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DM fix
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@@ -534,32 +534,25 @@ int InkHUD::Events::onReceiveTextMessage(const meshtastic_MeshPacket *packet)
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if (getFrom(packet) == nodeDB->getNodeNum())
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return 0;
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// Determine whether the message is broadcast or a DM
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// Store this info to prevent confusion after a reboot
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// Avoids need to compare timestamps, because of situation where "future" messages block newly received, if time not set
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inkhud->persistence->latestMessage.wasBroadcast = isBroadcast(packet->to);
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bool isBroadcastMsg = isBroadcast(packet->to);
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inkhud->persistence->latestMessage.wasBroadcast = isBroadcastMsg;
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// Pick the appropriate variable to store the message in
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StoredMessage *storedMessage = inkhud->persistence->latestMessage.wasBroadcast ? &inkhud->persistence->latestMessage.broadcast
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: &inkhud->persistence->latestMessage.dm;
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// Store nodenum of the sender
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// Applets can use this to fetch user data from nodedb, if they want
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storedMessage->sender = packet->from;
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// Store the time (epoch seconds) when message received
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storedMessage->timestamp = getValidTime(RTCQuality::RTCQualityDevice, true); // Current RTC time
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// Store the channel
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// - (potentially) used to determine whether notification shows
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// - (potentially) used to determine which applet to focus
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storedMessage->channelIndex = packet->channel;
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// Store the text via the shared pool so getText() works on this StoredMessage
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const char *payload = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
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uint16_t payloadLen = packet->decoded.payload.size;
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storedMessage->textOffset = MessageStore::storeText(payload, payloadLen);
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storedMessage->textLength = payloadLen;
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if (!isBroadcastMsg) {
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// DMs never pass through ThreadedMessageApplet, so add them to the global store here
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// so they survive reboots. Derive the latestMessage cache entry from the stored result.
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inkhud->persistence->latestMessage.dm = messageStore.addFromPacket(*packet);
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} else {
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// Broadcasts are added to the global store by ThreadedMessageApplet::handleReceived().
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// Here we only update the latestMessage cache used by AllMessageApplet / NotificationApplet.
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StoredMessage &sm = inkhud->persistence->latestMessage.broadcast;
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sm.sender = packet->from;
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sm.timestamp = getValidTime(RTCQuality::RTCQualityDevice, true);
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sm.channelIndex = packet->channel;
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const char *payload = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
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uint16_t payloadLen = packet->decoded.payload.size;
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sm.textOffset = MessageStore::storeText(payload, payloadLen);
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sm.textLength = payloadLen;
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}
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return 0; // Tell caller to continue notifying other observers. (No reason to abort this event)
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}
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@@ -2,10 +2,6 @@
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#include "./InkHUD.h"
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#include "FSCommon.h"
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#include "MessageStore.h"
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#include "SPILock.h"
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#include "concurrency/LockGuard.h"
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#include "./Applet.h"
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#include "./Events.h"
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#include "./Persistence.h"
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@@ -13,6 +9,10 @@
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#include "./SystemApplet.h"
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#include "./Tile.h"
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#include "./WindowManager.h"
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#include "FSCommon.h"
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#include "MessageStore.h"
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#include "SPILock.h"
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#include "concurrency/LockGuard.h"
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using namespace NicheGraphics;
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@@ -471,6 +471,13 @@ We keep this separate latest-message cache for this purpose, because:
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- we want to expose both the most recent broadcast and most recent DM independently
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- applets like `DMApplet` and `NotificationApplet` need quick access without scanning the full message history
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#### How messages reach the store
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Broadcasts and DMs take different paths into `messageStore`:
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- **Broadcasts** — `ThreadedMessageApplet::handleReceived()` calls `messageStore.addFromPacket()`. `Events::onReceiveTextMessage()` then updates `latestMessage.broadcast` separately for fast access by `AllMessageApplet` and `NotificationApplet`.
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- **DMs** — `ThreadedMessageApplet` skips DMs entirely. `Events::onReceiveTextMessage()` calls `messageStore.addFromPacket()` directly and stores the result in `latestMessage.dm`.
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#### Saving / Loading
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The `LatestMessage` cache is not persisted to its own file. On boot, `InkHUD::begin()` calls `messageStore.loadFromFlash()` first, then `Persistence::loadLatestMessage()` rebuilds the cache by scanning the loaded messages for the most recent broadcast and DM.
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@@ -580,6 +587,10 @@ Handles events which impact the InkHUD system generally (e.g. shutdown, button p
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Applets themselves do also listen separately for various events, but for the purpose of gathering information which they would like to display.
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#### Text Messages
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`Events::onReceiveTextMessage()` is the central handler for all incoming text messages. It updates the `LatestMessage` cache and, for DMs, also adds the message to `messageStore` (since `ThreadedMessageApplet` only handles broadcasts). See `Persistence::LatestMessage` for details on how the two message types are stored.
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#### Buttons
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Button input is sometimes handled by a system applet. `InkHUD::Events` determines whether the button should be handled by a specific system applet, or should instead trigger a default behavior
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