Compare commits

...

10 Commits
0.65 ... 0.66.0

Author SHA1 Message Date
Mieszko Banczerowski
0cf447bdcf Increment vesion 2020-06-24 16:04:20 +02:00
Mieszko Banczerowski
259702e0de GPI-1396 Add issue templates and external links 2020-06-23 11:18:08 +02:00
mbanczerowski
b96c55397e Fix typo in PLATFORM_IDs.md (#161) 2020-06-23 10:56:16 +02:00
Mieszko Banczerowski
f82cab2770 GPI-1399: Update get_local_size docs 2020-06-22 11:12:12 +02:00
Robert Korulczyk
1e7c284035 Fix typo 2020-06-19 22:19:45 +02:00
Mieszko Banczerowski
0c49ee315e Updates missing ids to PLATFORM_ID.md 2020-06-18 17:31:16 +02:00
Mieszko Banczerowski
aaeca6b47e Increment version 2020-05-15 12:17:28 +02:00
Mieszko Banczerowski
fe8f7e929a Bump psutil >5.6.6 due to CVE-2019-18874 2020-05-15 11:52:49 +02:00
Mieszko Banczerowski
49da4d4d37 GPI-1341 Fix logging error on _handle_response 2020-05-11 16:05:54 +02:00
Mieszko Banczerowski
9745dcd8ef GPI-1237 Docs clarification about platforms 2020-04-27 12:14:23 +02:00
10 changed files with 76 additions and 19 deletions

11
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
View File

@@ -0,0 +1,11 @@
blank_issues_enabled: true
contact_links:
- name: GOG GALAXY 2.0 issue
url: https://mantis2.gog.com/
about: Report issues related to GOG GALAXY 2.0, official integrations or the whole ecosystem
- name: Platform ID request
url: https://github.com/gogcom/galaxy-integrations-python-api/issues/160
about: Report missing platform id
- name: Community integrations
url: https://github.com/Mixaill/awesome-gog-galaxy
about: Find integrations and their maintainers, request new integrations or report issues related to unofficial integrations.

View File

@@ -0,0 +1,14 @@
---
name: API issue
about: Report a bug or problem with current API architecture
---
**Problem**
<!-- Describe the problem you faced. -->
**Solution**
<!-- Describe the solution you'd like. -->
**Alternatives**
<!-- Optionally describe possible alternatives or current workarounds if any. -->

View File

@@ -4,10 +4,10 @@ Platform ID list for GOG Galaxy 2.0 Integrations
| ID | Name |
| --- | --- |
| test | Testing purposes |
| steam | Steam |
| psn | PlayStation Network |
| xboxone | Xbox Live |
| generic | Manually added games |
| origin | Origin |
| uplay | Uplay |
| battlenet | Battle.net |
@@ -80,3 +80,12 @@ Platform ID list for GOG Galaxy 2.0 Integrations
| nds | Nintendo DS |
| 3ds | Nintendo 3DS |
| pathofexile | Path of Exile |
| twitch | Twitch |
| minecraft | Minecraft |
| gamesessions | GameSessions |
| nuuvem | Nuuvem |
| fxstore | FX Store |
| indiegala | IndieGala |
| playfire | Playfire |
| oculus | Oculus |
| rockstar | Rockstar |

View File

@@ -36,20 +36,31 @@ Communication between an integration and the client is also possible with the us
import sys
from galaxy.api.plugin import Plugin, create_and_run_plugin
from galaxy.api.consts import Platform
from galaxy.api.types import Authentication, Game, LicenseInfo, LicenseType
class PluginExample(Plugin):
def __init__(self, reader, writer, token):
super().__init__(
Platform.Generic, # Choose platform from available list
"0.1", # Version
Platform.Test, # choose platform from available list
"0.1", # version
reader,
writer,
token
)
# implement methods
# required
async def authenticate(self, stored_credentials=None):
pass
return Authentication('test_user_id', 'Test User Name')
# required
async def get_owned_games(self):
return [
Game('test', 'The Test', None, LicenseInfo(LicenseType.SinglePurchase))
]
def main():
create_and_run_plugin(PluginExample, sys.argv)
@@ -76,6 +87,20 @@ In order to be found by GOG Galaxy 2.0 an integration folder should be placed in
`~/Library/Application Support/GOG.com/Galaxy/plugins/installed`
### Logging
<a href='https://docs.python.org/3.7/howto/logging.html'>Root logger</a> is already setup by GOG Galaxy to store rotated log files in:
- Windows:
`%programdata%\GOG.com\Galaxy\logs`
- macOS:
`/Users/Shared/GOG.com/Galaxy/Logs`
Plugin logs are kept in `plugin-<platform>-<guid>.log`.
When debugging, inspecting the other side of communication in the `GalaxyClient.log` can be helpful as well.
### Manifest
<a name="deploy-manifest"></a>
@@ -84,8 +109,8 @@ Obligatory JSON file to be placed in an integration folder.
```json
{
"name": "Example plugin",
"platform": "generic",
"guid": "UNIQUE-GUID",
"platform": "test",
"guid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx",
"version": "0.1",
"description": "Example plugin",
"author": "Name",
@@ -97,9 +122,8 @@ Obligatory JSON file to be placed in an integration folder.
| property | description |
|---------------|---|
| `guid` | |
| `description` | |
| `url` | |
| `guid` | custom Globally Unique Identifier |
| `version` | the same string as `version` in `Plugin` constructor |
| `script` | path of the entry point module, relative to the integration folder |
### Dependencies

View File

@@ -7,4 +7,4 @@ pytest-flakes==4.0.0
# because of pip bug https://github.com/pypa/pip/issues/4780
aiohttp==3.5.4
certifi==2019.3.9
psutil==5.6.3; sys_platform == 'darwin'
psutil==5.6.6; sys_platform == 'darwin'

View File

@@ -2,7 +2,7 @@ from setuptools import setup, find_packages
setup(
name="galaxy.plugin.api",
version="0.65",
version="0.66.0",
description="GOG Galaxy Integrations Python API",
author='Galaxy team',
author_email='galaxy@gog.com',
@@ -11,6 +11,6 @@ setup(
install_requires=[
"aiohttp>=3.5.4",
"certifi>=2019.3.9",
"psutil>=5.6.3; sys_platform == 'darwin'"
"psutil>=5.6.6; sys_platform == 'darwin'"
]
)

View File

@@ -360,7 +360,8 @@ class Connection():
@staticmethod
def _log_error(response, error, sensitive_params):
data = anonymise_sensitive_params(error.data, sensitive_params)
params = error.data if error.data is not None else {}
data = anonymise_sensitive_params(params, sensitive_params)
logger.info("Handling error: id=%s, code=%s, description=%s, data=%s",
response.id, error.code, error.message, data
)

View File

@@ -1027,10 +1027,9 @@ class Plugin:
It is preferable to avoid iterating over local game files when overriding this method.
If possible, please use a more efficient way of game size retrieval.
:param game_id: the id of the installed game
:param context: the value returned from :meth:`prepare_local_size_context`
:return: game size (in bytes) or `None` if game size cannot be determined;
'0' if the game is not installed, or if it is not present locally (e.g. installed
on another machine and accessible via remote connection, playable via web browser etc.)
:return: the size of the game on a user-owned storage device (in bytes) or `None` if the size cannot be determined
"""
raise NotImplementedError()

View File

@@ -6,7 +6,6 @@ Exemplary simple web service could looks like:
.. code-block:: python
import logging
from galaxy.http import create_client_session, handle_exception
class BackendClient:

View File

@@ -4,7 +4,7 @@ import asyncio
from galaxy.unittest.mock import async_return_value
from tests import create_message, get_messages
from galaxy.api.errors import (
BackendNotAvailable, BackendTimeout, BackendError, InvalidCredentials, NetworkError, AccessDenied
BackendNotAvailable, BackendTimeout, BackendError, InvalidCredentials, NetworkError, AccessDenied, UnknownError
)
from galaxy.api.jsonrpc import JsonRpcError
@pytest.mark.asyncio
@@ -40,7 +40,7 @@ async def test_refresh_credentials_success(plugin, read, write):
@pytest.mark.asyncio
@pytest.mark.parametrize("exception", [
BackendNotAvailable, BackendTimeout, BackendError, InvalidCredentials, NetworkError, AccessDenied
BackendNotAvailable, BackendTimeout, BackendError, InvalidCredentials, NetworkError, AccessDenied, UnknownError
])
async def test_refresh_credentials_failure(exception, plugin, read, write):