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- entity_controller: clamp block/dodge/parry/crit/rangedCrit percentage fields to [0..100] after memcpy from update fields — guards against NaN/Inf from corrupted packets reaching the UI renderer - entity_controller: add why-comment on OBJECT_FIELD_SCALE_X raw==0 check — IEEE 754 0.0f is all-zero bits, so raw==0 means the field was never populated; keeping default 1.0f prevents invisible entities
100 KiB
100 KiB