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- Texture eyedropper: pickTextureAt() samples dominant texture at world position by reading chunk alpha maps. Alt+Click in paint mode or click the Eyedropper button to activate - loadADT now checks custom_zones/ and output/ for WOT/WHM open format files first, falling back to ADT binary only if not found - Fix unused variable warning in scatterPatches - Document Alt+Click in help panel
16 KiB
16 KiB