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50th procedural texture: smooth cosine ridges that lerp between bgHex (trough) and hiHex (crest) over a configurable period. Direction defaults to vertical ridges (wave varies along X) — the standard corrugated-sheet-metal-roof look — with optional horizontal mode for siding panels and pipe texturing. Useful for sheet-metal roofing, corrugated-iron walls, sci-fi paneling, and any "ridged plate" surface where the existing flat --gen-texture-metal would read as too uniform. Default 16px period at 256x256 reads cleanly with about 16 ridges across the tile.
70 KiB
70 KiB