mirror of
https://github.com/lightpanda-io/browser.git
synced 2026-07-31 01:36:15 -04:00
Merge pull request #2958 from lightpanda-io/dom-pr-17-testdriver-actions
webapi: wheel/touch actions, javascript: links, GamepadEvent, actionSequence timing
This commit is contained in:
@@ -27,6 +27,7 @@ const lp = @import("lightpanda");
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const builtin = @import("builtin");
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const Frame = @import("../Frame.zig");
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const js = @import("../js/js.zig");
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const Node = @import("../webapi/Node.zig");
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const Event = @import("../webapi/Event.zig");
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@@ -271,6 +272,58 @@ pub fn findClickActivationTarget(target: *Node, bubbles: bool) ?*Node {
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return null;
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}
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fn runJavascriptUrl(frame: *Frame, source: []const u8) !void {
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const arena = try frame.getArena(.tiny, "javascript-url");
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errdefer frame.releaseArena(arena);
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const task = try arena.create(JavascriptUrlTask);
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task.* = .{
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.frame = frame,
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.arena = arena,
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// TODO: the URL body should be percent-decoded; hrefs written in
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// markup rarely are.
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.source = try arena.dupe(u8, source),
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};
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try frame.js.scheduler.add(task, JavascriptUrlTask.run, 0, .{
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.name = "javascript-url",
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.finalizer = JavascriptUrlTask.finalize,
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});
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}
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const JavascriptUrlTask = struct {
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frame: *Frame,
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arena: std.mem.Allocator,
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source: []const u8,
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fn run(ptr: *anyopaque) !?u32 {
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const self: *JavascriptUrlTask = @ptrCast(@alignCast(ptr));
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const frame = self.frame;
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defer self.deinit();
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var ls: js.Local.Scope = undefined;
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frame.js.localScope(&ls);
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defer ls.deinit();
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const script = ls.local.compile(self.source, "javascript:") catch |err| {
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log.warn(.browser, "javascript-url compile", .{ .err = err, .type = frame._type, .url = frame.url });
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return null;
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};
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_ = script.run() catch |err| {
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log.warn(.browser, "javascript-url run", .{ .err = err, .type = frame._type, .url = frame.url });
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};
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return null;
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}
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fn finalize(ptr: *anyopaque) void {
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const self: *JavascriptUrlTask = @ptrCast(@alignCast(ptr));
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self.deinit();
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}
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fn deinit(self: *JavascriptUrlTask) void {
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self.frame.releaseArena(self.arena);
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}
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};
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pub fn handleClick(frame: *Frame, target: *Node) !void {
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// TODO: Also support <area> elements when implement
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const element = target.is(Element) orelse return;
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@@ -284,7 +337,10 @@ pub fn handleClick(frame: *Frame, target: *Node) !void {
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}
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if (std.mem.startsWith(u8, href, "javascript:")) {
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return;
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// Navigating to a javascript: URL evaluates the script in the
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// node's frame as a queued task. (A string completion value
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// would replace the document; we ignore results.)
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return runJavascriptUrl(target.ownerFrame(frame), href["javascript:".len..]);
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}
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if (try element.hasAttribute(comptime .wrap("download"), frame)) {
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@@ -1094,6 +1094,7 @@ pub const PageJsApis = flattenTypes(&.{
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@import("../webapi/event/BeforeUnloadEvent.zig"),
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@import("../webapi/event/StorageEvent.zig"),
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@import("../webapi/event/DeviceMotionEvent.zig"),
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@import("../webapi/event/GamepadEvent.zig"),
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@import("../webapi/event/DeviceOrientationEvent.zig"),
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@import("../webapi/event/TouchEvent.zig"),
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@import("../webapi/event/UIEvent.zig"),
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@@ -29,7 +29,30 @@ pub fn parseDimension(value: []const u8) ?f64 {
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if (value.len == 0) {
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return null;
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}
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return parseNonEmptyDimension(value);
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}
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// parseDimension plus viewport-relative units, which the faux layout
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// resolves against the page viewport.
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pub fn parseDimensionViewport(value: []const u8, frame: *Frame) ?f64 {
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if (value.len == 0) {
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return null;
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}
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if (std.mem.endsWith(u8, value, "vh")) {
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const n = std.fmt.parseFloat(f64, value[0 .. value.len - 2]) catch return null;
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return n * @as(f64, @floatFromInt(frame._page.getViewport().height)) / 100.0;
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}
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if (std.mem.endsWith(u8, value, "vw")) {
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const n = std.fmt.parseFloat(f64, value[0 .. value.len - 2]) catch return null;
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return n * @as(f64, @floatFromInt(frame._page.getViewport().width)) / 100.0;
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}
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return parseNonEmptyDimension(value);
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}
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fn parseNonEmptyDimension(value: []const u8) ?f64 {
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var num_str = value;
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if (std.mem.endsWith(u8, value, "px")) {
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num_str = value[0 .. value.len - 2];
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@@ -817,6 +817,17 @@ pub fn moveBefore(self: *Document, node: js.Value, child: js.Value, frame: *Fram
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}
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pub fn elementFromPoint(self: *Document, x: f64, y: f64, frame: *Frame) !?*Element {
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return self.elementFromPointImpl(x, y, false, frame);
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}
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// The faux layout gives most elements no useful horizontal extent, so
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// viewport-relative hit-testing (WebDriver scroll actions) matches on the
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// vertical axis only.
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pub fn elementFromVerticalPoint(self: *Document, y: f64, frame: *Frame) !?*Element {
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return self.elementFromPointImpl(0, y, true, frame);
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}
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fn elementFromPointImpl(self: *Document, x: f64, y: f64, ignore_x: bool, frame: *Frame) !?*Element {
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// DFS in document order; topmost = last visited element whose rect contains (x, y).
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//
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// Faux-layout shortcut: rect.top is calculateDocumentPosition × 5, which is
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@@ -854,7 +865,8 @@ pub fn elementFromPoint(self: *Document, x: f64, y: f64, frame: *Frame) !?*Eleme
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const top = pos;
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const right = pos + dims.width;
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const bottom = pos + dims.height;
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if (x >= left and x <= right and y >= top and y <= bottom) {
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const x_contained = ignore_x or (x >= left and x <= right);
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if (x_contained and y >= top and y <= bottom) {
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topmost = element;
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}
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}
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@@ -1252,8 +1252,8 @@ pub fn getElementDimensions(self: *Element, frame: *Frame) struct { width: f64,
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if (self.getStyle(frame)) |style| {
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const decl = style.asCSSStyleDeclaration();
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width = CSS.parseDimension(decl.getPropertyValue("width", frame)) orelse 5.0;
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height = CSS.parseDimension(decl.getPropertyValue("height", frame)) orelse 5.0;
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width = CSS.parseDimensionViewport(decl.getPropertyValue("width", frame), frame) orelse 5.0;
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height = CSS.parseDimensionViewport(decl.getPropertyValue("height", frame), frame) orelse 5.0;
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}
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if (width == 5.0 or height == 5.0) {
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@@ -87,6 +87,7 @@ pub const Type = union(enum) {
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before_unload_event: *@import("event/BeforeUnloadEvent.zig"),
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storage_event: *@import("event/StorageEvent.zig"),
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device_motion_event: *@import("event/DeviceMotionEvent.zig"),
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gamepad_event: *@import("event/GamepadEvent.zig"),
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device_orientation_event: *@import("event/DeviceOrientationEvent.zig"),
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ui_event: *@import("event/UIEvent.zig"),
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promise_rejection_event: *@import("event/PromiseRejectionEvent.zig"),
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@@ -200,6 +201,7 @@ pub fn is(self: *Event, comptime T: type) ?*T {
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.before_unload_event => |e| return if (T == @import("event/BeforeUnloadEvent.zig")) e else null,
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.storage_event => |e| return if (T == @import("event/StorageEvent.zig")) e else null,
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.device_motion_event => |e| return if (T == @import("event/DeviceMotionEvent.zig")) e else null,
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.gamepad_event => |e| return if (T == @import("event/GamepadEvent.zig")) e else null,
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.device_orientation_event => |e| return if (T == @import("event/DeviceOrientationEvent.zig")) e else null,
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.promise_rejection_event => |e| return if (T == @import("event/PromiseRejectionEvent.zig")) e else null,
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.submit_event => |e| return if (T == @import("event/SubmitEvent.zig")) e else null,
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@@ -30,6 +30,8 @@ const MouseEvent = @import("event/MouseEvent.zig");
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const PointerEvent = @import("event/PointerEvent.zig");
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const KeyboardEvent = @import("event/KeyboardEvent.zig");
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const WheelEvent = @import("event/WheelEvent.zig");
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const TouchEvent = @import("event/TouchEvent.zig");
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const EventManagerBase = @import("../EventManagerBase.zig");
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const log = lp.log;
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const Allocator = std.mem.Allocator;
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@@ -81,7 +83,7 @@ pub fn click(_: *const WebDriver, element: *Element, frame: *Frame) !void {
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// { type: "pointer", actions: [{type: "pointerMove", x, y, origin}, ...] }
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// { type: "key", actions: [{type: "keyDown", value}, ...] }
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// { type: "wheel", actions: [{type: "scroll", deltaX, deltaY, origin}, ...] }
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pub fn actionSequence(_: *const WebDriver, sources: js.Value, frame: *Frame) !void {
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pub fn actionSequence(_: *const WebDriver, sources: js.Value, frame: *Frame) !js.Promise {
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if (sources.isArray() == false) {
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return error.InvalidArgument;
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}
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@@ -92,25 +94,33 @@ pub fn actionSequence(_: *const WebDriver, sources: js.Value, frame: *Frame) !vo
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const persisted = try sources.persist();
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errdefer persisted.release();
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// Resolved once the actions have been performed, so testdriver's
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// Actions().send() promise doesn't settle before the events fired.
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const resolver = frame.js.local.?.createPromiseResolver();
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const action_sequence = try arena.create(ActionSequence);
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action_sequence.* = .{
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.frame = frame,
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.arena = arena,
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.sources = persisted,
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.resolver = try resolver.persist(),
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};
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errdefer action_sequence.sources.release();
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errdefer action_sequence.resolver.release();
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// cannot be run synchronously, has to be run on the next tick
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try frame.js.scheduler.add(action_sequence, ActionSequence.run, 0, .{
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.name = "WebDriver.actionSequence",
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.finalizer = ActionSequence.finalize,
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});
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return resolver.promise();
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}
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const ActionSequence = struct {
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frame: *Frame,
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arena: Allocator,
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sources: js.Value.Global,
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resolver: js.PromiseResolver.Global,
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fn run(ptr: *anyopaque) !?u32 {
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const self: *ActionSequence = @ptrCast(@alignCast(ptr));
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@@ -121,6 +131,10 @@ const ActionSequence = struct {
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frame.js.localScope(&ls);
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defer ls.deinit();
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errdefer |err| {
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ls.toLocal(self.resolver).reject("WebDriver.actionSequence", ls.local.newString(@errorName(err)));
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}
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const sources = self.sources.local(&ls.local).toArray();
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for (0..sources.len()) |i| {
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const source_val = try sources.get(@intCast(i));
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@@ -138,6 +152,8 @@ const ActionSequence = struct {
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}
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// "none" sources only carry pauses, which have no observable effect here.
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}
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ls.toLocal(self.resolver).resolve("WebDriver.actionSequence", {});
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return null;
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}
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@@ -148,6 +164,7 @@ const ActionSequence = struct {
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fn deinit(self: *ActionSequence) void {
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self.sources.release();
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self.resolver.release();
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self.frame.releaseArena(self.arena);
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}
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};
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@@ -159,9 +176,19 @@ fn performPointerSource(source: js.Object, frame: *Frame) !void {
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}
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const actions = actions_val.toArray();
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// A touch pointer dispatches touch events instead of mouse events.
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var is_touch = false;
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const params = try source.get("parameters");
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if (params.isObject()) {
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if ((try params.toObject().get("pointerType")).toSSO(false)) |pointer_type| {
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is_touch = pointer_type.eql(comptime .wrap("touch"));
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} else |_| {}
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}
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// The element the pointer is currently over, set by the last pointerMove
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// whose origin resolved to an element.
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var target: ?*Element = null;
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var pressed = false;
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for (0..actions.len()) |i| {
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const action_val = try actions.get(@intCast(i));
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@@ -178,21 +205,37 @@ fn performPointerSource(source: js.Object, frame: *Frame) !void {
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}
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const el = target orelse continue;
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dispatchPointer(el, "pointermove", 0, 0, frame);
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dispatchMouse(el, "mousemove", 0, 0, frame);
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if (is_touch) {
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if (pressed) {
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dispatchTouch(el, "touchmove", frame);
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}
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} else {
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dispatchMouse(el, "mousemove", 0, 0, frame);
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}
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} else if (action_type.eql(comptime .wrap("pointerDown"))) {
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const el = target orelse continue;
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const button = readI32(action, "button", 0);
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pressed = true;
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dispatchPointer(el, "pointerdown", button, 1, frame);
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dispatchMouse(el, "mousedown", button, 1, frame);
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Frame.user_input.focusEditingHostForMouseDown(frame, el) catch |err| {
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log.warn(.app, "webdriver editable focus", .{ .err = err });
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};
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if (is_touch) {
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dispatchTouch(el, "touchstart", frame);
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} else {
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dispatchMouse(el, "mousedown", button, 1, frame);
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Frame.user_input.focusEditingHostForMouseDown(frame, el) catch |err| {
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log.warn(.app, "webdriver editable focus", .{ .err = err });
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};
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}
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} else if (action_type.eql(comptime .wrap("pointerUp"))) {
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const el = target orelse continue;
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const button = readI32(action, "button", 0);
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pressed = false;
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dispatchPointer(el, "pointerup", button, 0, frame);
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dispatchMouse(el, "mouseup", button, 0, frame);
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dispatchMouse(el, "click", button, 0, frame);
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if (is_touch) {
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dispatchTouch(el, "touchend", frame);
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} else {
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dispatchMouse(el, "mouseup", button, 0, frame);
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dispatchMouse(el, "click", button, 0, frame);
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}
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}
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// "pause" carries timing only and is ignored. ("pointerCancel" is not
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// emitted by the testdriver Actions builder.)
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@@ -219,14 +262,23 @@ fn performWheelSource(source: js.Object, frame: *Frame) !void {
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}
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const origin = try action.get("origin");
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if (!origin.isObject()) {
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continue;
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var el: ?*Element = null;
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if (origin.isObject()) {
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el = origin.local.jsValueToZig(*Element, origin) catch null;
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} else {
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// "viewport"/"pointer" origins: approximate hit-testing with
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// the faux layout's vertical axis, falling back to the root.
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const y = readI32(action, "y", 0);
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el = frame.document.elementFromVerticalPoint(@floatFromInt(y), frame) catch null;
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if (el == null) {
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el = frame.document.getDocumentElement();
|
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}
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}
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const el = origin.local.jsValueToZig(*Element, origin) catch continue;
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const target = el orelse continue;
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const delta_x = readI32(action, "deltaX", 0);
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const delta_y = readI32(action, "deltaY", 0);
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dispatchWheel(el, delta_x, delta_y, frame);
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dispatchWheel(target, delta_x, delta_y, frame);
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}
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||||
}
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||||
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@@ -310,9 +362,12 @@ fn dispatchMouse(el: *Element, comptime typ: []const u8, button: i32, buttons: u
|
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}
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||||
|
||||
fn dispatchWheel(el: *Element, delta_x: i32, delta_y: i32, frame: *Frame) void {
|
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// The UA dispatches scroll-blocking events as non-cancelable when every
|
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// listener on the propagation path is passive: it already knows
|
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// preventDefault can't be called.
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const event = WheelEvent.initTrusted("wheel", .{
|
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.bubbles = true,
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.cancelable = true,
|
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.cancelable = hasNonPassiveListener(el, "wheel", frame),
|
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.composed = true,
|
||||
.deltaX = @floatFromInt(delta_x),
|
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.deltaY = @floatFromInt(delta_y),
|
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@@ -326,7 +381,22 @@ fn dispatchWheel(el: *Element, delta_x: i32, delta_y: i32, frame: *Frame) void {
|
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defer _ = event.asEvent().releaseRef(frame._page);
|
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dispatch(el.asEventTarget(), event.asEvent(), frame, "wheel");
|
||||
|
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if (event.asEvent()._prevent_default) {
|
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// Blink also fires the legacy mousewheel event.
|
||||
const legacy = WheelEvent.initTrusted("mousewheel", .{
|
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.bubbles = true,
|
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.cancelable = hasNonPassiveListener(el, "mousewheel", frame),
|
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.composed = true,
|
||||
.deltaX = @floatFromInt(delta_x),
|
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.deltaY = @floatFromInt(delta_y),
|
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}, frame) catch |err| {
|
||||
log.warn(.app, "webdriver mousewheel event", .{ .err = err });
|
||||
return;
|
||||
};
|
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legacy.asEvent().acquireRef();
|
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defer _ = legacy.asEvent().releaseRef(frame._page);
|
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dispatch(el.asEventTarget(), legacy.asEvent(), frame, "mousewheel");
|
||||
|
||||
if (event.asEvent()._prevent_default or legacy.asEvent()._prevent_default) {
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return;
|
||||
}
|
||||
|
||||
@@ -349,6 +419,45 @@ fn dispatch(target: *EventTarget, event: *Event, frame: *Frame, typ: []const u8)
|
||||
};
|
||||
}
|
||||
|
||||
fn hasNonPassiveListener(el: *Element, typ: []const u8, frame: *Frame) bool {
|
||||
// Listeners live in the event manager of the element's own frame (and the
|
||||
// propagation path ends at that frame's window), which is not the caller's
|
||||
// frame when the element belongs to e.g. an iframe's document.
|
||||
const owner = el.ownerFrame(frame);
|
||||
const base = &owner._event_manager.base;
|
||||
var current: ?*@import("Node.zig") = el.asNode();
|
||||
while (current) |node| : (current = node.parentNode()) {
|
||||
if (anyNonPassive(base.getListeners(node.asEventTarget(), .wrap(typ)))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return anyNonPassive(base.getListeners(owner.window.asEventTarget(), .wrap(typ)));
|
||||
}
|
||||
|
||||
fn anyNonPassive(list_: ?*std.DoublyLinkedList) bool {
|
||||
const list = list_ orelse return false;
|
||||
var link = list.first;
|
||||
while (link) |l| : (link = l.next) {
|
||||
const listener: *align(8) EventManagerBase.Listener = @fieldParentPtr("node", l);
|
||||
if (!listener.passive) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
fn dispatchTouch(el: *Element, comptime typ: []const u8, frame: *Frame) void {
|
||||
const event = TouchEvent.initTrusted(typ, .{
|
||||
.bubbles = true,
|
||||
.cancelable = hasNonPassiveListener(el, typ, frame),
|
||||
.composed = true,
|
||||
}, frame) catch |err| {
|
||||
log.warn(.app, "webdriver touch event", .{ .err = err });
|
||||
return;
|
||||
};
|
||||
dispatch(el.asEventTarget(), event.asEvent(), frame, typ);
|
||||
}
|
||||
|
||||
pub const JsApi = struct {
|
||||
pub const bridge = js.Bridge(WebDriver);
|
||||
|
||||
|
||||
77
src/browser/webapi/event/GamepadEvent.zig
Normal file
77
src/browser/webapi/event/GamepadEvent.zig
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright (C) 2023-2026 Lightpanda (Selecy SAS)
|
||||
//
|
||||
// Francis Bouvier <francis@lightpanda.io>
|
||||
// Pierre Tachoire <pierre@lightpanda.io>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
const std = @import("std");
|
||||
const lp = @import("lightpanda");
|
||||
|
||||
const js = @import("../../js/js.zig");
|
||||
const Frame = @import("../../Frame.zig");
|
||||
|
||||
const Event = @import("../Event.zig");
|
||||
|
||||
const String = lp.String;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
// https://w3c.github.io/gamepad/#gamepadevent-interface
|
||||
const GamepadEvent = @This();
|
||||
|
||||
_proto: *Event,
|
||||
|
||||
const GamepadEventOptions = struct {};
|
||||
|
||||
const Options = Event.inheritOptions(GamepadEvent, GamepadEventOptions);
|
||||
|
||||
pub fn init(typ: []const u8, _opts: ?Options, frame: *Frame) !*GamepadEvent {
|
||||
const arena = try frame.getArena(.tiny, "GamepadEvent");
|
||||
errdefer frame.releaseArena(arena);
|
||||
const type_string = try String.init(arena, typ, .{});
|
||||
|
||||
const opts = _opts orelse Options{};
|
||||
const event = try frame._factory.event(
|
||||
arena,
|
||||
type_string,
|
||||
GamepadEvent{
|
||||
._proto = undefined,
|
||||
},
|
||||
);
|
||||
|
||||
Event.populatePrototypes(event, opts, false);
|
||||
return event;
|
||||
}
|
||||
|
||||
pub fn asEvent(self: *GamepadEvent) *Event {
|
||||
return self._proto;
|
||||
}
|
||||
|
||||
// There are no gamepads in a headless browser.
|
||||
pub fn getGamepad(_: *const GamepadEvent) ?bool {
|
||||
return null;
|
||||
}
|
||||
|
||||
pub const JsApi = struct {
|
||||
pub const bridge = js.Bridge(GamepadEvent);
|
||||
|
||||
pub const Meta = struct {
|
||||
pub const name = "GamepadEvent";
|
||||
pub const prototype_chain = bridge.prototypeChain();
|
||||
pub var class_id: bridge.ClassId = undefined;
|
||||
};
|
||||
|
||||
pub const constructor = bridge.constructor(GamepadEvent.init, .{});
|
||||
pub const gamepad = bridge.accessor(GamepadEvent.getGamepad, null, .{});
|
||||
};
|
||||
@@ -51,6 +51,14 @@ pub const Options = Event.inheritOptions(
|
||||
);
|
||||
|
||||
pub fn init(typ: []const u8, _opts: ?Options, frame: *Frame) !*TouchEvent {
|
||||
return initWithTrusted(typ, _opts, false, frame);
|
||||
}
|
||||
|
||||
pub fn initTrusted(typ: []const u8, _opts: ?Options, frame: *Frame) !*TouchEvent {
|
||||
return initWithTrusted(typ, _opts, true, frame);
|
||||
}
|
||||
|
||||
fn initWithTrusted(typ: []const u8, _opts: ?Options, trusted: bool, frame: *Frame) !*TouchEvent {
|
||||
const arena = try frame.getArena(.tiny, "TouchEvent");
|
||||
errdefer frame.releaseArena(arena);
|
||||
const type_string = try String.init(arena, typ, .{});
|
||||
@@ -68,7 +76,7 @@ pub fn init(typ: []const u8, _opts: ?Options, frame: *Frame) !*TouchEvent {
|
||||
},
|
||||
);
|
||||
|
||||
Event.populatePrototypes(event, opts, false);
|
||||
Event.populatePrototypes(event, opts, trusted);
|
||||
return event;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user