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Two comments in src/rendering/wmo_renderer.cpp (lines 2782 and 3393) claimed the wall classification threshold 'matches MAX_WALK_SLOPE (cos 50° ≈ 0.6428)', but the actual code uses 0.65 — which is cos(~49.46°), not cos(50°). Per MEMORY.md and the WoW slope conventions, there are two distinct thresholds in this codebase: - Wall vs walkable: absNz < 0.65 (≈ cos 49.46°) - Slope-sliding lockout: normalZ < 0.6428 (= cos 50°) The comment conflated them. Reworded both occurrences to make the distinction explicit. Comment-only — no code changes.
168 KiB
168 KiB