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fix: remove unused syncCounts variable in Warden handler
Eliminates the -Wunused-variable warning for the syncCounts array that was declared but never populated in the synchronous Warden check response path.
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@@ -10235,8 +10235,6 @@ void GameHandler::handleWardenData(network::Packet& packet) {
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// Log synchronous round summary at WARNING level for diagnostics
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{
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int syncCounts[10] = {};
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// Re-count (we don't have per-check counters in sync path yet)
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LOG_WARNING("Warden: (sync) Parsed ", checkCount, " checks, resultSize=", resultData.size());
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std::string fullHex;
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for (size_t bi = 0; bi < resultData.size(); bi++) {
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