Files
WoWee/include/rendering/minimap.hpp
Kelsi a43a43ed8e fix: evict oldest minimap tile textures when cache exceeds 128 entries
Prevents unbounded GPU memory growth in long play sessions where the player
visits many zones. Tiles are inserted into a FIFO deque; when the count of
successfully-loaded tiles exceeds MAX_TILE_CACHE (128), the oldest entry is
destroyed and removed from both the cache map and the deque.

At 256×256×4 bytes per tile this caps minimap GPU usage at ~32 MB.
2026-03-17 13:38:18 -07:00

4.4 KiB