Add on-screen keyboard to InkHUD (#9445)

* Added keyboard option to menu. Shows a keyboard layout but does not type.

* Keyboard types into text box and wraps.

* send FreeText messages from the send submenu

- renamed `KEYBOARD` action to `FREE_TEXT` and moved its menu location
to the send submenu
- opening the FreeText applet from the menu keeps the menu open and
disabled the timeout
- the FreeText applet writes to inkhud->freetext
- the sending a canned message checks inkhud->freetext and if it isn't
empty, sends and clears the inkhud->freetext

* Text scrolls along with input

* handle free text message completion as an event

implements `handleFreeText` and `OnFreeText()` for system applets to
interface with the FreeText Applet

The FreeText Applet generates an `OnFreeText` event when completing a
message which is handled by the first system applet with the
`handleFreeText` flag set to true.

The Menu Applet now handles this event.

* call `onFreeText` whenever the FreeText Applet exits

allows the menu to consistently restart its auto-close timeout

* Add text cursor

* Change UI to remove the header and make text box longer
Keyboard displays captial letters for legibility
Keyboard types captial letters with long press

* center FreeText keys and draw symbolic buttons

Move input field and keyboard drawing to their own functions:
- `drawInputField()`
- `drawKeyboard()`

Store the keys in a 1-dimensional array

Implement a matching array, `keyWidths`, to set key widths relative to
the font size

* Add character limit and counter

* Fix softlock when hitting character limit

* Move text box as its own menu page

* rework FreeTextApplet into KeyboardApplet

- The Keyboard Applet renders an on-screen keyboard at the lower portion
of the screen.
- Calling `inkhud->openKeyboard()` sends all the user applets to the
background and resizes the first system applet with `handleFreeText` set
to True to fit above the on-screen keyboard
- `inkhud->closeKeyboard()` reverses this layout change

* Fix input box rendering and add character limit to menu free text

* remove FREE_TEXT menu page and use the FREE_TEXT menu action solely

* force update when changing the free text message

* reorganize KeyboardApplet

- add comments after each row of `key[]` and `keyWidths[]` to preserve
formatting

- The selected key is now set using the key index directly

- rowWidths are pre-calculated in the KeyboardApplet constructor

- removed `drawKeyboard()` and implemented `drawKeyLabel()`

* implement `Renderer::clearTile()` to clear the region below a tile

* add parameter to forceUpdate() for re-rendering the full screen

setting the `all` parameter to true in `inkhud->forceUpdate()` now
causes the full screen buffer to clear an re-render. This is helpful for
when sending applets to the background and the UI needs a clean canvas.

System Applets can now set the `alwaysRender` flag true which causes it
to re-render on every screen update. This is set to true in the Battery
Icon Applet.

* clean up tile clearing loops

* implement dirty rendering to let applets draw over their previous render

- `Applet::requestUpdate()` now has an optional flag to keep the old
canvas

- If honored, the renderer calls `render(true)` which runs
`onDirtyRender()` instead of `onRender()` for said applet

- The renderer will not call a dirty render if the full screen is
getting re-rendered

* simplify arithmetic in clearTile for better understanding

* combine Applet::onRender() and Applet::onDirtyRender() into Applet::onRender(bool full)

- add new `full` parameter to onRender() in every applet. This parameter
can be ignored by most applets.

- `Applet::requestUpdate()` has an optional flag that requests a full
render by default

* implement tile and partial rendering in KeyboardApplet

* add comment for drawKeyLabel()

* improve clarity of byte operations in clearTile()

* remove typo and commented code

* fix inaccurate comments

* add null check to openKeyboard() and closeKeyboard()

---------

Co-authored-by: zeropt <ferr0fluidmann@gmail.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
This commit is contained in:
scobert969
2026-01-30 10:35:10 -08:00
committed by GitHub
parent caae6bc597
commit 7bbfe99fbe
49 changed files with 852 additions and 158 deletions

View File

@@ -55,7 +55,7 @@ InkHUD::Tile *InkHUD::Applet::getTile()
}
// Draw the applet
void InkHUD::Applet::render()
void InkHUD::Applet::render(bool full)
{
assert(assignedTile); // Ensure that we have a tile
assert(assignedTile->getAssignedApplet() == this); // Ensure that we have a reciprocal link with the tile
@@ -65,10 +65,11 @@ void InkHUD::Applet::render()
wantRender = false; // Flag set by requestUpdate
wantAutoshow = false; // Flag set by requestAutoShow. May or may not have been honored.
wantUpdateType = Drivers::EInk::UpdateTypes::UNSPECIFIED; // Update type we wanted. May on may not have been granted.
wantFullRender = true; // Default to a full render
updateDimensions();
resetDrawingSpace();
onRender(); // Derived applet's drawing takes place here
onRender(full); // Draw the applet
// Handle "Tile Highlighting"
// Some devices may use an auxiliary button to switch between tiles
@@ -115,6 +116,11 @@ Drivers::EInk::UpdateTypes InkHUD::Applet::wantsUpdateType()
return wantUpdateType;
}
bool InkHUD::Applet::wantsFullRender()
{
return wantFullRender;
}
// Get size of the applet's drawing space from its tile
// Performed immediately before derived applet's drawing code runs
void InkHUD::Applet::updateDimensions()
@@ -142,10 +148,11 @@ void InkHUD::Applet::resetDrawingSpace()
// Once the renderer has given other applets a chance to process whatever event we just detected,
// it will run Applet::render(), which may draw our applet to screen, if it is shown (foreground)
// We should requestUpdate even if our applet is currently background, because this might be changed by autoshow
void InkHUD::Applet::requestUpdate(Drivers::EInk::UpdateTypes type)
void InkHUD::Applet::requestUpdate(Drivers::EInk::UpdateTypes type, bool full)
{
wantRender = true;
wantUpdateType = type;
wantFullRender = full;
inkhud->requestUpdate();
}

View File

@@ -64,10 +64,11 @@ class Applet : public GFX
// Rendering
void render(); // Draw the applet
void render(bool full); // Draw the applet
bool wantsToRender(); // Check whether applet wants to render
bool wantsToAutoshow(); // Check whether applet wants to become foreground
Drivers::EInk::UpdateTypes wantsUpdateType(); // Check which display update type the applet would prefer
bool wantsFullRender(); // Check whether applet wants to render over its previous render
void updateDimensions(); // Get current size from tile
void resetDrawingSpace(); // Makes sure every render starts with same parameters
@@ -82,7 +83,7 @@ class Applet : public GFX
// Event handlers
virtual void onRender() = 0; // All drawing happens here
virtual void onRender(bool full) = 0; // For drawing the applet
virtual void onActivate() {}
virtual void onDeactivate() {}
virtual void onForeground() {}
@@ -96,6 +97,9 @@ class Applet : public GFX
virtual void onNavDown() {}
virtual void onNavLeft() {}
virtual void onNavRight() {}
virtual void onFreeText(char c) {}
virtual void onFreeTextDone() {}
virtual void onFreeTextCancel() {}
virtual bool approveNotification(Notification &n); // Allow an applet to veto a notification
@@ -108,8 +112,9 @@ class Applet : public GFX
protected:
void drawPixel(int16_t x, int16_t y, uint16_t color) override; // Place a single pixel. All drawing output passes through here
void requestUpdate(EInk::UpdateTypes type = EInk::UpdateTypes::UNSPECIFIED); // Ask WindowManager to schedule a display update
void requestAutoshow(); // Ask for applet to be moved to foreground
void requestUpdate(EInk::UpdateTypes type = EInk::UpdateTypes::UNSPECIFIED,
bool full = true); // Ask WindowManager to schedule a display update
void requestAutoshow(); // Ask for applet to be moved to foreground
uint16_t X(float f); // Map applet width, mapped from 0 to 1.0
uint16_t Y(float f); // Map applet height, mapped from 0 to 1.0
@@ -164,6 +169,7 @@ class Applet : public GFX
bool wantAutoshow = false; // Does the applet have new data it would like to display in foreground?
NicheGraphics::Drivers::EInk::UpdateTypes wantUpdateType =
NicheGraphics::Drivers::EInk::UpdateTypes::UNSPECIFIED; // Which update method we'd prefer when redrawing the display
bool wantFullRender = true; // Render with a fresh canvas
using GFX::setFont; // Make sure derived classes use AppletFont instead of AdafruitGFX fonts directly
using GFX::setRotation; // Block setRotation calls. Rotation is handled globally by WindowManager.

View File

@@ -4,7 +4,7 @@
using namespace NicheGraphics;
void InkHUD::MapApplet::onRender()
void InkHUD::MapApplet::onRender(bool full)
{
// Abort if no markers to render
if (!enoughMarkers()) {

View File

@@ -27,7 +27,7 @@ namespace NicheGraphics::InkHUD
class MapApplet : public Applet
{
public:
void onRender() override;
void onRender(bool full) override;
protected:
virtual bool shouldDrawNode(meshtastic_NodeInfoLite *node) { return true; } // Allow derived applets to filter the nodes

View File

@@ -103,7 +103,7 @@ uint8_t InkHUD::NodeListApplet::maxCards()
}
// Draw, using info which derived applet placed into NodeListApplet::cards for us
void InkHUD::NodeListApplet::onRender()
void InkHUD::NodeListApplet::onRender(bool full)
{
// ================================

View File

@@ -46,7 +46,7 @@ class NodeListApplet : public Applet, public MeshModule
public:
NodeListApplet(const char *name);
void onRender() override;
void onRender(bool full) override;
bool wantPacket(const meshtastic_MeshPacket *p) override;
ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;

View File

@@ -6,7 +6,7 @@ using namespace NicheGraphics;
// All drawing happens here
// Our basic example doesn't do anything useful. It just passively prints some text.
void InkHUD::BasicExampleApplet::onRender()
void InkHUD::BasicExampleApplet::onRender(bool full)
{
printAt(0, 0, "Hello, World!");

View File

@@ -28,7 +28,7 @@ class BasicExampleApplet : public Applet
// You must have an onRender() method
// All drawing happens here
void onRender() override;
void onRender(bool full) override;
};
} // namespace NicheGraphics::InkHUD

View File

@@ -35,7 +35,7 @@ ProcessMessage InkHUD::NewMsgExampleApplet::handleReceived(const meshtastic_Mesh
// We can trigger a render by calling requestUpdate()
// Render might be called by some external source
// We should always be ready to draw
void InkHUD::NewMsgExampleApplet::onRender()
void InkHUD::NewMsgExampleApplet::onRender(bool full)
{
printAt(0, 0, "Example: NewMsg", LEFT, TOP); // Print top-left corner of text at (0,0)

View File

@@ -34,7 +34,7 @@ class NewMsgExampleApplet : public Applet, public SinglePortModule
NewMsgExampleApplet() : SinglePortModule("NewMsgExampleApplet", meshtastic_PortNum_TEXT_MESSAGE_APP) {}
// All drawing happens here
void onRender() override;
void onRender(bool full) override;
// Your applet might also want to use some of these
// Useful for setting up or tidying up

View File

@@ -10,7 +10,7 @@ InkHUD::AlignStickApplet::AlignStickApplet()
bringToForeground();
}
void InkHUD::AlignStickApplet::onRender()
void InkHUD::AlignStickApplet::onRender(bool full)
{
setFont(fontMedium);
printAt(0, 0, "Align Joystick:");
@@ -152,19 +152,17 @@ void InkHUD::AlignStickApplet::onBackground()
// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
inkhud->forceUpdate(EInk::UpdateTypes::FULL, true);
}
void InkHUD::AlignStickApplet::onButtonLongPress()
{
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::AlignStickApplet::onExitLong()
{
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::AlignStickApplet::onNavUp()
@@ -172,7 +170,6 @@ void InkHUD::AlignStickApplet::onNavUp()
settings->joystick.aligned = true;
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::AlignStickApplet::onNavDown()
@@ -181,7 +178,6 @@ void InkHUD::AlignStickApplet::onNavDown()
settings->joystick.aligned = true;
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::AlignStickApplet::onNavLeft()
@@ -190,7 +186,6 @@ void InkHUD::AlignStickApplet::onNavLeft()
settings->joystick.aligned = true;
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::AlignStickApplet::onNavRight()
@@ -199,7 +194,6 @@ void InkHUD::AlignStickApplet::onNavRight()
settings->joystick.aligned = true;
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
#endif

View File

@@ -23,7 +23,7 @@ class AlignStickApplet : public SystemApplet
public:
AlignStickApplet();
void onRender() override;
void onRender(bool full) override;
void onForeground() override;
void onBackground() override;
void onButtonLongPress() override;

View File

@@ -6,6 +6,8 @@ using namespace NicheGraphics;
InkHUD::BatteryIconApplet::BatteryIconApplet()
{
alwaysRender = true; // render everytime the screen is updated
// Show at boot, if user has previously enabled the feature
if (settings->optionalFeatures.batteryIcon)
bringToForeground();
@@ -44,7 +46,7 @@ int InkHUD::BatteryIconApplet::onPowerStatusUpdate(const meshtastic::Status *sta
return 0; // Tell Observable to continue informing other observers
}
void InkHUD::BatteryIconApplet::onRender()
void InkHUD::BatteryIconApplet::onRender(bool full)
{
// Fill entire tile
// - size of icon controlled by size of tile

View File

@@ -23,7 +23,7 @@ class BatteryIconApplet : public SystemApplet
public:
BatteryIconApplet();
void onRender() override;
void onRender(bool full) override;
int onPowerStatusUpdate(const meshtastic::Status *status); // Called when new info about battery is available
private:

View File

@@ -0,0 +1,257 @@
#ifdef MESHTASTIC_INCLUDE_INKHUD
#include "./KeyboardApplet.h"
using namespace NicheGraphics;
InkHUD::KeyboardApplet::KeyboardApplet()
{
// Calculate row widths
for (uint8_t row = 0; row < KBD_ROWS; row++) {
rowWidths[row] = 0;
for (uint8_t col = 0; col < KBD_COLS; col++)
rowWidths[row] += keyWidths[row * KBD_COLS + col];
}
}
void InkHUD::KeyboardApplet::onRender(bool full)
{
uint16_t em = fontSmall.lineHeight(); // 16 pt
uint16_t keyH = Y(1.0) / KBD_ROWS;
int16_t keyTopPadding = (keyH - fontSmall.lineHeight()) / 2;
if (full) { // Draw full keyboard
for (uint8_t row = 0; row < KBD_ROWS; row++) {
// Calculate the remaining space to be used as padding
int16_t keyXPadding = X(1.0) - ((rowWidths[row] * em) >> 4);
// Draw keys
uint16_t xPos = 0;
for (uint8_t col = 0; col < KBD_COLS; col++) {
Color fgcolor = BLACK;
uint8_t index = row * KBD_COLS + col;
uint16_t keyX = ((xPos * em) >> 4) + ((col * keyXPadding) / (KBD_COLS - 1));
uint16_t keyY = row * keyH;
uint16_t keyW = (keyWidths[index] * em) >> 4;
if (index == selectedKey) {
fgcolor = WHITE;
fillRect(keyX, keyY, keyW, keyH, BLACK);
}
drawKeyLabel(keyX, keyY + keyTopPadding, keyW, keys[index], fgcolor);
xPos += keyWidths[index];
}
}
} else { // Only draw the difference
if (selectedKey != prevSelectedKey) {
// Draw previously selected key
uint8_t row = prevSelectedKey / KBD_COLS;
int16_t keyXPadding = X(1.0) - ((rowWidths[row] * em) >> 4);
uint16_t xPos = 0;
for (uint8_t i = prevSelectedKey - (prevSelectedKey % KBD_COLS); i < prevSelectedKey; i++)
xPos += keyWidths[i];
uint16_t keyX = ((xPos * em) >> 4) + (((prevSelectedKey % KBD_COLS) * keyXPadding) / (KBD_COLS - 1));
uint16_t keyY = row * keyH;
uint16_t keyW = (keyWidths[prevSelectedKey] * em) >> 4;
fillRect(keyX, keyY, keyW, keyH, WHITE);
drawKeyLabel(keyX, keyY + keyTopPadding, keyW, keys[prevSelectedKey], BLACK);
// Draw newly selected key
row = selectedKey / KBD_COLS;
keyXPadding = X(1.0) - ((rowWidths[row] * em) >> 4);
xPos = 0;
for (uint8_t i = selectedKey - (selectedKey % KBD_COLS); i < selectedKey; i++)
xPos += keyWidths[i];
keyX = ((xPos * em) >> 4) + (((selectedKey % KBD_COLS) * keyXPadding) / (KBD_COLS - 1));
keyY = row * keyH;
keyW = (keyWidths[selectedKey] * em) >> 4;
fillRect(keyX, keyY, keyW, keyH, BLACK);
drawKeyLabel(keyX, keyY + keyTopPadding, keyW, keys[selectedKey], WHITE);
}
}
prevSelectedKey = selectedKey;
}
// Draw the key label corresponding to the char
// for most keys it draws the character itself
// for ['\b', '\n', ' ', '\x1b'] it draws special glyphs
void InkHUD::KeyboardApplet::drawKeyLabel(uint16_t left, uint16_t top, uint16_t width, char key, Color color)
{
if (key == '\b') {
// Draw backspace glyph: 13 x 9 px
/**
* [][][][][][][][][]
* [][] []
* [][] [] [] []
* [][] [] [] []
* [][] [] []
* [][] [] [] []
* [][] [] [] []
* [][] []
* [][][][][][][][][]
*/
const uint8_t bsBitmap[] = {0x0f, 0xf8, 0x18, 0x08, 0x32, 0x28, 0x61, 0x48, 0xc0,
0x88, 0x61, 0x48, 0x32, 0x28, 0x18, 0x08, 0x0f, 0xf8};
uint16_t leftPadding = (width - 13) >> 1;
drawBitmap(left + leftPadding, top + 1, bsBitmap, 13, 9, color);
} else if (key == '\n') {
// Draw done glyph: 12 x 9 px
/**
* [][]
* [][]
* [][]
* [][]
* [][]
* [][] [][]
* [][] [][]
* [][][]
* []
*/
const uint8_t doneBitmap[] = {0x00, 0x30, 0x00, 0x60, 0x00, 0xc0, 0x01, 0x80, 0x03,
0x00, 0xc6, 0x00, 0x6c, 0x00, 0x38, 0x00, 0x10, 0x00};
uint16_t leftPadding = (width - 12) >> 1;
drawBitmap(left + leftPadding, top + 1, doneBitmap, 12, 9, color);
} else if (key == ' ') {
// Draw space glyph: 13 x 9 px
/**
*
*
*
*
* [] []
* [] []
* [][][][][][][][][][][][][]
*
*
*/
const uint8_t spaceBitmap[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x08, 0x80, 0x08, 0xff, 0xf8, 0x00, 0x00, 0x00, 0x00};
uint16_t leftPadding = (width - 13) >> 1;
drawBitmap(left + leftPadding, top + 1, spaceBitmap, 13, 9, color);
} else if (key == '\x1b') {
setTextColor(color);
std::string keyText = "ESC";
uint16_t leftPadding = (width - getTextWidth(keyText)) >> 1;
printAt(left + leftPadding, top, keyText);
} else {
setTextColor(color);
if (key >= 0x61)
key -= 32; // capitalize
std::string keyText = std::string(1, key);
uint16_t leftPadding = (width - getTextWidth(keyText)) >> 1;
printAt(left + leftPadding, top, keyText);
}
}
void InkHUD::KeyboardApplet::onForeground()
{
handleInput = true; // Intercept the button input for our applet
// Select the first key
selectedKey = 0;
prevSelectedKey = 0;
}
void InkHUD::KeyboardApplet::onBackground()
{
handleInput = false;
}
void InkHUD::KeyboardApplet::onButtonShortPress()
{
char key = keys[selectedKey];
if (key == '\n') {
inkhud->freeTextDone();
inkhud->closeKeyboard();
} else if (key == '\x1b') {
inkhud->freeTextCancel();
inkhud->closeKeyboard();
} else {
inkhud->freeText(key);
}
}
void InkHUD::KeyboardApplet::onButtonLongPress()
{
char key = keys[selectedKey];
if (key == '\n') {
inkhud->freeTextDone();
inkhud->closeKeyboard();
} else if (key == '\x1b') {
inkhud->freeTextCancel();
inkhud->closeKeyboard();
} else {
if (key >= 0x61)
key -= 32; // capitalize
inkhud->freeText(key);
}
}
void InkHUD::KeyboardApplet::onExitShort()
{
inkhud->freeTextCancel();
inkhud->closeKeyboard();
}
void InkHUD::KeyboardApplet::onExitLong()
{
inkhud->freeTextCancel();
inkhud->closeKeyboard();
}
void InkHUD::KeyboardApplet::onNavUp()
{
if (selectedKey < KBD_COLS) // wrap
selectedKey += KBD_COLS * (KBD_ROWS - 1);
else // move 1 row back
selectedKey -= KBD_COLS;
// Request rendering over the previously drawn render
requestUpdate(EInk::UpdateTypes::FAST, false);
// Force an update to bypass lockRequests
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
}
void InkHUD::KeyboardApplet::onNavDown()
{
selectedKey += KBD_COLS;
selectedKey %= (KBD_COLS * KBD_ROWS);
// Request rendering over the previously drawn render
requestUpdate(EInk::UpdateTypes::FAST, false);
// Force an update to bypass lockRequests
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
}
void InkHUD::KeyboardApplet::onNavLeft()
{
if (selectedKey % KBD_COLS == 0) // wrap
selectedKey += KBD_COLS - 1;
else // move 1 column back
selectedKey--;
// Request rendering over the previously drawn render
requestUpdate(EInk::UpdateTypes::FAST, false);
// Force an update to bypass lockRequests
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
}
void InkHUD::KeyboardApplet::onNavRight()
{
if (selectedKey % KBD_COLS == KBD_COLS - 1) // wrap
selectedKey -= KBD_COLS - 1;
else // move 1 column forward
selectedKey++;
// Request rendering over the previously drawn render
requestUpdate(EInk::UpdateTypes::FAST, false);
// Force an update to bypass lockRequests
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
}
uint16_t InkHUD::KeyboardApplet::getKeyboardHeight()
{
const uint16_t keyH = fontSmall.lineHeight() * 1.2;
return keyH * KBD_ROWS;
}
#endif

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@@ -0,0 +1,66 @@
#ifdef MESHTASTIC_INCLUDE_INKHUD
/*
System Applet to render an on-screeen keyboard
*/
#pragma once
#include "configuration.h"
#include "graphics/niche/InkHUD/InkHUD.h"
#include "graphics/niche/InkHUD/SystemApplet.h"
#include <string>
namespace NicheGraphics::InkHUD
{
class KeyboardApplet : public SystemApplet
{
public:
KeyboardApplet();
void onRender(bool full) override;
void onForeground() override;
void onBackground() override;
void onButtonShortPress() override;
void onButtonLongPress() override;
void onExitShort() override;
void onExitLong() override;
void onNavUp() override;
void onNavDown() override;
void onNavLeft() override;
void onNavRight() override;
static uint16_t getKeyboardHeight(); // used to set the keyboard tile height
private:
void drawKeyLabel(uint16_t left, uint16_t top, uint16_t width, char key, Color color);
static const uint8_t KBD_COLS = 11;
static const uint8_t KBD_ROWS = 4;
const char keys[KBD_COLS * KBD_ROWS] = {
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '\b', // row 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '\n', // row 1
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', '!', ' ', // row 2
'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '?', '\x1b' // row 3
};
// This array represents the widths of each key in points
// 16 pt = line height of the text
const uint16_t keyWidths[KBD_COLS * KBD_ROWS] = {
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 24, // row 0
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 24, // row 1
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 24, // row 2
16, 16, 16, 16, 16, 16, 16, 10, 10, 12, 40 // row 3
};
uint16_t rowWidths[KBD_ROWS];
uint8_t selectedKey = 0; // selected key index
uint8_t prevSelectedKey = 0;
};
} // namespace NicheGraphics::InkHUD
#endif

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@@ -30,7 +30,7 @@ InkHUD::LogoApplet::LogoApplet() : concurrency::OSThread("LogoApplet")
// This is then drawn with a FULL refresh by Renderer::begin
}
void InkHUD::LogoApplet::onRender()
void InkHUD::LogoApplet::onRender(bool full)
{
// Size of the region which the logo should "scale to fit"
uint16_t logoWLimit = X(0.8);
@@ -120,7 +120,7 @@ void InkHUD::LogoApplet::onBackground()
// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
inkhud->forceUpdate(EInk::UpdateTypes::FULL, true);
}
// Begin displaying the screen which is shown at shutdown
@@ -138,10 +138,10 @@ void InkHUD::LogoApplet::onShutdown()
// Intention is to restore display health.
inverted = true;
inkhud->forceUpdate(Drivers::EInk::FULL, false);
inkhud->forceUpdate(Drivers::EInk::FULL, true, false);
delay(1000); // Cooldown. Back to back updates aren't great for health.
inverted = false;
inkhud->forceUpdate(Drivers::EInk::FULL, false);
inkhud->forceUpdate(Drivers::EInk::FULL, true, false);
delay(1000); // Cooldown
// Prepare for the powered-off screen now
@@ -176,7 +176,7 @@ void InkHUD::LogoApplet::onReboot()
textTitle = "Rebooting...";
fontTitle = fontSmall;
inkhud->forceUpdate(Drivers::EInk::FULL, false);
inkhud->forceUpdate(Drivers::EInk::FULL, true, false);
// Perform the update right now, waiting here until complete
}

View File

@@ -21,7 +21,7 @@ class LogoApplet : public SystemApplet, public concurrency::OSThread
{
public:
LogoApplet();
void onRender() override;
void onRender(bool full) override;
void onForeground() override;
void onBackground() override;
void onShutdown() override;

View File

@@ -19,6 +19,7 @@ namespace NicheGraphics::InkHUD
enum MenuAction {
NO_ACTION,
SEND_PING,
FREE_TEXT,
STORE_CANNEDMESSAGE_SELECTION,
SEND_CANNEDMESSAGE,
SHUTDOWN,

View File

@@ -90,6 +90,8 @@ void InkHUD::MenuApplet::onForeground()
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
OSThread::enabled = true;
freeTextMode = false;
// Upgrade the refresh to FAST, for guaranteed responsiveness
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
}
@@ -116,6 +118,8 @@ void InkHUD::MenuApplet::onBackground()
SystemApplet::lockRequests = false;
SystemApplet::handleInput = false;
handleFreeText = false;
// Restore the user applet whose tile we borrowed
if (borrowedTileOwner)
borrowedTileOwner->bringToForeground();
@@ -340,12 +344,26 @@ void InkHUD::MenuApplet::execute(MenuItem item)
inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FULL);
break;
case FREE_TEXT:
OSThread::enabled = false;
handleFreeText = true;
cm.freeTextItem.rawText.erase(); // clear the previous freetext message
freeTextMode = true; // render input field instead of normal menu
// Open the on-screen keyboard if the joystick is enabled
if (settings->joystick.enabled)
inkhud->openKeyboard();
break;
case STORE_CANNEDMESSAGE_SELECTION:
cm.selectedMessageItem = &cm.messageItems.at(cursor - 1); // Minus one: offset for the initial "Send Ping" entry
if (!settings->joystick.enabled)
cm.selectedMessageItem = &cm.messageItems.at(cursor - 1); // Minus one: offset for the initial "Send Ping" entry
else
cm.selectedMessageItem = &cm.messageItems.at(cursor - 2); // Minus two: offset for the "Send Ping" and free text entry
break;
case SEND_CANNEDMESSAGE:
cm.selectedRecipientItem = &cm.recipientItems.at(cursor);
// send selected message
sendText(cm.selectedRecipientItem->dest, cm.selectedRecipientItem->channelIndex, cm.selectedMessageItem->rawText.c_str());
inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FULL); // Next refresh should be FULL. Lots of button pressing to get here
break;
@@ -1373,8 +1391,14 @@ void InkHUD::MenuApplet::showPage(MenuPage page)
currentPage = page;
}
void InkHUD::MenuApplet::onRender()
void InkHUD::MenuApplet::onRender(bool full)
{
// Free text mode draws a text input field and skips the normal rendering
if (freeTextMode) {
drawInputField(0, fontSmall.lineHeight(), X(1.0), Y(1.0) - fontSmall.lineHeight() - 1, cm.freeTextItem.rawText);
return;
}
if (items.size() == 0)
LOG_ERROR("Empty Menu");
@@ -1493,44 +1517,48 @@ void InkHUD::MenuApplet::onRender()
void InkHUD::MenuApplet::onButtonShortPress()
{
// Push the auto-close timer back
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!freeTextMode) {
// Push the auto-close timer back
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!settings->joystick.enabled) {
if (!cursorShown) {
cursorShown = true;
cursor = 0;
} else {
do {
cursor = (cursor + 1) % items.size();
} while (items.at(cursor).isHeader);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
} else {
if (cursorShown)
execute(items.at(cursor));
else
showPage(MenuPage::EXIT);
if (!wantsToRender())
if (!settings->joystick.enabled) {
if (!cursorShown) {
cursorShown = true;
cursor = 0;
} else {
do {
cursor = (cursor + 1) % items.size();
} while (items.at(cursor).isHeader);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
} else {
if (cursorShown)
execute(items.at(cursor));
else
showPage(MenuPage::EXIT);
if (!wantsToRender())
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
}
}
void InkHUD::MenuApplet::onButtonLongPress()
{
// Push the auto-close timer back
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!freeTextMode) {
// Push the auto-close timer back
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (cursorShown)
execute(items.at(cursor));
else
showPage(MenuPage::EXIT); // Special case: Peek at root-menu; longpress again to close
if (cursorShown)
execute(items.at(cursor));
else
showPage(MenuPage::EXIT); // Special case: Peek at root-menu; longpress again to close
// If we didn't already request a specialized update, when handling a menu action,
// then perform the usual fast update.
// FAST keeps things responsive: important because we're dealing with user input
if (!wantsToRender())
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
// If we didn't already request a specialized update, when handling a menu action,
// then perform the usual fast update.
// FAST keeps things responsive: important because we're dealing with user input
if (!wantsToRender())
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
}
void InkHUD::MenuApplet::onExitShort()
@@ -1543,56 +1571,107 @@ void InkHUD::MenuApplet::onExitShort()
void InkHUD::MenuApplet::onNavUp()
{
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!freeTextMode) {
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!cursorShown) {
cursorShown = true;
cursor = 0;
} else {
do {
if (cursor == 0)
cursor = items.size() - 1;
else
cursor--;
} while (items.at(cursor).isHeader);
if (!cursorShown) {
cursorShown = true;
cursor = 0;
} else {
do {
if (cursor == 0)
cursor = items.size() - 1;
else
cursor--;
} while (items.at(cursor).isHeader);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
void InkHUD::MenuApplet::onNavDown()
{
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!freeTextMode) {
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!cursorShown) {
cursorShown = true;
cursor = 0;
} else {
do {
cursor = (cursor + 1) % items.size();
} while (items.at(cursor).isHeader);
if (!cursorShown) {
cursorShown = true;
cursor = 0;
} else {
do {
cursor = (cursor + 1) % items.size();
} while (items.at(cursor).isHeader);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
void InkHUD::MenuApplet::onNavLeft()
{
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!freeTextMode) {
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
// Go to the previous menu page
showPage(previousPage);
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
// Go to the previous menu page
showPage(previousPage);
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
}
void InkHUD::MenuApplet::onNavRight()
{
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (!freeTextMode) {
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
if (cursorShown)
execute(items.at(cursor));
if (!wantsToRender())
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
}
if (cursorShown)
execute(items.at(cursor));
if (!wantsToRender())
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
void InkHUD::MenuApplet::onFreeText(char c)
{
if (cm.freeTextItem.rawText.length() >= menuTextLimit && c != '\b')
return;
if (c == '\b') {
if (!cm.freeTextItem.rawText.empty())
cm.freeTextItem.rawText.pop_back();
} else {
cm.freeTextItem.rawText += c;
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
void InkHUD::MenuApplet::onFreeTextDone()
{
// Restart the auto-close timeout
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
OSThread::enabled = true;
handleFreeText = false;
freeTextMode = false;
if (!cm.freeTextItem.rawText.empty()) {
cm.selectedMessageItem = &cm.freeTextItem;
showPage(MenuPage::CANNEDMESSAGE_RECIPIENT);
}
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
void InkHUD::MenuApplet::onFreeTextCancel()
{
// Restart the auto-close timeout
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
OSThread::enabled = true;
handleFreeText = false;
freeTextMode = false;
// Clear the free text message
cm.freeTextItem.rawText.erase();
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
}
// Dynamically create MenuItem entries for activating / deactivating Applets, for the "Applet Selection" submenu
@@ -1647,6 +1726,10 @@ void InkHUD::MenuApplet::populateSendPage()
// Position / NodeInfo packet
items.push_back(MenuItem("Ping", MenuAction::SEND_PING, MenuPage::EXIT));
// If joystick is available, include the Free Text option
if (settings->joystick.enabled)
items.push_back(MenuItem("Free Text", MenuAction::FREE_TEXT, MenuPage::SEND));
// One menu item for each canned message
uint8_t count = cm.store->size();
for (uint8_t i = 0; i < count; i++) {
@@ -1746,6 +1829,48 @@ void InkHUD::MenuApplet::populateRecipientPage()
items.push_back(MenuItem("Exit", MenuPage::EXIT));
}
void InkHUD::MenuApplet::drawInputField(uint16_t left, uint16_t top, uint16_t width, uint16_t height, std::string text)
{
setFont(fontSmall);
uint16_t wrapMaxH = 0;
// Draw the text, input box, and cursor
// Adjusting the box for screen height
while (wrapMaxH < height - fontSmall.lineHeight()) {
wrapMaxH += fontSmall.lineHeight();
}
// If the text is so long that it goes outside of the input box, the text is actually rendered off screen.
uint32_t textHeight = getWrappedTextHeight(0, width - 5, text);
if (!text.empty()) {
uint16_t textPadding = X(1.0) > Y(1.0) ? wrapMaxH - textHeight : wrapMaxH - textHeight + 1;
if (textHeight > wrapMaxH)
printWrapped(2, textPadding, width - 5, text);
else
printWrapped(2, top + 2, width - 5, text);
}
uint16_t textCursorX = text.empty() ? 1 : getCursorX();
uint16_t textCursorY = text.empty() ? fontSmall.lineHeight() + 2 : getCursorY() - fontSmall.lineHeight() + 3;
if (textCursorX + 1 > width - 5) {
textCursorX = getCursorX() - width + 5;
textCursorY += fontSmall.lineHeight();
}
fillRect(textCursorX + 1, textCursorY, 1, fontSmall.lineHeight(), BLACK);
// A white rectangle clears the top part of the screen for any text that's printed beyond the input box
fillRect(0, 0, X(1.0), top, WHITE);
// Draw character limit
std::string ftlen = std::to_string(text.length()) + "/" + to_string(menuTextLimit);
uint16_t textLen = getTextWidth(ftlen);
printAt(X(1.0) - textLen - 2, 0, ftlen);
// Draw the border
drawRect(0, top, width, wrapMaxH + 5, BLACK);
}
// Renders the panel shown at the top of the root menu.
// Displays the clock, and several other pieces of instantaneous system info,
// which we'd prefer not to have displayed in a normal applet, as they update too frequently.
@@ -1887,4 +2012,4 @@ void InkHUD::MenuApplet::freeCannedMessageResources()
cm.messageItems.clear();
cm.recipientItems.clear();
}
#endif // MESHTASTIC_INCLUDE_INKHUD
#endif // MESHTASTIC_INCLUDE_INKHUD

View File

@@ -32,7 +32,10 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
void onNavDown() override;
void onNavLeft() override;
void onNavRight() override;
void onRender() override;
void onFreeText(char c) override;
void onFreeTextDone() override;
void onFreeTextCancel() override;
void onRender(bool full) override;
void show(Tile *t); // Open the menu, onto a user tile
void setStartPage(MenuPage page);
@@ -51,6 +54,8 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
void populateAutoshowPage(); // Dynamically create MenuItems for selecting which applets can autoshow
void populateRecentsPage(); // Create menu items: a choice of values for settings.recentlyActiveSeconds
void drawInputField(uint16_t left, uint16_t top, uint16_t width, uint16_t height,
std::string text); // Draw input field for free text
uint16_t getSystemInfoPanelHeight();
void drawSystemInfoPanel(int16_t left, int16_t top, uint16_t width,
uint16_t *height = nullptr); // Info panel at top of root menu
@@ -62,8 +67,9 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
MenuPage previousPage = MenuPage::EXIT;
uint8_t cursor = 0; // Which menu item is currently highlighted
bool cursorShown = false; // Is *any* item highlighted? (Root menu: no initial selection)
bool freeTextMode = false;
uint16_t systemInfoPanelHeight = 0; // Need to know before we render
uint16_t menuTextLimit = 200;
std::vector<MenuItem> items; // MenuItems for the current page. Filled by ShowPage
std::vector<std::string> nodeConfigLabels; // Persistent labels for Node Config pages
@@ -104,6 +110,8 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
// Cleared onBackground (when MenuApplet closes)
std::vector<MessageItem> messageItems;
std::vector<RecipientItem> recipientItems;
MessageItem freeTextItem;
} cm;
Applet *borrowedTileOwner = nullptr; // Which applet we have temporarily replaced while displaying menu

View File

@@ -65,7 +65,7 @@ int InkHUD::NotificationApplet::onReceiveTextMessage(const meshtastic_MeshPacket
return 0;
}
void InkHUD::NotificationApplet::onRender()
void InkHUD::NotificationApplet::onRender(bool full)
{
// Clear the region beneath the tile
// Most applets are drawing onto an empty frame buffer and don't need to do this
@@ -139,54 +139,47 @@ void InkHUD::NotificationApplet::onForeground()
void InkHUD::NotificationApplet::onBackground()
{
handleInput = false;
inkhud->forceUpdate(EInk::UpdateTypes::FULL, true);
}
void InkHUD::NotificationApplet::onButtonShortPress()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onButtonLongPress()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onExitShort()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onExitLong()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onNavUp()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onNavDown()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onNavLeft()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
void InkHUD::NotificationApplet::onNavRight()
{
dismiss();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
}
// Ask the WindowManager to check whether any displayed applets are already displaying the info from this notification

View File

@@ -26,7 +26,7 @@ class NotificationApplet : public SystemApplet
public:
NotificationApplet();
void onRender() override;
void onRender(bool full) override;
void onForeground() override;
void onBackground() override;
void onButtonShortPress() override;

View File

@@ -9,7 +9,7 @@ InkHUD::PairingApplet::PairingApplet()
bluetoothStatusObserver.observe(&bluetoothStatus->onNewStatus);
}
void InkHUD::PairingApplet::onRender()
void InkHUD::PairingApplet::onRender(bool full)
{
// Header
setFont(fontMedium);
@@ -45,7 +45,7 @@ void InkHUD::PairingApplet::onBackground()
// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
inkhud->forceUpdate(EInk::UpdateTypes::FULL, true);
}
int InkHUD::PairingApplet::onBluetoothStatusUpdate(const meshtastic::Status *status)

View File

@@ -22,7 +22,7 @@ class PairingApplet : public SystemApplet
public:
PairingApplet();
void onRender() override;
void onRender(bool full) override;
void onForeground() override;
void onBackground() override;

View File

@@ -4,7 +4,7 @@
using namespace NicheGraphics;
void InkHUD::PlaceholderApplet::onRender()
void InkHUD::PlaceholderApplet::onRender(bool full)
{
// This placeholder applet fills its area with sparse diagonal lines
hatchRegion(0, 0, width(), height(), 8, BLACK);

View File

@@ -17,7 +17,7 @@ namespace NicheGraphics::InkHUD
class PlaceholderApplet : public SystemApplet
{
public:
void onRender() override;
void onRender(bool full) override;
// Note: onForeground, onBackground, and wantsToRender are not meaningful for this applet.
// The window manager decides when and where it should be rendered

View File

@@ -45,7 +45,7 @@ InkHUD::TipsApplet::TipsApplet()
bringToForeground();
}
void InkHUD::TipsApplet::onRender()
void InkHUD::TipsApplet::onRender(bool full)
{
switch (tipQueue.front()) {
case Tip::WELCOME:
@@ -261,7 +261,7 @@ void InkHUD::TipsApplet::onBackground()
// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
inkhud->forceUpdate(EInk::UpdateTypes::FULL, true);
}
// While our SystemApplet::handleInput flag is true
@@ -292,9 +292,8 @@ void InkHUD::TipsApplet::onButtonShortPress()
inkhud->persistence->saveSettings();
}
// Close applet and clean the screen
// Close applet
sendToBackground();
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
} else {
requestUpdate();
}
@@ -306,4 +305,4 @@ void InkHUD::TipsApplet::onExitShort()
onButtonShortPress();
}
#endif
#endif

View File

@@ -33,7 +33,7 @@ class TipsApplet : public SystemApplet
public:
TipsApplet();
void onRender() override;
void onRender(bool full) override;
void onForeground() override;
void onBackground() override;
void onButtonShortPress() override;

View File

@@ -34,7 +34,7 @@ int InkHUD::AllMessageApplet::onReceiveTextMessage(const meshtastic_MeshPacket *
return 0;
}
void InkHUD::AllMessageApplet::onRender()
void InkHUD::AllMessageApplet::onRender(bool full)
{
// Find newest message, regardless of whether DM or broadcast
MessageStore::Message *message;

View File

@@ -30,7 +30,7 @@ class Applet;
class AllMessageApplet : public Applet
{
public:
void onRender() override;
void onRender(bool full) override;
void onActivate() override;
void onDeactivate() override;

View File

@@ -37,7 +37,7 @@ int InkHUD::DMApplet::onReceiveTextMessage(const meshtastic_MeshPacket *p)
return 0;
}
void InkHUD::DMApplet::onRender()
void InkHUD::DMApplet::onRender(bool full)
{
// Abort if no text message
if (!latestMessage->dm.sender) {

View File

@@ -30,7 +30,7 @@ class Applet;
class DMApplet : public Applet
{
public:
void onRender() override;
void onRender(bool full) override;
void onActivate() override;
void onDeactivate() override;

View File

@@ -5,10 +5,10 @@
using namespace NicheGraphics;
void InkHUD::PositionsApplet::onRender()
void InkHUD::PositionsApplet::onRender(bool full)
{
// Draw the usual map applet first
MapApplet::onRender();
MapApplet::onRender(full);
// Draw our latest "node of interest" as a special marker
// -------------------------------------------------------

View File

@@ -24,7 +24,7 @@ class PositionsApplet : public MapApplet, public SinglePortModule
{
public:
PositionsApplet() : SinglePortModule("PositionsApplet", meshtastic_PortNum_POSITION_APP) {}
void onRender() override;
void onRender(bool full) override;
protected:
ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;

View File

@@ -22,7 +22,7 @@ InkHUD::ThreadedMessageApplet::ThreadedMessageApplet(uint8_t channelIndex)
store = new MessageStore("ch" + to_string(channelIndex));
}
void InkHUD::ThreadedMessageApplet::onRender()
void InkHUD::ThreadedMessageApplet::onRender(bool full)
{
// =============
// Draw a header

View File

@@ -36,7 +36,7 @@ class ThreadedMessageApplet : public Applet, public SinglePortModule
explicit ThreadedMessageApplet(uint8_t channelIndex);
ThreadedMessageApplet() = delete;
void onRender() override;
void onRender(bool full) override;
void onActivate() override;
void onDeactivate() override;

View File

@@ -238,6 +238,39 @@ void InkHUD::Events::onNavRight()
}
}
void InkHUD::Events::onFreeText(char c)
{
// Trigger the first system applet that wants to handle the new character
for (SystemApplet *sa : inkhud->systemApplets) {
if (sa->handleFreeText) {
sa->onFreeText(c);
break;
}
}
}
void InkHUD::Events::onFreeTextDone()
{
// Trigger the first system applet that wants to handle it
for (SystemApplet *sa : inkhud->systemApplets) {
if (sa->handleFreeText) {
sa->onFreeTextDone();
break;
}
}
}
void InkHUD::Events::onFreeTextCancel()
{
// Trigger the first system applet that wants to handle it
for (SystemApplet *sa : inkhud->systemApplets) {
if (sa->handleFreeText) {
sa->onFreeTextCancel();
break;
}
}
}
// Callback for deepSleepObserver
// Returns 0 to signal that we agree to sleep now
int InkHUD::Events::beforeDeepSleep(void *unused)
@@ -266,7 +299,7 @@ int InkHUD::Events::beforeDeepSleep(void *unused)
// then prepared a final powered-off screen for us, which shows device shortname.
// We're updating to show that one now.
inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FULL, false);
inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FULL, true, false);
delay(1000); // Cooldown, before potentially yanking display power
// InkHUD shutdown complete

View File

@@ -37,6 +37,11 @@ class Events
void onNavLeft(); // Navigate left
void onNavRight(); // Navigate right
// Free text typing events
void onFreeText(char c); // New freetext character input
void onFreeTextDone();
void onFreeTextCancel();
int beforeDeepSleep(void *unused); // Prepare for shutdown
int beforeReboot(void *unused); // Prepare for reboot
int onReceiveTextMessage(const meshtastic_MeshPacket *packet); // Store most recent text message

View File

@@ -175,6 +175,25 @@ void InkHUD::InkHUD::navRight()
}
}
// Call this for keyboard input
// The Keyboard Applet also calls this
void InkHUD::InkHUD::freeText(char c)
{
events->onFreeText(c);
}
// Call this to complete a freetext input
void InkHUD::InkHUD::freeTextDone()
{
events->onFreeTextDone();
}
// Call this to cancel a freetext input
void InkHUD::InkHUD::freeTextCancel()
{
events->onFreeTextCancel();
}
// Cycle the next user applet to the foreground
// Only activated applets are cycled
// If user has a multi-applet layout, the applets will cycle on the "focused tile"
@@ -204,6 +223,18 @@ void InkHUD::InkHUD::openAlignStick()
windowManager->openAlignStick();
}
// Open the on-screen keyboard
void InkHUD::InkHUD::openKeyboard()
{
windowManager->openKeyboard();
}
// Close the on-screen keyboard
void InkHUD::InkHUD::closeKeyboard()
{
windowManager->closeKeyboard();
}
// In layouts where multiple applets are shown at once, change which tile is focused
// The focused tile in the one which cycles applets on button short press, and displays menu on long press
void InkHUD::InkHUD::nextTile()
@@ -252,10 +283,11 @@ void InkHUD::InkHUD::requestUpdate()
// Ignores all diplomacy:
// - the display *will* update
// - the specified update type *will* be used
// If the all parameter is true, the whole screen buffer is cleared and re-rendered
// If the async parameter is false, code flow is blocked while the update takes place
void InkHUD::InkHUD::forceUpdate(EInk::UpdateTypes type, bool async)
void InkHUD::InkHUD::forceUpdate(EInk::UpdateTypes type, bool all, bool async)
{
renderer->forceUpdate(type, async);
renderer->forceUpdate(type, all, async);
}
// Wait for any in-progress display update to complete before continuing

View File

@@ -63,6 +63,11 @@ class InkHUD
void navLeft();
void navRight();
// Freetext handlers
void freeText(char c);
void freeTextDone();
void freeTextCancel();
// Trigger UI changes
// - called by various InkHUD components
// - suitable(?) for use by aux button, connected in variant nicheGraphics.h
@@ -71,6 +76,8 @@ class InkHUD
void prevApplet();
void openMenu();
void openAlignStick();
void openKeyboard();
void closeKeyboard();
void nextTile();
void prevTile();
void rotate();
@@ -84,7 +91,8 @@ class InkHUD
// - called by various InkHUD components
void requestUpdate();
void forceUpdate(Drivers::EInk::UpdateTypes type = Drivers::EInk::UpdateTypes::UNSPECIFIED, bool async = true);
void forceUpdate(Drivers::EInk::UpdateTypes type = Drivers::EInk::UpdateTypes::UNSPECIFIED, bool all = false,
bool async = true);
void awaitUpdate();
// (Re)configuring WindowManager

View File

@@ -56,15 +56,16 @@ void InkHUD::Renderer::setDisplayResilience(uint8_t fastPerFull, float stressMul
void InkHUD::Renderer::begin()
{
forceUpdate(Drivers::EInk::UpdateTypes::FULL, false);
forceUpdate(Drivers::EInk::UpdateTypes::FULL, true, false);
}
// Set a flag, which will be picked up by runOnce, ASAP.
// Quite likely, multiple applets will all want to respond to one event (Observable, etc)
// Each affected applet can independently call requestUpdate(), and all share the one opportunity to render, at next runOnce
void InkHUD::Renderer::requestUpdate()
void InkHUD::Renderer::requestUpdate(bool all)
{
requested = true;
renderAll |= all;
// We will run the thread as soon as we loop(),
// after all Applets have had a chance to observe whatever event set this off
@@ -79,10 +80,11 @@ void InkHUD::Renderer::requestUpdate()
// Sometimes, however, we will want to trigger a display update manually, in the absence of any sort of applet event
// Display health, for example.
// In these situations, we use forceUpdate
void InkHUD::Renderer::forceUpdate(Drivers::EInk::UpdateTypes type, bool async)
void InkHUD::Renderer::forceUpdate(Drivers::EInk::UpdateTypes type, bool all, bool async)
{
requested = true;
forced = true;
renderAll |= all;
displayHealth.forceUpdateType(type);
// Normally, we need to start the timer, in case the display is busy and we briefly defer the update
@@ -219,7 +221,8 @@ void InkHUD::Renderer::render(bool async)
Drivers::EInk::UpdateTypes updateType = decideUpdateType();
// Render the new image
clearBuffer();
if (renderAll)
clearBuffer();
renderUserApplets();
renderPlaceholders();
renderSystemApplets();
@@ -247,6 +250,7 @@ void InkHUD::Renderer::render(bool async)
// Tidy up, ready for a new request
requested = false;
forced = false;
renderAll = false;
}
// Manually fill the image buffer with WHITE
@@ -259,6 +263,76 @@ void InkHUD::Renderer::clearBuffer()
memset(imageBuffer, 0xFF, imageBufferHeight * imageBufferWidth);
}
// Manually clear the pixels below a tile
void InkHUD::Renderer::clearTile(Tile *t)
{
// Rotate the tile dimensions
int16_t left = 0;
int16_t top = 0;
uint16_t width = 0;
uint16_t height = 0;
switch (settings->rotation) {
case 0:
left = t->getLeft();
top = t->getTop();
width = t->getWidth();
height = t->getHeight();
break;
case 1:
left = driver->width - (t->getTop() + t->getHeight());
top = t->getLeft();
width = t->getHeight();
height = t->getWidth();
break;
case 2:
left = driver->width - (t->getLeft() + t->getWidth());
top = driver->height - (t->getTop() + t->getHeight());
width = t->getWidth();
height = t->getHeight();
break;
case 3:
left = t->getTop();
top = driver->height - (t->getLeft() + t->getWidth());
width = t->getHeight();
height = t->getWidth();
break;
}
// Calculate the bounds to clear
uint16_t xStart = (left < 0) ? 0 : left;
uint16_t yStart = (top < 0) ? 0 : top;
if (xStart >= driver->width || yStart >= driver->height || left + width < 0 || top + height < 0)
return; // the box is completely off the screen
uint16_t xEnd = left + width;
uint16_t yEnd = top + height;
if (xEnd > driver->width)
xEnd = driver->width;
if (yEnd > driver->height)
yEnd = driver->height;
// Clear the pixels
if (xStart == 0 && xEnd == driver->width) { // full width box is easier to clear
memset(imageBuffer + (yStart * imageBufferWidth), 0xFF, (yEnd - yStart) * imageBufferWidth);
} else {
const uint16_t byteStart = (xStart / 8) + 1;
const uint16_t byteEnd = xEnd / 8;
const uint8_t leadingByte = 0xFF >> (xStart - ((byteStart - 1) * 8));
const uint8_t trailingByte = (0xFF00 >> (xEnd - (byteEnd * 8))) & 0xFF;
for (uint16_t i = yStart * imageBufferWidth; i < yEnd * imageBufferWidth; i += imageBufferWidth) {
// Set the leading byte
imageBuffer[i + byteStart - 1] |= leadingByte;
// Set the continuous bytes
if (byteStart < byteEnd)
memset(imageBuffer + i + byteStart, 0xFF, byteEnd - byteStart);
// Set the trailing byte
if (byteEnd != imageBufferWidth)
imageBuffer[i + byteEnd] |= trailingByte;
}
}
}
void InkHUD::Renderer::checkLocks()
{
lockRendering = nullptr;
@@ -323,12 +397,12 @@ Drivers::EInk::UpdateTypes InkHUD::Renderer::decideUpdateType()
if (!forced) {
// User applets
for (Applet *ua : inkhud->userApplets) {
if (ua && ua->isForeground())
if (ua && ua->isForeground() && (ua->wantsToRender() || renderAll))
displayHealth.requestUpdateType(ua->wantsUpdateType());
}
// System Applets
for (SystemApplet *sa : inkhud->systemApplets) {
if (sa && sa->isForeground())
if (sa && sa->isForeground() && (sa->wantsToRender() || sa->alwaysRender || renderAll))
displayHealth.requestUpdateType(sa->wantsUpdateType());
}
}
@@ -346,9 +420,16 @@ void InkHUD::Renderer::renderUserApplets()
// Render any user applets which are currently visible
for (Applet *ua : inkhud->userApplets) {
if (ua && ua->isActive() && ua->isForeground()) {
if (ua && ua->isActive() && ua->isForeground() && (ua->wantsToRender() || renderAll)) {
// Clear the tile unless the applet wants to draw over its previous render
// or everything is getting re-rendered anyways
if (ua->wantsFullRender() && !renderAll)
clearTile(ua->getTile());
uint32_t start = millis();
ua->render(); // Draw!
bool full = ua->wantsFullRender() || renderAll;
ua->render(full); // Draw!
uint32_t stop = millis();
LOG_DEBUG("%s took %dms to render", ua->name, stop - start);
}
@@ -370,6 +451,9 @@ void InkHUD::Renderer::renderSystemApplets()
if (!sa->isForeground())
continue;
if (!sa->wantsToRender() && !sa->alwaysRender && !renderAll)
continue;
// Skip if locked by another applet
if (lockRendering && lockRendering != sa)
continue;
@@ -381,8 +465,14 @@ void InkHUD::Renderer::renderSystemApplets()
assert(sa->getTile());
// Clear the tile unless the applet wants to draw over its previous render
// or everything is getting re-rendered anyways
if (sa->wantsFullRender() && !renderAll)
clearTile(sa->getTile());
// uint32_t start = millis();
sa->render(); // Draw!
bool full = sa->wantsFullRender() || renderAll;
sa->render(full); // Draw!
// uint32_t stop = millis();
// LOG_DEBUG("%s took %dms to render", sa->name, stop - start);
}
@@ -409,7 +499,10 @@ void InkHUD::Renderer::renderPlaceholders()
// uint32_t start = millis();
for (Tile *t : emptyTiles) {
t->assignApplet(placeholder);
placeholder->render();
// Clear the tile unless everything is getting re-rendered
if (!renderAll)
clearTile(t);
placeholder->render(true); // full render
t->assignApplet(nullptr);
}
// uint32_t stop = millis();

View File

@@ -37,8 +37,8 @@ class Renderer : protected concurrency::OSThread
// Call these to make the image change
void requestUpdate(); // Update display, if a foreground applet has info it wants to show
void forceUpdate(Drivers::EInk::UpdateTypes type = Drivers::EInk::UpdateTypes::UNSPECIFIED,
void requestUpdate(bool all = false); // Update display, if a foreground applet has info it wants to show
void forceUpdate(Drivers::EInk::UpdateTypes type = Drivers::EInk::UpdateTypes::UNSPECIFIED, bool all = false,
bool async = true); // Update display, regardless of whether any applets requested this
// Wait for an update to complete
@@ -65,6 +65,7 @@ class Renderer : protected concurrency::OSThread
// Steps of the rendering process
void clearBuffer();
void clearTile(Tile *t);
void checkLocks();
bool shouldUpdate();
Drivers::EInk::UpdateTypes decideUpdateType();
@@ -85,6 +86,7 @@ class Renderer : protected concurrency::OSThread
bool requested = false;
bool forced = false;
bool renderAll = false;
// For convenience
InkHUD *inkhud = nullptr;

View File

@@ -22,9 +22,11 @@ class SystemApplet : public Applet
public:
// System applets have the right to:
bool handleInput = false; // - respond to input from the user button
bool lockRendering = false; // - prevent other applets from being rendered during an update
bool lockRequests = false; // - prevent other applets from triggering display updates
bool handleInput = false; // - respond to input from the user button
bool handleFreeText = false; // - respond to free text input
bool lockRendering = false; // - prevent other applets from being rendered during an update
bool lockRequests = false; // - prevent other applets from triggering display updates
bool alwaysRender = false; // - render every time the screen is updated
virtual void onReboot() { onShutdown(); } // - handle reboot specially
virtual void onApplyingChanges() {}
@@ -41,4 +43,4 @@ class SystemApplet : public Applet
}; // namespace NicheGraphics::InkHUD
#endif
#endif

View File

@@ -18,7 +18,7 @@ static int32_t runtaskHighlight()
LOG_DEBUG("Dismissing Highlight");
InkHUD::Tile::highlightShown = false;
InkHUD::Tile::highlightTarget = nullptr;
InkHUD::InkHUD::getInstance()->forceUpdate(Drivers::EInk::UpdateTypes::FAST); // Re-render, clearing the highlighting
InkHUD::InkHUD::getInstance()->forceUpdate(Drivers::EInk::UpdateTypes::FAST, true); // Re-render, clearing the highlighting
return taskHighlight->disable();
}
static void inittaskHighlight()
@@ -190,6 +190,18 @@ void InkHUD::Tile::handleAppletPixel(int16_t x, int16_t y, Color c)
}
}
// Used in Renderer for clearing the tile
int16_t InkHUD::Tile::getLeft()
{
return left;
}
// Used in Renderer for clearing the tile
int16_t InkHUD::Tile::getTop()
{
return top;
}
// Called by Applet base class, when setting applet dimensions, immediately before render
uint16_t InkHUD::Tile::getWidth()
{
@@ -220,7 +232,7 @@ void InkHUD::Tile::requestHighlight()
{
Tile::highlightTarget = this;
Tile::highlightShown = false;
inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FAST);
inkhud->forceUpdate(Drivers::EInk::UpdateTypes::FAST, true);
}
// Starts the timer which will automatically dismiss the highlighting, if the tile doesn't organically redraw first

View File

@@ -29,6 +29,8 @@ class Tile
void setRegion(uint8_t layoutSize, uint8_t tileIndex); // Assign region automatically, based on layout
void setRegion(int16_t left, int16_t top, uint16_t width, uint16_t height); // Assign region manually
void handleAppletPixel(int16_t x, int16_t y, Color c); // Receive px output from assigned applet
int16_t getLeft();
int16_t getTop();
uint16_t getWidth();
uint16_t getHeight();
static uint16_t maxDisplayDimension(); // Largest possible width / height any tile may ever encounter

View File

@@ -4,6 +4,7 @@
#include "./Applets/System/AlignStick/AlignStickApplet.h"
#include "./Applets/System/BatteryIcon/BatteryIconApplet.h"
#include "./Applets/System/Keyboard/KeyboardApplet.h"
#include "./Applets/System/Logo/LogoApplet.h"
#include "./Applets/System/Menu/MenuApplet.h"
#include "./Applets/System/Notification/NotificationApplet.h"
@@ -148,6 +149,28 @@ void InkHUD::WindowManager::openAlignStick()
}
}
void InkHUD::WindowManager::openKeyboard()
{
KeyboardApplet *keyboard = (KeyboardApplet *)inkhud->getSystemApplet("Keyboard");
if (keyboard) {
keyboard->bringToForeground();
keyboardOpen = true;
changeLayout();
}
}
void InkHUD::WindowManager::closeKeyboard()
{
KeyboardApplet *keyboard = (KeyboardApplet *)inkhud->getSystemApplet("Keyboard");
if (keyboard) {
keyboard->sendToBackground();
keyboardOpen = false;
changeLayout();
}
}
// On the currently focussed tile: cycle to the next available user applet
// Applets available for this must be activated, and not already displayed on another tile
void InkHUD::WindowManager::nextApplet()
@@ -272,7 +295,6 @@ void InkHUD::WindowManager::toggleBatteryIcon()
batteryIcon->sendToBackground();
// Force-render
// - redraw all applets
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
}
@@ -311,9 +333,25 @@ void InkHUD::WindowManager::changeLayout()
menu->show(ft);
}
// Resize for the on-screen keyboard
if (keyboardOpen) {
// Send all user applets to the background
// User applets currently don't handle free text input
for (uint8_t i = 0; i < inkhud->userApplets.size(); i++)
inkhud->userApplets.at(i)->sendToBackground();
// Find the first system applet that can handle freetext and resize it
for (SystemApplet *sa : inkhud->systemApplets) {
if (sa->handleFreeText) {
const uint16_t keyboardHeight = KeyboardApplet::getKeyboardHeight();
sa->getTile()->setRegion(0, 0, inkhud->width(), inkhud->height() - keyboardHeight - 1);
break;
}
}
}
// Force-render
// - redraw all applets
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
inkhud->forceUpdate(EInk::UpdateTypes::FAST, true);
}
// Perform necessary reconfiguration when user activates or deactivates applets at run-time
@@ -347,7 +385,7 @@ void InkHUD::WindowManager::changeActivatedApplets()
// Force-render
// - redraw all applets
inkhud->forceUpdate(EInk::UpdateTypes::FAST);
inkhud->forceUpdate(EInk::UpdateTypes::FAST, true);
}
// Some applets may be permitted to bring themselves to foreground, to show new data
@@ -433,8 +471,10 @@ void InkHUD::WindowManager::createSystemApplets()
addSystemApplet("Logo", new LogoApplet, new Tile);
addSystemApplet("Pairing", new PairingApplet, new Tile);
addSystemApplet("Tips", new TipsApplet, new Tile);
if (settings->joystick.enabled)
if (settings->joystick.enabled) {
addSystemApplet("AlignStick", new AlignStickApplet, new Tile);
addSystemApplet("Keyboard", new KeyboardApplet, new Tile);
}
addSystemApplet("Menu", new MenuApplet, nullptr);
@@ -457,9 +497,13 @@ void InkHUD::WindowManager::placeSystemTiles()
inkhud->getSystemApplet("Logo")->getTile()->setRegion(0, 0, inkhud->width(), inkhud->height());
inkhud->getSystemApplet("Pairing")->getTile()->setRegion(0, 0, inkhud->width(), inkhud->height());
inkhud->getSystemApplet("Tips")->getTile()->setRegion(0, 0, inkhud->width(), inkhud->height());
if (settings->joystick.enabled)
if (settings->joystick.enabled) {
inkhud->getSystemApplet("AlignStick")->getTile()->setRegion(0, 0, inkhud->width(), inkhud->height());
const uint16_t keyboardHeight = KeyboardApplet::getKeyboardHeight();
inkhud->getSystemApplet("Keyboard")
->getTile()
->setRegion(0, inkhud->height() - keyboardHeight, inkhud->width(), keyboardHeight);
}
inkhud->getSystemApplet("Notification")->getTile()->setRegion(0, 0, inkhud->width(), 20);
const uint16_t batteryIconHeight = Applet::getHeaderHeight() - 2 - 2;

View File

@@ -31,6 +31,8 @@ class WindowManager
void prevTile();
void openMenu();
void openAlignStick();
void openKeyboard();
void closeKeyboard();
void nextApplet();
void prevApplet();
void rotate();
@@ -64,6 +66,7 @@ class WindowManager
void findOrphanApplets(); // Find any applets left-behind when layout changes
std::vector<Tile *> userTiles; // Tiles which can host user applets
bool keyboardOpen = false;
// For convenience
InkHUD *inkhud = nullptr;

View File

@@ -174,7 +174,7 @@ class BasicExampleApplet : public Applet
// You must have an onRender() method
// All drawing happens here
void onRender() override;
void onRender(bool full) override;
};
```
@@ -183,7 +183,7 @@ The `onRender` method is called when the display image is redrawn. This can happ
```cpp
// All drawing happens here
// Our basic example doesn't do anything useful. It just passively prints some text.
void InkHUD::BasicExampleApplet::onRender()
void InkHUD::BasicExampleApplet::onRender(bool full)
{
printAt(0, 0, "Hello, world!");
}