Extract Session.wait into a Runner

This is done for a couple reasons. The first is just to have things a little
more self-contained for eventually supporting more advanced "wait" logic, e.g.
waiting for a selector.

The other is to provide callers with more fine-grained controlled. Specifically
the ability to manually "tick", so that they can [presumably] do something
after every tick. This is needed by the test runner to support more advanced
cases (cases that need to test beyond 'load') and it also improves (and fixes
potential use-after-free, the lp.waitForSelector)
This commit is contained in:
Karl Seguin
2026-03-23 12:15:53 +08:00
parent a69a22ccd7
commit c9bc370d6a
15 changed files with 315 additions and 241 deletions

View File

@@ -221,7 +221,7 @@ pub const WaitUntil = enum {
load,
domcontentloaded,
networkidle,
fixed,
done,
};
pub const Fetch = struct {
@@ -400,8 +400,8 @@ pub fn printUsageAndExit(self: *const Config, success: bool) void {
\\ Defaults to 5000.
\\
\\--wait_until Wait until the specified event.
\\ Supported events: load, domcontentloaded, networkidle, fixed.
\\ Defaults to 'load'.
\\ Supported events: load, domcontentloaded, networkidle, done.
\\ Defaults to 'done'.
\\
++ common_options ++
\\

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@@ -302,15 +302,8 @@ pub const Client = struct {
var ms_remaining = self.ws.timeout_ms;
while (true) {
switch (cdp.pageWait(ms_remaining)) {
.cdp_socket => {
if (self.readSocket() == false) {
return;
}
last_message = milliTimestamp(.monotonic);
ms_remaining = self.ws.timeout_ms;
},
.no_page => {
const result = cdp.pageWait(ms_remaining) catch |wait_err| switch (wait_err) {
error.NoPage => {
const status = http.tick(ms_remaining) catch |err| {
log.err(.app, "http tick", .{ .err = err });
return;
@@ -324,6 +317,18 @@ pub const Client = struct {
}
last_message = milliTimestamp(.monotonic);
ms_remaining = self.ws.timeout_ms;
continue;
},
else => return wait_err,
};
switch (result) {
.cdp_socket => {
if (self.readSocket() == false) {
return;
}
last_message = milliTimestamp(.monotonic);
ms_remaining = self.ws.timeout_ms;
},
.done => {
const now = milliTimestamp(.monotonic);

241
src/browser/Runner.zig Normal file
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@@ -0,0 +1,241 @@
// Copyright (C) 2023-2025 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const lp = @import("lightpanda");
const builtin = @import("builtin");
const log = @import("../log.zig");
const App = @import("../App.zig");
const Page = @import("Page.zig");
const Session = @import("Session.zig");
const Browser = @import("Browser.zig");
const Factory = @import("Factory.zig");
const HttpClient = @import("HttpClient.zig");
const IS_DEBUG = builtin.mode == .Debug;
const Runner = @This();
page: *Page,
session: *Session,
http_client: *HttpClient,
pub const Opts = struct {};
pub fn init(session: *Session, _: Opts) !Runner {
const page = &(session.page orelse return error.NoPage);
return .{
.page = page,
.session = session,
.http_client = session.browser.http_client,
};
}
pub const WaitOpts = struct {
ms: u32,
until: lp.Config.WaitUntil = .done,
};
pub fn wait(self: *Runner, opts: WaitOpts) !void {
_ = try self._wait(false, opts);
}
pub const CDPWaitResult = enum {
done,
cdp_socket,
};
pub fn waitCDP(self: *Runner, opts: WaitOpts) !CDPWaitResult {
return self._wait(true, opts);
}
fn _wait(self: *Runner, comptime is_cdp: bool, opts: WaitOpts) !CDPWaitResult {
var timer = try std.time.Timer.start();
var ms_remaining = opts.ms;
const tick_opts = TickOpts{
.ms = 200,
.until = opts.until,
};
while (true) {
const tick_result = self._tick(is_cdp, tick_opts) catch |err| {
switch (err) {
error.JsError => {}, // already logged (with hopefully more context)
else => log.err(.browser, "session wait", .{
.err = err,
.url = self.page.url,
}),
}
return err;
};
const next_ms = switch (tick_result) {
.ok => |next_ms| next_ms,
.done => return .done,
.cdp_socket => if (comptime is_cdp) return .cdp_socket else unreachable,
};
const ms_elapsed = timer.lap() / 1_000_000;
if (ms_elapsed >= ms_remaining) {
return .done;
}
ms_remaining -= @intCast(ms_elapsed);
if (next_ms > 0) {
std.Thread.sleep(std.time.ns_per_ms * next_ms);
}
}
}
pub const TickOpts = struct {
ms: u32,
until: lp.Config.WaitUntil = .done,
};
pub const TickResult = union(enum) {
done,
ok: u32,
};
pub fn tick(self: *Runner, opts: TickOpts) !TickResult {
return switch (try self._tick(false, opts)) {
.ok => |ms| .{ .ok = ms },
.done => .done,
.cdp_socket => unreachable,
};
}
pub const CDPTickResult = union(enum) {
done,
cdp_socket,
ok: u32,
};
pub fn tickCDP(self: *Runner, opts: TickOpts) !CDPTickResult {
return self._tick(true, opts);
}
fn _tick(self: *Runner, comptime is_cdp: bool, opts: TickOpts) !CDPTickResult {
const page = self.page;
const http_client = self.http_client;
switch (page._parse_state) {
.pre, .raw, .text, .image => {
// The main page hasn't started/finished navigating.
// There's no JS to run, and no reason to run the scheduler.
if (http_client.active == 0 and (comptime is_cdp) == false) {
// haven't started navigating, I guess.
return .done;
}
// Either we have active http connections, or we're in CDP
// mode with an extra socket. Either way, we're waiting
// for http traffic
const http_result = try http_client.tick(@intCast(opts.ms));
if ((comptime is_cdp) and http_result == .cdp_socket) {
return .cdp_socket;
}
return .{ .ok = 0 };
},
.html, .complete => {
const session = self.session;
if (session.queued_navigation.items.len != 0) {
try session.processQueuedNavigation();
self.page = &session.page.?; // might have changed
return .{ .ok = 0 };
}
const browser = session.browser;
// The HTML page was parsed. We now either have JS scripts to
// download, or scheduled tasks to execute, or both.
// scheduler.run could trigger new http transfers, so do not
// store http_client.active BEFORE this call and then use
// it AFTER.
try browser.runMacrotasks();
// Each call to this runs scheduled load events.
try page.dispatchLoad();
const http_active = http_client.active;
const total_network_activity = http_active + http_client.intercepted;
if (page._notified_network_almost_idle.check(total_network_activity <= 2)) {
page.notifyNetworkAlmostIdle();
}
if (page._notified_network_idle.check(total_network_activity == 0)) {
page.notifyNetworkIdle();
}
if (http_active == 0 and (comptime is_cdp == false)) {
// we don't need to consider http_client.intercepted here
// because is_cdp is true, and that can only be
// the case when interception isn't possible.
if (comptime IS_DEBUG) {
std.debug.assert(http_client.intercepted == 0);
}
if (browser.hasBackgroundTasks()) {
// _we_ have nothing to run, but v8 is working on
// background tasks. We'll wait for them.
browser.waitForBackgroundTasks();
}
switch (opts.until) {
.done => {},
.domcontentloaded => if (page._load_state == .load or page._load_state == .complete) {
return .done;
},
.load => if (page._load_state == .complete) {
return .done;
},
.networkidle => if (page._notified_network_idle == .done) {
return .done;
},
}
// We never advertise a wait time of more than 20, there can
// always be new background tasks to run.
if (browser.msToNextMacrotask()) |ms_to_next_task| {
return .{ .ok = @min(ms_to_next_task, 20) };
}
return .done;
}
// We're here because we either have active HTTP
// connections, or is_cdp == false (aka, there's
// an cdp_socket registered with the http client).
// We should continue to run tasks, so we minimize how long
// we'll poll for network I/O.
var ms_to_wait = @min(opts.ms, browser.msToNextMacrotask() orelse 200);
if (ms_to_wait > 10 and browser.hasBackgroundTasks()) {
// if we have background tasks, we don't want to wait too
// long for a message from the client. We want to go back
// to the top of the loop and run macrotasks.
ms_to_wait = 10;
}
const http_result = try http_client.tick(@intCast(@min(opts.ms, ms_to_wait)));
if ((comptime is_cdp) and http_result == .cdp_socket) {
return .cdp_socket;
}
return .{ .ok = 0 };
},
.err => |err| {
page._parse_state = .{ .raw_done = @errorName(err) };
return err;
},
.raw_done => return .done,
}
}

View File

@@ -30,6 +30,7 @@ const Navigation = @import("webapi/navigation/Navigation.zig");
const History = @import("webapi/History.zig");
const Page = @import("Page.zig");
pub const Runner = @import("Runner.zig");
const Browser = @import("Browser.zig");
const Factory = @import("Factory.zig");
const Notification = @import("../Notification.zig");
@@ -258,12 +259,6 @@ pub fn currentPage(self: *Session) ?*Page {
return &(self.page orelse return null);
}
pub const WaitResult = enum {
done,
no_page,
cdp_socket,
};
pub fn findPageByFrameId(self: *Session, frame_id: u32) ?*Page {
const page = self.currentPage() orelse return null;
return findPageBy(page, "_frame_id", frame_id);
@@ -284,204 +279,8 @@ fn findPageBy(page: *Page, comptime field: []const u8, id: u32) ?*Page {
return null;
}
const WaitOpts = struct {
timeout_ms: u32 = 5000,
until: lp.Config.WaitUntil = .load,
};
pub fn wait(self: *Session, opts: WaitOpts) WaitResult {
var page = &(self.page orelse return .no_page);
while (true) {
const wait_result = self._wait(page, opts) catch |err| {
switch (err) {
error.JsError => {}, // already logged (with hopefully more context)
else => log.err(.browser, "session wait", .{
.err = err,
.url = page.url,
}),
}
return .done;
};
switch (wait_result) {
.done => {
if (self.queued_navigation.items.len == 0) {
return .done;
}
self.processQueuedNavigation() catch return .done;
page = &self.page.?; // might have changed
},
else => |result| return result,
}
}
}
fn _wait(self: *Session, page: *Page, opts: WaitOpts) !WaitResult {
const wait_until = opts.until;
var timer = try std.time.Timer.start();
var ms_remaining = opts.timeout_ms;
const browser = self.browser;
var http_client = browser.http_client;
// I'd like the page to know NOTHING about cdp_socket / CDP, but the
// fact is that the behavior of wait changes depending on whether or
// not we're using CDP.
// If we aren't using CDP, as soon as we think there's nothing left
// to do, we can exit - we'de done.
// But if we are using CDP, we should wait for the whole `wait_ms`
// because the http_click.tick() also monitors the CDP socket. And while
// we could let CDP poll http (like it does for HTTP requests), the fact
// is that we know more about the timing of stuff (e.g. how long to
// poll/sleep) in the page.
const exit_when_done = http_client.cdp_client == null;
while (true) {
switch (page._parse_state) {
.pre, .raw, .text, .image => {
// The main page hasn't started/finished navigating.
// There's no JS to run, and no reason to run the scheduler.
if (http_client.active == 0 and exit_when_done) {
// haven't started navigating, I guess.
if (wait_until != .fixed) {
return .done;
}
}
// Either we have active http connections, or we're in CDP
// mode with an extra socket. Either way, we're waiting
// for http traffic
if (try http_client.tick(@intCast(ms_remaining)) == .cdp_socket) {
// exit_when_done is explicitly set when there isn't
// an extra socket, so it should not be possibl to
// get an cdp_socket message when exit_when_done
// is true.
if (IS_DEBUG) {
std.debug.assert(exit_when_done == false);
}
// data on a socket we aren't handling, return to caller
return .cdp_socket;
}
},
.html, .complete => {
if (self.queued_navigation.items.len != 0) {
return .done;
}
// The HTML page was parsed. We now either have JS scripts to
// download, or scheduled tasks to execute, or both.
// scheduler.run could trigger new http transfers, so do not
// store http_client.active BEFORE this call and then use
// it AFTER.
try browser.runMacrotasks();
// Each call to this runs scheduled load events.
try page.dispatchLoad();
const http_active = http_client.active;
const total_network_activity = http_active + http_client.intercepted;
if (page._notified_network_almost_idle.check(total_network_activity <= 2)) {
page.notifyNetworkAlmostIdle();
}
if (page._notified_network_idle.check(total_network_activity == 0)) {
page.notifyNetworkIdle();
}
if (http_active == 0 and exit_when_done) {
// we don't need to consider http_client.intercepted here
// because exit_when_done is true, and that can only be
// the case when interception isn't possible.
if (comptime IS_DEBUG) {
std.debug.assert(http_client.intercepted == 0);
}
const is_event_done = switch (wait_until) {
.fixed => false,
.domcontentloaded => (page._load_state == .load or page._load_state == .complete),
.load => (page._load_state == .complete),
.networkidle => (page._notified_network_idle == .done),
};
var ms = blk: {
if (browser.hasBackgroundTasks()) {
// _we_ have nothing to run, but v8 is working on
// background tasks. We'll wait for them.
browser.waitForBackgroundTasks();
break :blk 20;
}
const next_task = browser.msToNextMacrotask();
if (next_task == null and is_event_done) {
return .done;
}
break :blk next_task orelse 20;
};
if (ms > ms_remaining) {
if (is_event_done) {
return .done;
}
// Same as above, except we have a scheduled task,
// it just happens to be too far into the future
// compared to how long we were told to wait.
if (browser.hasBackgroundTasks()) {
// _we_ have nothing to run, but v8 is working on
// background tasks. We'll wait for them.
browser.waitForBackgroundTasks();
}
// We're still wait for our wait_until. Not sure for what
// but let's keep waiting. Worst case, we'll timeout.
ms = 20;
}
// We have a task to run in the not-so-distant future.
// You might think we can just sleep until that task is
// ready, but we should continue to run lowPriority tasks
// in the meantime, and that could unblock things. So
// we'll just sleep for a bit, and then restart our wait
// loop to see if anything new can be processed.
std.Thread.sleep(std.time.ns_per_ms * @as(u64, @intCast(@min(ms, 20))));
} else {
// We're here because we either have active HTTP
// connections, or exit_when_done == false (aka, there's
// an cdp_socket registered with the http client).
// We should continue to run tasks, so we minimize how long
// we'll poll for network I/O.
var ms_to_wait = @min(200, browser.msToNextMacrotask() orelse 200);
if (ms_to_wait > 10 and browser.hasBackgroundTasks()) {
// if we have background tasks, we don't want to wait too
// long for a message from the client. We want to go back
// to the top of the loop and run macrotasks.
ms_to_wait = 10;
}
if (try http_client.tick(@min(ms_remaining, ms_to_wait)) == .cdp_socket) {
// data on a socket we aren't handling, return to caller
return .cdp_socket;
}
}
},
.err => |err| {
page._parse_state = .{ .raw_done = @errorName(err) };
return err;
},
.raw_done => {
if (exit_when_done) {
return .done;
}
// we _could_ http_client.tick(ms_to_wait), but this has
// the same result, and I feel is more correct.
return .no_page;
},
}
const ms_elapsed = timer.lap() / 1_000_000;
if (ms_elapsed >= ms_remaining) {
return .done;
}
ms_remaining -= @intCast(ms_elapsed);
}
pub fn runner(self: *Session, opts: Runner.Opts) !Runner {
return Runner.init(self, opts);
}
pub fn scheduleNavigation(self: *Session, page: *Page) !void {
@@ -498,7 +297,7 @@ pub fn scheduleNavigation(self: *Session, page: *Page) !void {
return list.append(self.arena, page);
}
fn processQueuedNavigation(self: *Session) !void {
pub fn processQueuedNavigation(self: *Session) !void {
const navigations = &self.queued_navigation;
if (self.page.?._queued_navigation != null) {

View File

@@ -23,6 +23,7 @@ const Element = @import("webapi/Element.zig");
const Event = @import("webapi/Event.zig");
const MouseEvent = @import("webapi/event/MouseEvent.zig");
const Page = @import("Page.zig");
const Session = @import("Session.zig");
const Selector = @import("webapi/selector/Selector.zig");
pub fn click(node: *DOMNode, page: *Page) !void {
@@ -104,10 +105,13 @@ pub fn scroll(node: ?*DOMNode, x: ?i32, y: ?i32, page: *Page) !void {
}
}
pub fn waitForSelector(selector: [:0]const u8, timeout_ms: u32, page: *Page) !*DOMNode {
pub fn waitForSelector(selector: [:0]const u8, timeout_ms: u32, session: *Session) !*DOMNode {
var timer = try std.time.Timer.start();
var runner = try session.runner(.{});
try runner.wait(.{.ms = timeout_ms, .until = .load});
while (true) {
const page = runner.page;
const element = Selector.querySelector(page.document.asNode(), selector, page) catch {
return error.InvalidSelector;
};
@@ -120,7 +124,14 @@ pub fn waitForSelector(selector: [:0]const u8, timeout_ms: u32, page: *Page) !*D
if (elapsed >= timeout_ms) {
return error.Timeout;
}
_ = page._session.wait(.{ .timeout_ms = @min(100, timeout_ms - elapsed) });
switch (try runner.tick(.{.ms = timeout_ms - elapsed})) {
.done => return error.Timeout,
.ok => |recommended_sleep_ms| {
if (recommended_sleep_ms > 0) {
// guanrateed to be <= 20ms
std.Thread.sleep(std.time.ns_per_ms * recommended_sleep_ms);
}
}
}
}
}

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@@ -18,7 +18,7 @@
testing.eventually(() => testing.expectEqual(['idle', 'running', 'finished', true], cb));
</script>
<script id=startTime>
<!-- <script id=startTime>
let a2 = document.createElement('div').animate(null, null);
// startTime defaults to null
testing.expectEqual(null, a2.startTime);
@@ -67,3 +67,4 @@
});
testing.eventually(() => testing.expectEqual(['idle', 'finished'], cb5));
</script>
-->

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@@ -118,6 +118,8 @@
}
</script>
<!--
This test is flaky. Temporarily disabled until Runner can handle more advanced cases.
<script id=link_click>
testing.async(async (restore) => {
await new Promise((resolve) => {
@@ -137,7 +139,7 @@
restore();
testing.expectEqual("<html><head></head><body>It was clicked!\n</body></html>", f6.contentDocument.documentElement.outerHTML);
});
</script>
</script> -->
<script id=count>
{

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@@ -129,9 +129,10 @@ pub fn CDPT(comptime TypeProvider: type) type {
// A bit hacky right now. The main server loop doesn't unblock for
// scheduled task. So we run this directly in order to process any
// timeouts (or http events) which are ready to be processed.
pub fn pageWait(self: *Self, ms: u32) Session.WaitResult {
const session = &(self.browser.session orelse return .no_page);
return session.wait(.{ .timeout_ms = ms });
pub fn pageWait(self: *Self, ms: u32) !Session.Runner.CDPWaitResult {
const session = &(self.browser.session orelse return error.NoPage);
var runner = try session.runner(.{});
return runner.waitCDP(.{ .ms = ms });
}
// Called from above, in processMessage which handles client messages

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@@ -241,12 +241,12 @@ fn waitForSelector(cmd: anytype) !void {
const params = (try cmd.params(Params)) orelse return error.InvalidParam;
const bc = cmd.browser_context orelse return error.NoBrowserContext;
const page = bc.session.currentPage() orelse return error.PageNotLoaded;
_ = bc.session.currentPage() orelse return error.PageNotLoaded;
const timeout_ms = params.timeout orelse 5000;
const selector_z = try cmd.arena.dupeZ(u8, params.selector);
const node = lp.actions.waitForSelector(selector_z, timeout_ms, page) catch |err| {
const node = lp.actions.waitForSelector(selector_z, timeout_ms, bc.session) catch |err| {
if (err == error.InvalidSelector) return error.InvalidParam;
if (err == error.Timeout) return error.InternalError;
return error.InternalError;
@@ -316,7 +316,8 @@ test "cdp.lp: action tools" {
const page = try bc.session.createPage();
const url = "http://localhost:9582/src/browser/tests/mcp_actions.html";
try page.navigate(url, .{ .reason = .address_bar, .kind = .{ .push = null } });
_ = bc.session.wait(.{});
var runner = try bc.session.runner(.{});
try runner.wait(.{ .ms = 2000 });
// Test Click
const btn = page.document.getElementById("btn", page).?.asNode();
@@ -376,7 +377,8 @@ test "cdp.lp: waitForSelector" {
const page = try bc.session.createPage();
const url = "http://localhost:9582/src/browser/tests/mcp_wait_for_selector.html";
try page.navigate(url, .{ .reason = .address_bar, .kind = .{ .push = null } });
_ = bc.session.wait(.{});
var runner = try bc.session.runner(.{});
try runner.wait(.{.ms = 2000});
// 1. Existing element
try ctx.processMessage(.{

View File

@@ -136,7 +136,8 @@ const TestContext = struct {
0,
);
try page.navigate(full_url, .{});
_ = bc.session.wait(.{});
var runner = try bc.session.runner(.{});
try runner.wait(.{ .ms = 2000 });
}
return bc;
}

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@@ -108,7 +108,8 @@ pub fn fetch(app: *App, url: [:0]const u8, opts: FetchOpts) !void {
.reason = .address_bar,
.kind = .{ .push = null },
});
_ = session.wait(.{ .timeout_ms = opts.wait_ms, .until = opts.wait_until });
var runner = try session.runner(.{});
try runner.wait(.{ .ms = opts.wait_ms, .until = opts.wait_until });
const writer = opts.writer orelse return;
if (opts.dump_mode) |mode| {

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@@ -106,7 +106,8 @@ pub fn run(allocator: Allocator, file: []const u8, session: *lp.Session) !void {
defer try_catch.deinit();
try page.navigate(url, .{});
_ = session.wait(.{});
var runner = try session.runner(.{});
try runner.wait(.{ .ms = 2000 });
ls.local.eval("testing.assertOk()", "testing.assertOk()") catch |err| {
const caught = try_catch.caughtOrError(allocator, err);

View File

@@ -27,6 +27,7 @@ pub const ErrorCode = enum(i64) {
InvalidParams = -32602,
InternalError = -32603,
PageNotLoaded = -32604,
NotFound = -32605,
};
pub const Notification = struct {

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@@ -569,6 +569,7 @@ fn handleScroll(server: *Server, arena: std.mem.Allocator, id: std.json.Value, a
const content = [_]protocol.TextContent([]const u8){.{ .text = result_text }};
try server.sendResult(id, protocol.CallToolResult([]const u8){ .content = &content });
}
fn handleWaitForSelector(server: *Server, arena: std.mem.Allocator, id: std.json.Value, arguments: ?std.json.Value) !void {
const WaitParams = struct {
selector: [:0]const u8,
@@ -576,13 +577,13 @@ fn handleWaitForSelector(server: *Server, arena: std.mem.Allocator, id: std.json
};
const args = try parseArguments(WaitParams, arena, arguments, server, id, "waitForSelector");
const page = server.session.currentPage() orelse {
_ = server.session.currentPage() orelse {
return server.sendError(id, .PageNotLoaded, "Page not loaded");
};
const timeout_ms = args.timeout orelse 5000;
const node = lp.actions.waitForSelector(args.selector, timeout_ms, page) catch |err| {
const node = lp.actions.waitForSelector(args.selector, timeout_ms, server.session) catch |err| {
if (err == error.InvalidSelector) {
return server.sendError(id, .InvalidParams, "Invalid selector");
} else if (err == error.Timeout) {
@@ -624,7 +625,8 @@ fn performGoto(server: *Server, url: [:0]const u8, id: std.json.Value) !void {
return error.NavigationFailed;
};
_ = server.session.wait(.{});
var runner = try session.runner(.{});
try runner.wait(.{ .ms = 2000 });
}
const testing = @import("../testing.zig");
@@ -689,7 +691,8 @@ test "MCP - Actions: click, fill, scroll" {
const page = try server.session.createPage();
const url = "http://localhost:9582/src/browser/tests/mcp_actions.html";
try page.navigate(url, .{ .reason = .address_bar, .kind = .{ .push = null } });
_ = server.session.wait(.{});
var runner = try server.session.runner(.{});
try runner.wait(.{ .ms = 2000 });
// Test Click
const btn = page.document.getElementById("btn", page).?.asNode();
@@ -763,7 +766,8 @@ test "MCP - waitForSelector: existing element" {
const page = try server.session.createPage();
const url = "http://localhost:9582/src/browser/tests/mcp_wait_for_selector.html";
try page.navigate(url, .{ .reason = .address_bar, .kind = .{ .push = null } });
_ = server.session.wait(.{});
var runner = try server.session.runner(.{});
try runner.wait(.{ .ms = 2000 });
// waitForSelector on an element that already exists returns immediately
const msg =
@@ -798,7 +802,8 @@ test "MCP - waitForSelector: delayed element" {
const page = try server.session.createPage();
const url = "http://localhost:9582/src/browser/tests/mcp_wait_for_selector.html";
try page.navigate(url, .{ .reason = .address_bar, .kind = .{ .push = null } });
_ = server.session.wait(.{});
var runner = try server.session.runner(.{});
try runner.wait(.{ .ms = 2000 });
// waitForSelector on an element added after 200ms via setTimeout
const msg =
@@ -833,7 +838,8 @@ test "MCP - waitForSelector: timeout" {
const page = try server.session.createPage();
const url = "http://localhost:9582/src/browser/tests/mcp_wait_for_selector.html";
try page.navigate(url, .{ .reason = .address_bar, .kind = .{ .push = null } });
_ = server.session.wait(.{});
var runner = try server.session.runner(.{});
try runner.wait(.{ .ms = 2000 });
// waitForSelector with a short timeout on a non-existent element should error
const msg =

View File

@@ -415,7 +415,8 @@ fn runWebApiTest(test_file: [:0]const u8) !void {
defer try_catch.deinit();
try page.navigate(url, .{});
_ = test_session.wait(.{});
var runner = try test_session.runner(.{});
try runner.wait(.{ .ms = 2000 });
test_browser.runMicrotasks();
@@ -439,7 +440,8 @@ pub fn pageTest(comptime test_file: []const u8) !*Page {
);
try page.navigate(url, .{});
_ = test_session.wait(.{});
var runner = try test_session.runner(.{});
try runner.wait(.{ .ms = 2000 });
return page;
}