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- importHeightmapImage(): loads any resolution PNG/JPG/BMP/TGA via stb_image, supports both 8-bit and 16-bit precision, maps to terrain vertices with bilinear coordinate mapping - Both image import and RAW import now wrapped with undo (recordGeneratorUndo/commitGeneratorUndo) - UI: File > Import Heightmap now offers "Import Image" (any format) and "Import RAW" (binary) as separate options - Enables professional terrain workflows: paint in Photoshop/GIMP, generate in World Machine/Gaea, import directly as terrain
68 KiB
68 KiB