Files
WoWee/tools/editor/npc_spawner.cpp
Kelsi bd97470929 fix(npc): cap spawn count at 50k on load
Same defense pattern as QuestEditor (4096) and ObjectPlacer (100k).
A stale autosave or scatter-runaway could carry millions of NPCs;
each emits creature_template + creature + optional addon/waypoint
rows, drowning the SQL output and the M2 marker mesh.

Every editor JSON loader now has a matched-to-cost upper bound
(NPCs 50k, quests 4k, objects 100k, waypoints 256).
2026-05-06 09:56:55 -07:00

13 KiB