SDK-2840: Refactor import methods

This commit is contained in:
Romuald Juchnowicz-Bierbasz
2019-05-24 14:04:05 +02:00
parent ef7f9ccca1
commit 07b6edce12

View File

@@ -339,24 +339,28 @@ class Plugin():
if self._achievements_import_in_progress:
raise ImportInProgress()
async def import_games_achievements(game_ids):
async def import_game_achievements(game_id):
try:
achievements = await self.get_unlocked_achievements(game_id)
self.game_achievements_import_success(game_id, achievements)
except Exception as error:
self.game_achievements_import_failure(game_id, error)
async def import_games_achievements_task(game_ids):
try:
imports = [import_game_achievements(game_id) for game_id in game_ids]
await asyncio.gather(*imports)
await self.import_games_achievements(game_ids)
finally:
self.achievements_import_finished()
self._achievements_import_in_progress = False
asyncio.create_task(import_games_achievements(game_ids))
asyncio.create_task(import_games_achievements_task(game_ids))
self._achievements_import_in_progress = True
async def import_games_achievements(self, game_ids):
"""Call game_achievements_import_success/game_achievements_import_failure for each game_id on the list"""
async def import_game_achievements(game_id):
try:
achievements = await self.get_unlocked_achievements(game_id)
self.game_achievements_import_success(game_id, achievements)
except Exception as error:
self.game_achievements_import_failure(game_id, error)
imports = [import_game_achievements(game_id) for game_id in game_ids]
await asyncio.gather(*imports)
async def get_local_games(self):
raise NotImplementedError()
@@ -397,28 +401,32 @@ class Plugin():
if self._game_times_import_in_progress:
raise ImportInProgress()
async def import_game_times(game_ids):
async def import_game_times_task(game_ids):
try:
game_times = await self.get_game_times()
game_ids_set = set(game_ids)
for game_time in game_times:
if game_time.game_id not in game_ids_set:
continue
self.game_time_import_success(game_time)
game_ids_set.discard(game_time.game_id)
for game_id in game_ids_set:
self.game_time_import_failure(game_id, UnknownError())
except Exception as error:
for game_id in game_ids:
self.game_time_import_failure(game_id, error)
await self.import_game_times(game_ids)
finally:
self.game_times_import_finished()
self._game_times_import_in_progress = False
asyncio.create_task(import_game_times(game_ids))
asyncio.create_task(import_game_times_task(game_ids))
self._game_times_import_in_progress = True
async def import_game_times(self, game_ids):
"""Call game_time_import_success/game_time_import_failure for each game_id on the list"""
try:
game_times = await self.get_game_times()
game_ids_set = set(game_ids)
for game_time in game_times:
if game_time.game_id not in game_ids_set:
continue
self.game_time_import_success(game_time)
game_ids_set.discard(game_time.game_id)
for game_id in game_ids_set:
self.game_time_import_failure(game_id, UnknownError())
except Exception as error:
for game_id in game_ids:
self.game_time_import_failure(game_id, error)
def create_and_run_plugin(plugin_class, argv):
if len(argv) < 3:
logging.critical("Not enough parameters, required: token, port")