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Designer workflow: archetype one 'patrol guard' with stats + faction
+ behavior + equipment dialed in, then stamp it across spawn points
around a town:
for x in 100 110 120 130; do
wowee_editor --clone-creature $Z 0 "Guard $x" $x 200 50
done
Defaults give safe behavior:
- Position offset by (5, 0, 0) yards so the copy doesn't z-fight
the original when no offset is passed.
- Name appended with ' (copy)' if no newName given.
- id reset (auto-assigned by NpcSpawner).
- Patrol path NOT offset — patrol points are world-space waypoints,
not relative to the spawn; cloning that vector unchanged matches
designer intent. Re-author the path on the clone if needed.
Verified: scaffolded zone, added Guard, cloned twice (default
offset, custom name + 3D offset). list-creatures shows 3 spawns
with correctly differentiated positions and names.
256 KiB
256 KiB