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- Filter known effect/particle models from NPC presets (alliancebomb, blackhole, etc.) that cause vertex explosions — these are particle effect models misclassified as creatures - "Find Tile" button now shows toast when no ADT exists for a map - Vertex validation catches NaN/infinite/extreme positions before GPU - These models are now skipped entirely from the creature browser
8.1 KiB
8.1 KiB