Files
WoWee/src/game/entity_controller.cpp
Kelsi e8a4a7402f fix: clamp player percentage stats, add scale field why-comment
- entity_controller: clamp block/dodge/parry/crit/rangedCrit percentage
  fields to [0..100] after memcpy from update fields — guards against
  NaN/Inf from corrupted packets reaching the UI renderer
- entity_controller: add why-comment on OBJECT_FIELD_SCALE_X raw==0
  check — IEEE 754 0.0f is all-zero bits, so raw==0 means the field
  was never populated; keeping default 1.0f prevents invisible entities
2026-03-30 15:48:30 -07:00

100 KiB