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Update speaker.go
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@@ -75,7 +75,7 @@ func Close() {
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}
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}
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// Lock locks the speaker. While locked, speaker won't pull new data from the playing Stramers. Lock
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// Lock locks the speaker. While locked, speaker won't pull new data from the playing Streamers. Lock
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// if you want to modify any currently playing Streamers to avoid race conditions.
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//
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// Always lock speaker for as little time as possible, to avoid playback glitches.
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