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Add notification for SMSG_BINDER_CONFIRM (innkeeper bind set)
SMSG_BINDER_CONFIRM confirms the bind point was set. Previously silently consumed; now shows "This innkeeper is now your home location." in system chat so the player gets feedback after using an innkeeper.
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@@ -1850,7 +1850,8 @@ void GameHandler::handlePacket(network::Packet& packet) {
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break;
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}
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case Opcode::SMSG_BINDER_CONFIRM: {
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// uint64 npcGuid — server asking client to confirm bind at innkeeper
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// uint64 npcGuid — server confirming bind point has been set
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addSystemChatMessage("This innkeeper is now your home location.");
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packet.setReadPos(packet.getSize());
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break;
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}
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