read;
if(tmp_bytes_read <= 0)
{
goto listen_done;
}
} while(bytes_read != sizeof(header) - sizeof(header.pkt_magic));
//printf( "Client: Received header, now receiving data of size %d\r\n", header.pkt_size);
//Header received, now receive the data
if(header.pkt_size > 0)
{
bytes_read = 0;
data = new char[header.pkt_size];
do
{
int tmp_bytes_read = 0;
tmp_bytes_read = recv_select(client_sock, &data[bytes_read], header.pkt_size - bytes_read, 0);
if(tmp_bytes_read <= 0)
{
goto listen_done;
}
bytes_read += tmp_bytes_read;
} while (bytes_read < header.pkt_size);
}
//printf( "Client: Received header and data\r\n" );
//printf( "Client: Packet ID: %d \r\n", header.pkt_id);
//Entire request received, select functionality based on request ID
switch(header.pkt_id)
{
case NET_PACKET_ID_REQUEST_CONTROLLER_COUNT:
printf( "Client: NET_PACKET_ID_REQUEST_CONTROLLER_COUNT\r\n" );
ProcessReply_ControllerCount(header.pkt_size, data);
break;
case NET_PACKET_ID_REQUEST_CONTROLLER_DATA:
printf( "Client: NET_PACKET_ID_REQUEST_CONTROLLER_DATA\r\n");
ProcessReply_ControllerData(header.pkt_size, data, header.pkt_dev_idx);
break;
}
delete[] data;
}
listen_done:
printf( "Client socket has been closed");
server_initialized = false;
server_connected = false;
for(int server_controller_idx = 0; server_controller_idx < server_controllers.size(); server_controller_idx++)
{
for(int controller_idx = 0; controller_idx < controllers.size(); controller_idx++)
{
if(controllers[controller_idx] == server_controllers[server_controller_idx])
{
controllers.erase(controllers.begin() + controller_idx);
break;
}
}
delete server_controllers[server_controller_idx];
}
server_controllers.clear();
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
void NetworkClient::ProcessReply_ControllerCount(unsigned int data_size, char * data)
{
if(data_size == sizeof(unsigned int))
{
memcpy(&server_controller_count, data, sizeof(unsigned int));
}
}
void NetworkClient::ProcessReply_ControllerData(unsigned int data_size, char * data, unsigned int dev_idx)
{
RGBController_Network * new_controller = new RGBController_Network(this, dev_idx);
new_controller->ReadDeviceDescription((unsigned char *)data);
printf("Received controller: %s\r\n", new_controller->name.c_str());
server_controllers.push_back(new_controller);
}
void NetworkClient::SendData_ClientString()
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = 0;
reply_hdr.pkt_id = NET_PACKET_ID_SET_CLIENT_NAME;
reply_hdr.pkt_size = strlen(client_name.c_str()) + 1;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
send(client_sock, (char *)client_name.c_str(), reply_hdr.pkt_size, MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_ControllerCount()
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = 0;
reply_hdr.pkt_id = NET_PACKET_ID_REQUEST_CONTROLLER_COUNT;
reply_hdr.pkt_size = 0;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_ControllerData(unsigned int dev_idx)
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_REQUEST_CONTROLLER_DATA;
reply_hdr.pkt_size = 0;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_RGBController_ResizeZone(unsigned int dev_idx, int zone, int new_size)
{
NetPacketHeader reply_hdr;
int reply_data[2];
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_RGBCONTROLLER_RESIZEZONE;
reply_hdr.pkt_size = sizeof(reply_data);
reply_data[0] = zone;
reply_data[1] = new_size;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
send(client_sock, (char *)&reply_data, sizeof(reply_data), MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_RGBController_UpdateLEDs(unsigned int dev_idx, unsigned char * data, unsigned int size)
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_RGBCONTROLLER_UPDATELEDS;
reply_hdr.pkt_size = size;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
send(client_sock, (char *)data, size, 0);
}
void NetworkClient::SendRequest_RGBController_UpdateZoneLEDs(unsigned int dev_idx, unsigned char * data, unsigned int size)
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_RGBCONTROLLER_UPDATEZONELEDS;
reply_hdr.pkt_size = size;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
send(client_sock, (char *)data, size, MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_RGBController_UpdateSingleLED(unsigned int dev_idx, unsigned char * data, unsigned int size)
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_RGBCONTROLLER_UPDATESINGLELED;
reply_hdr.pkt_size = size;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
send(client_sock, (char *)data, size, MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_RGBController_SetCustomMode(unsigned int dev_idx)
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_RGBCONTROLLER_SETCUSTOMMODE;
reply_hdr.pkt_size = 0;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
}
void NetworkClient::SendRequest_RGBController_UpdateMode(unsigned int dev_idx, unsigned char * data, unsigned int size)
{
NetPacketHeader reply_hdr;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_RGBCONTROLLER_UPDATEMODE;
reply_hdr.pkt_size = size;
send(client_sock, (char *)&reply_hdr, sizeof(NetPacketHeader), MSG_NOSIGNAL);
send(client_sock, (char *)data, size, MSG_NOSIGNAL);
}