mirror of
https://github.com/gogcom/galaxy-integrations-python-api.git
synced 2026-04-17 20:56:53 -04:00
Add new interface methods for game time and achievements
This commit is contained in:
committed by
Rafal Makagon
parent
68fdc4d188
commit
bdd2225262
@@ -1,5 +1,7 @@
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-e .
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pytest==4.2.0
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pytest-asyncio==0.10.0
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pytest-mock==1.10.3
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pytest-flakes==4.0.0
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# because of pip bug https://github.com/pypa/pip/issues/4780
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aiohttp==3.5.4
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@@ -77,3 +77,7 @@ class IncoherentLastMessage(ApplicationError):
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class MessageNotFound(ApplicationError):
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def __init__(self, data=None):
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super().__init__(500, "Message not found", data)
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class ImportInProgress(ApplicationError):
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def __init__(self, data=None):
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super().__init__(600, "Import already in progress", data)
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@@ -12,6 +12,9 @@ class JsonRpcError(Exception):
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self.data = data
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super().__init__()
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def __eq__(self, other):
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return self.code == other.code and self.message == other.message and self.data == other.data
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class ParseError(JsonRpcError):
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def __init__(self):
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super().__init__(-32700, "Parse error")
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@@ -9,6 +9,7 @@ import sys
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from galaxy.api.jsonrpc import Server, NotificationClient
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from galaxy.api.consts import Feature
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from galaxy.api.errors import UnknownError, ImportInProgress
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class JSONEncoder(json.JSONEncoder):
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def default(self, o): # pylint: disable=method-hidden
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@@ -41,6 +42,9 @@ class Plugin():
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self._shutdown()
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self._server.register_eof(eof_handler)
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self._achievements_import_in_progress = False
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self._game_times_import_in_progress = False
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# internal
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self._register_method("shutdown", self._shutdown, internal=True)
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self._register_method("get_capabilities", self._get_capabilities, internal=True)
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@@ -230,6 +234,26 @@ class Plugin():
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}
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self._notification_client.notify("achievement_unlocked", params)
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def game_achievements_import_success(self, game_id, achievements):
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params = {
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"game_id": game_id,
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"unlocked_achievements": achievements
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}
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self._notification_client.notify("game_achievements_import_success", params)
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def game_achievements_import_failure(self, game_id, error):
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params = {
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"game_id": game_id,
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"error": {
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"code": error.code,
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"message": error.message
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}
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}
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self._notification_client.notify("game_achievements_import_failure", params)
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def achievements_import_finished(self):
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self._notification_client.notify("achievements_import_finished", None)
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def update_local_game_status(self, local_game):
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params = {"local_game" : local_game}
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self._notification_client.notify("local_game_status_changed", params)
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@@ -254,6 +278,23 @@ class Plugin():
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params = {"game_time" : game_time}
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self._notification_client.notify("game_time_updated", params)
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def game_time_import_success(self, game_time):
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params = {"game_time" : game_time}
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self._notification_client.notify("game_time_import_success", params)
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def game_time_import_failure(self, game_id, error):
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params = {
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"game_id": game_id,
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"error": {
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"code": error.code,
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"message": error.message
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}
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}
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self._notification_client.notify("game_time_import_failure", params)
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def game_times_import_finished(self):
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self._notification_client.notify("game_times_import_finished", None)
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def lost_authentication(self):
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self._notification_client.notify("authentication_lost", None)
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@@ -287,6 +328,28 @@ class Plugin():
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async def get_unlocked_achievements(self, game_id):
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raise NotImplementedError()
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async def start_achievements_import(self, game_ids):
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if self._achievements_import_in_progress:
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raise ImportInProgress()
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async def import_games_achievements(game_ids):
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async def import_game_achievements(game_id):
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try:
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achievements = await self.get_unlocked_achievements(game_id)
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self.game_achievements_import_success(game_id, achievements)
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except Exception as error:
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self.game_achievements_import_failure(game_id, error)
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try:
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imports = [import_game_achievements(game_id) for game_id in game_ids]
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await asyncio.gather(*imports)
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finally:
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self.achievements_import_finished()
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self._achievements_import_in_progress = False
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asyncio.create_task(import_games_achievements(game_ids))
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self._achievements_import_in_progress = True
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async def get_local_games(self):
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raise NotImplementedError()
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@@ -323,6 +386,32 @@ class Plugin():
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async def get_game_times(self):
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raise NotImplementedError()
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async def start_game_times_import(self, game_ids):
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if self._game_times_import_in_progress:
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raise ImportInProgress()
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async def import_game_times(game_ids):
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try:
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game_times = await self.get_game_times()
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game_ids_set = set(game_ids)
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for game_time in game_times:
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if game_time.game_id not in game_ids_set:
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continue
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self.game_time_import_success(game_time)
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game_ids_set.discard(game_time.game_id)
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for game_id in game_ids_set:
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self.game_time_import_failure(game_id, UnknownError())
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except Exception as error:
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for game_id in game_ids:
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self.game_time_import_failure(game_id, error)
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finally:
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self.game_times_import_finished()
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self._game_times_import_in_progress = False
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asyncio.create_task(import_game_times(game_ids))
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self._game_times_import_in_progress = True
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def create_and_run_plugin(plugin_class, argv):
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if len(argv) < 3:
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logging.critical("Not enough parameters, required: token, port")
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@@ -1,9 +1,12 @@
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import asyncio
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import json
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from unittest.mock import call
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import pytest
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from pytest import raises
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from galaxy.api.types import Achievement
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from galaxy.api.errors import UnknownError
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from galaxy.api.errors import UnknownError, ImportInProgress, BackendError
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def test_initialization_no_unlock_time():
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with raises(Exception):
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@@ -99,3 +102,92 @@ def test_unlock_achievement(plugin, write):
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}
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}
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}
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@pytest.mark.asyncio
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async def test_game_achievements_import_success(plugin, write):
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achievements = [
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Achievement(achievement_id="lvl10", unlock_time=1548421241),
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Achievement(achievement_name="Got level 20", unlock_time=1548422395)
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]
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plugin.game_achievements_import_success("134", achievements)
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response = json.loads(write.call_args[0][0])
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assert response == {
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"jsonrpc": "2.0",
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"method": "game_achievements_import_success",
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"params": {
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"game_id": "134",
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"unlocked_achievements": [
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{
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"achievement_id": "lvl10",
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"unlock_time": 1548421241
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},
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{
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"achievement_name": "Got level 20",
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"unlock_time": 1548422395
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}
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]
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}
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}
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@pytest.mark.asyncio
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async def test_game_achievements_import_failure(plugin, write):
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plugin.game_achievements_import_failure("134", ImportInProgress())
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response = json.loads(write.call_args[0][0])
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assert response == {
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"jsonrpc": "2.0",
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"method": "game_achievements_import_failure",
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"params": {
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"game_id": "134",
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"error": {
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"code": 600,
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"message": "Import already in progress"
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}
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}
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}
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@pytest.mark.asyncio
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async def test_achievements_import_finished(plugin, write):
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plugin.achievements_import_finished()
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response = json.loads(write.call_args[0][0])
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assert response == {
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"jsonrpc": "2.0",
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"method": "achievements_import_finished",
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"params": None
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}
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@pytest.mark.asyncio
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async def test_start_achievements_import(plugin, write, mocker):
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game_achievements_import_success = mocker.patch.object(plugin, "game_achievements_import_success")
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game_achievements_import_failure = mocker.patch.object(plugin, "game_achievements_import_failure")
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achievements_import_finished = mocker.patch.object(plugin, "achievements_import_finished")
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game_ids = ["1", "5", "9"]
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error = BackendError()
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achievements = [
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Achievement(achievement_id="lvl10", unlock_time=1548421241),
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Achievement(achievement_name="Got level 20", unlock_time=1548422395)
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]
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plugin.get_unlocked_achievements.coro.side_effect = [
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achievements,
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[],
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error
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]
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await plugin.start_achievements_import(game_ids)
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with pytest.raises(ImportInProgress):
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await plugin.start_achievements_import(["4", "8"])
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# wait until all tasks are finished
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for _ in range(4):
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await asyncio.sleep(0)
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plugin.get_unlocked_achievements.coro.assert_has_calls([call("1"), call("5"), call("9")])
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game_achievements_import_success.assert_has_calls([
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call("1", achievements),
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call("5", [])
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])
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game_achievements_import_failure.assert_called_once_with("9", error)
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achievements_import_finished.assert_called_once_with()
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@@ -1,8 +1,10 @@
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import asyncio
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import json
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from unittest.mock import call
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import pytest
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from galaxy.api.types import GameTime
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from galaxy.api.errors import UnknownError
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from galaxy.api.errors import UnknownError, ImportInProgress, BackendError
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def test_success(plugin, readline, write):
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request = {
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@@ -81,3 +83,93 @@ def test_update_game(plugin, write):
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}
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}
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}
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@pytest.mark.asyncio
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async def test_game_time_import_success(plugin, write):
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plugin.game_time_import_success(GameTime("3", 60, 1549550504))
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response = json.loads(write.call_args[0][0])
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assert response == {
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"jsonrpc": "2.0",
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"method": "game_time_import_success",
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"params": {
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"game_time": {
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"game_id": "3",
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"time_played": 60,
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"last_played_time": 1549550504
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}
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}
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}
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@pytest.mark.asyncio
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async def test_game_time_import_failure(plugin, write):
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plugin.game_time_import_failure("134", ImportInProgress())
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response = json.loads(write.call_args[0][0])
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assert response == {
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"jsonrpc": "2.0",
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"method": "game_time_import_failure",
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"params": {
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"game_id": "134",
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"error": {
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"code": 600,
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"message": "Import already in progress"
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}
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}
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}
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@pytest.mark.asyncio
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async def test_game_times_import_finished(plugin, write):
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plugin.game_times_import_finished()
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response = json.loads(write.call_args[0][0])
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assert response == {
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"jsonrpc": "2.0",
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"method": "game_times_import_finished",
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"params": None
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}
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@pytest.mark.asyncio
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async def test_start_game_times_import(plugin, write, mocker):
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game_time_import_success = mocker.patch.object(plugin, "game_time_import_success")
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game_time_import_failure = mocker.patch.object(plugin, "game_time_import_failure")
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game_times_import_finished = mocker.patch.object(plugin, "game_times_import_finished")
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game_ids = ["1", "5"]
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game_time = GameTime("1", 10, 1549550502)
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plugin.get_game_times.coro.return_value = [
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game_time
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]
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await plugin.start_game_times_import(game_ids)
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with pytest.raises(ImportInProgress):
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await plugin.start_game_times_import(["4", "8"])
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# wait until all tasks are finished
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for _ in range(4):
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await asyncio.sleep(0)
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plugin.get_game_times.coro.assert_called_once_with()
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game_time_import_success.assert_called_once_with(game_time)
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game_time_import_failure.assert_called_once_with("5", UnknownError())
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game_times_import_finished.assert_called_once_with()
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@pytest.mark.asyncio
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async def test_start_game_times_import_failure(plugin, write, mocker):
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game_time_import_failure = mocker.patch.object(plugin, "game_time_import_failure")
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game_times_import_finished = mocker.patch.object(plugin, "game_times_import_finished")
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game_ids = ["1", "5"]
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error = BackendError()
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plugin.get_game_times.coro.side_effect = error
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await plugin.start_game_times_import(game_ids)
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# wait until all tasks are finished
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for _ in range(4):
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await asyncio.sleep(0)
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plugin.get_game_times.coro.assert_called_once_with()
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assert game_time_import_failure.mock_calls == [call("1", error), call("5", error)]
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game_times_import_finished.assert_called_once_with()
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