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https://github.com/PrismLauncher/PrismLauncher.git
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58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
#include "EntitlementsStep.h"
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#include <QList>
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#include <QNetworkRequest>
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#include <QUrl>
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#include <QUuid>
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#include <memory>
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#include "Application.h"
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#include "Logging.h"
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#include "minecraft/auth/Parsers.h"
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#include "net/Download.h"
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#include "net/NetJob.h"
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#include "net/RawHeaderProxy.h"
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#include "tasks/Task.h"
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EntitlementsStep::EntitlementsStep(AccountData* data) : AuthStep(data) {}
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QString EntitlementsStep::describe()
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{
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return tr("Determining game ownership.");
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}
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void EntitlementsStep::perform()
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{
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m_entitlements_request_id = QUuid::createUuid().toString(QUuid::WithoutBraces);
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QUrl url("https://api.minecraftservices.com/entitlements/license?requestId=" + m_entitlements_request_id);
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auto headers = QList<Net::HeaderPair>{ { "Content-Type", "application/json" },
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{ "Accept", "application/json" },
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{ "Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8() } };
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auto [request, response] = Net::Download::makeByteArray(url);
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m_request = request;
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m_request->addHeaderProxy(std::make_unique<Net::RawHeaderProxy>(headers));
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m_request->enableAutoRetry(true);
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m_task.reset(new NetJob("EntitlementsStep", APPLICATION->network()));
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m_task->setAskRetry(false);
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m_task->addNetAction(m_request);
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connect(m_task.get(), &Task::finished, this, [this, response] { onRequestDone(response); });
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m_task->start();
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qDebug() << "Getting entitlements...";
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}
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void EntitlementsStep::onRequestDone(QByteArray* response)
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{
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qCDebug(authCredentials()) << *response;
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// TODO: check presence of same entitlementsRequestId?
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// TODO: validate JWTs?
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Parsers::parseMinecraftEntitlements(*response, m_data->minecraftEntitlement);
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emit finished(AccountTaskState::STATE_WORKING, tr("Got entitlements"));
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}
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