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Vertical streaks of varying brightness (per-column hash gives each streak a stable shade in 0.85..1.10) sway-warped per-row via a slow cosine offset, plus dark vertical cracks at random columns where bark splits as the trunk expands. Defaults: density=0.04 (~4% of columns become cracks), seed=1. Useful for tree-trunk textures, wooden palisades, bark-clad buildings. Brings the procedural texture pattern set to 24.
56 KiB
56 KiB