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Locks in the recent Camera setter NaN/range guards and the getRight/getUp fallback when forward is parallel to world up: - setPosition rejects NaN/inf - setRotation rejects NaN - setFov rejects NaN/0/negative/>=180 - setAspectRatio rejects NaN/<=0 - getRight/getUp return finite at +/-89 pitch (clamped path) - getRight/getUp degrade safely at exactly +/-90 (crosses to zero) Brings ctest target count to 30.
3.0 KiB
3.0 KiB