Bandwidth effect on Reverb

(cherry picked from commit cefe2b53d04b1d5de3b51e0f977abcd5d8528619)
This commit is contained in:
Paul
2009-09-29 23:28:01 +03:00
committed by Tobias Doerffel
parent e39d7b429c
commit 765975283f
7 changed files with 28 additions and 258 deletions

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@@ -934,3 +934,6 @@
25 Sep 2009 (Mark McCurry)
- Allowed for XMLwrapper to retrieve strings stored in mxml TEXT
fields
29 Sep 2009 (Paul Nasca)
- Remove the old (FFT based) Bandwidth effect to Reverb and started rewrite it (based on multivoice chorus/unison effect)

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@@ -4,6 +4,7 @@ set(zynaddsubfx_dsp_SRCS
Filter.cpp
FormantFilter.cpp
SVFilter.cpp
Unison.cpp
)
add_library(zynaddsubfx_dsp STATIC

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@@ -73,7 +73,7 @@ void Unison::update_parameters(){
};
#warning compute unison_amplitude_samples in functie de centi
unison_amplitude_samples=20.0;
unison_amplitude_samples=200.0;
if (unison_amplitude_samples>=max_delay-1) unison_amplitude_samples=max_delay-2;
@@ -96,7 +96,7 @@ void Unison::process(int bufsize,REALTYPE *inbuf,REALTYPE *outbuf){
xpos+=xpos_step;
REALTYPE in=inbuf[i],out=0.0;
REALTYPE sign=1.0;
for (int k=0;k<unison_size;k++){
REALTYPE vpos=uv[k].realpos1*(1.0-xpos)+uv[k].realpos2*xpos;//optimize
REALTYPE pos=delay_k+max_delay-vpos-1.0;//optimize
@@ -105,7 +105,8 @@ void Unison::process(int bufsize,REALTYPE *inbuf,REALTYPE *outbuf){
F2I(pos,posi);//optimize!
if (posi>=max_delay) posi-=max_delay;
posf=pos-floor(pos);
out+=(1.0-posf)*delay_buffer[posi]+posf*delay_buffer[posi+1];
out+=((1.0-posf)*delay_buffer[posi]+posf*delay_buffer[posi+1])*sign;
sign=-sign;
};
outbuf[i]=out*volume;
// printf("%d %g\n",i,outbuf[i]);
@@ -129,8 +130,7 @@ void Unison::update_unison_data(){
pos=1.0;
step=-step;
};
//REALTYPE vibratto_val=pos-0.35*pos*pos*pos;//make the vibratto lfo smoother
REALTYPE vibratto_val=(pos+1);
REALTYPE vibratto_val=pos-0.35*pos*pos*pos;//make the vibratto lfo smoother
REALTYPE newval=1.0+0.5*(vibratto_val+1.0)*unison_amplitude_samples;
if (first_time){
@@ -146,21 +146,4 @@ void Unison::update_unison_data(){
if (first_time) first_time=false;
};
/*
int main(){
srand(time(NULL));
Unison unison(10,0.2);
//unison.set_base_frequency(1.0);
int bufsize=100;
REALTYPE in[bufsize],out[bufsize];
ZERO_REALTYPE (in,bufsize);
ZERO_REALTYPE (out,bufsize);
in[20]=1;
for (int i=0;i<100000;i++) unison.process(bufsize,in,out);
for (int i=0;i<bufsize;i++) printf("%.3g ",out[i]);printf("\n");
return 1;
};
*/

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@@ -21,6 +21,7 @@
#ifndef UNISON_H
#define UNISON_H
#include <stdlib.h>
#include "../globals.h"
@@ -31,6 +32,8 @@ class Unison{
void set_size(int new_size);
void set_base_frequency(REALTYPE freq);
void set_bandwidth(REALTYPE bandwidth_cents){
};
void process(int bufsize,REALTYPE *inbuf,REALTYPE *outbuf=NULL);
@@ -44,7 +47,7 @@ class Unison{
REALTYPE step,position;//base LFO
REALTYPE realpos1,realpos2; //the position regarding samples
int lin_ipos,lin_ifreq;
#error sa calculez frecventa si pozitia a.i. la inceput sa fie realpos1 si la final sa fie realpos2
//#error sa calculez frecventa si pozitia a.i. la inceput sa fie realpos1 si la final sa fie realpos2
REALTYPE lin_fpos,lin_ffreq;
UnisonVoice(){
position=RND*1.8-0.9;

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@@ -25,114 +25,6 @@
/**\todo: EarlyReflections,Prdelay,Perbalance */
ReverbBandwidth::ReverbBandwidth (int small_buffer_size_,int n_small_buffers_per_half_big_buffer_):
OverlapAdd (small_buffer_size_,n_small_buffers_per_half_big_buffer_){
bandwidth=0.1;
fft=new FFTwrapper(big_buffer_size);
newFFTFREQS(&freqs,half_big_buffer_size);
srcfreq=new REALTYPE[half_big_buffer_size];
destfreq=new REALTYPE[half_big_buffer_size];
tmpfreq=new REALTYPE[half_big_buffer_size];
window=new REALTYPE[big_buffer_size];
ZERO(srcfreq,half_big_buffer_size);
ZERO(destfreq,half_big_buffer_size);
ZERO(tmpfreq,half_big_buffer_size);
for (int i=0;i<big_buffer_size;i++) window[i]=0.5*(1.0-cos(2*M_PI*i/(big_buffer_size-1.0)));
};
ReverbBandwidth::~ReverbBandwidth(){
delete fft;
deleteFFTFREQS(&freqs);
delete []srcfreq;
delete []destfreq;
delete []tmpfreq;
delete []window;
};
void ReverbBandwidth::do_process_big_buffer(){
for (int i=0;i<big_buffer_size;i++) big_buffer[i]*=window[i];
fft->smps2freqs(big_buffer,freqs);
for (int i=0;i<half_big_buffer_size;i++){
srcfreq[i]=sqrt(freqs.c[i]*freqs.c[i]+freqs.s[i]*freqs.s[i])/half_big_buffer_size;
};
//spread
do_spread(half_big_buffer_size,srcfreq,destfreq,bandwidth);
unsigned int rand_seed=rand();
REALTYPE inv_2p15_2pi=1.0/16384.0*M_PI;
freqs.c[0]=freqs.s[0]=0.0;
for (int i=1;i<half_big_buffer_size;i++) {
rand_seed=(rand_seed*1103515245+12345);
unsigned int rand=(rand_seed>>16)&0x7fff;
REALTYPE phase=rand*inv_2p15_2pi;
freqs.c[i]=destfreq[i]*cos(phase);
freqs.s[i]=destfreq[i]*sin(phase);
};
fft->freqs2smps(freqs,big_buffer);
for (int i=0;i<big_buffer_size;i++) big_buffer[i]*=window[i];
};
void ReverbBandwidth::do_spread(int nfreq,REALTYPE *freq1,REALTYPE *freq2,REALTYPE bandwidth){
//convert to log spectrum
REALTYPE minfreq=20.0;
REALTYPE maxfreq=0.5*SAMPLE_RATE;
REALTYPE log_minfreq=log(minfreq);
REALTYPE log_maxfreq=log(maxfreq);
for (int i=0;i<nfreq;i++){
REALTYPE freqx=i/(REALTYPE) nfreq;
REALTYPE x=exp(log_minfreq+freqx*(log_maxfreq-log_minfreq))/maxfreq*nfreq;
REALTYPE y=0.0;
int x0=(int)floor(x); if (x0>=nfreq) x0=nfreq-1;
int x1=x0+1; if (x1>=nfreq) x1=nfreq-1;
REALTYPE xp=x-x0;
if (x<nfreq){
y=freq1[x0]*(1.0-xp)+freq1[x1]*xp;
};
tmpfreq[i]=y;
};
//increase the bandwidth of each harmonic (by smoothing the log spectrum)
int n=2;
REALTYPE a=1.0-pow(2.0,-bandwidth*bandwidth*10.0);
a=pow(a,8192.0/nfreq*n);
for (int k=0;k<n;k++){
tmpfreq[0]=0.0;
for (int i=1;i<nfreq;i++){
tmpfreq[i]=tmpfreq[i-1]*a+tmpfreq[i]*(1.0-a);
};
tmpfreq[nfreq-1]=0.0;
for (int i=nfreq-2;i>0;i--){
tmpfreq[i]=tmpfreq[i+1]*a+tmpfreq[i]*(1.0-a);
};
};
freq2[0]=0;
REALTYPE log_maxfreq_d_minfreq=log(maxfreq/minfreq);
for (int i=1;i<nfreq;i++){
REALTYPE freqx=i/(REALTYPE) nfreq;
REALTYPE x=log((freqx*maxfreq)/minfreq)/log_maxfreq_d_minfreq*nfreq;
REALTYPE y=0.0;
if ((x>0.0)&&(x<nfreq)){
int x0=(int)floor(x); if (x0>=nfreq) x0=nfreq-1;
int x1=x0+1; if (x1>=nfreq) x1=nfreq-1;
REALTYPE xp=x-x0;
y=tmpfreq[x0]*(1.0-xp)+tmpfreq[x1]*xp;
};
freq2[i]=y;
};
};
Reverb::Reverb(const int &insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_)
:Effect(insertion_,efxoutl_,efxoutr_,NULL,0)
{
@@ -269,6 +161,7 @@ void Reverb::out(REALTYPE *smps_l, REALTYPE *smps_r)
for (i=0;i<SOUND_BUFFER_SIZE;i++) {
inputbuf[i]=(smps_l[i]+smps_r[i])/2.0;
};
if (idelay!=NULL) {
for (i=0;i<SOUND_BUFFER_SIZE;i++) {
//Initial delay r
@@ -276,11 +169,13 @@ void Reverb::out(REALTYPE *smps_l, REALTYPE *smps_r)
inputbuf[i]=idelay[idelayk];
idelay[idelayk]=tmp;
idelayk++;
if (idelayk>=idelaylen) idelayk=0;
if (idelayk>=idelaylen) {
idelayk=0;
};
};
};
};
if (bandwidth) bandwidth->process(inputbuf);
if (bandwidth) bandwidth->process(SOUND_BUFFER_SIZE,inputbuf);
if (lpf!=NULL) lpf->filterout(inputbuf);
if (hpf!=NULL) hpf->filterout(inputbuf);
@@ -458,11 +353,10 @@ void Reverb::settype(unsigned char Ptype)
if (bandwidth) delete bandwidth;
bandwidth=NULL;
if (Ptype==2){//bandwidth
#warning sa calculez numarul optim de buffere
bandwidth=new ReverbBandwidth(SOUND_BUFFER_SIZE,32);
bandwidth=new Unison(SOUND_BUFFER_SIZE/4+1,0.5);
bandwidth->set_size(50);
bandwidth->set_base_frequency(1.0);
#warning sa schimb size-ul
};
};
@@ -479,7 +373,7 @@ void Reverb::setroomsize(const unsigned char &Proomsize)
void Reverb::setbandwidth(const unsigned char &Pbandwidth){
this->Pbandwidth=Pbandwidth;
if (bandwidth) bandwidth->set_bandwidth(Pbandwidth/127.0);
if (bandwidth) bandwidth->set_bandwidth(Pbandwidth/127.0*200.0);
};
void Reverb::setpreset(unsigned char npreset)

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@@ -27,6 +27,7 @@
#include "../globals.h"
#include "../DSP/AnalogFilter.h"
#include "../DSP/FFTwrapper.h"
#include "../DSP/Unison.h"
#include "Effect.h"
#define REV_COMBS 8
@@ -34,122 +35,6 @@
/**Creates Reverberation Effects*/
class OverlapAdd{//50% overlap
public:
OverlapAdd(int small_buffer_size_,int n_small_buffers_per_half_big_buffer_){
small_buffer_size=small_buffer_size_;
n_small_buffers_per_half_big_buffer=n_small_buffers_per_half_big_buffer_;
half_big_buffer_size=small_buffer_size*n_small_buffers_per_half_big_buffer;
big_buffer_size=half_big_buffer_size*2;
new_half_big_buffer_input=new REALTYPE[half_big_buffer_size];
old_half_big_buffer_input=new REALTYPE[half_big_buffer_size];
new_half_big_buffer_processed=new REALTYPE[half_big_buffer_size];
half_big_buffer_output=new REALTYPE[half_big_buffer_size];
big_buffer=new REALTYPE[big_buffer_size];
for (int i=0;i<half_big_buffer_size;i++){
new_half_big_buffer_input[i]=0.0;
old_half_big_buffer_input[i]=0.0;
new_half_big_buffer_processed[i]=0.0;
half_big_buffer_output[i]=0.0;
};
for (int i=0;i<big_buffer_size;i++){
big_buffer[i]=0.0;
};
small_buffer_k=0;
};
virtual ~OverlapAdd(){
delete []new_half_big_buffer_input;
delete []old_half_big_buffer_input;
delete []new_half_big_buffer_processed;
delete []half_big_buffer_output;
delete []big_buffer;
};
void process(REALTYPE *small_buffer){
int input_start_pos=small_buffer_size*small_buffer_k;
for (int i=0;i<small_buffer_size;i++){
new_half_big_buffer_input[input_start_pos+i]=small_buffer[i];
};
small_buffer_k++;
if (small_buffer_k>=n_small_buffers_per_half_big_buffer){
small_buffer_k=0;
process_big_buffer();
};
int output_start_pos=small_buffer_size*small_buffer_k; //check if this is correct
for (int i=0;i<small_buffer_size;i++){
small_buffer[i]=half_big_buffer_output[output_start_pos+i];
};
};
protected:
int half_big_buffer_size;
int big_buffer_size;
REALTYPE *big_buffer;
virtual void do_process_big_buffer(){//the resulting buffer must be windowed
for (int i=0;i<big_buffer_size;i++){
big_buffer[i]*=(1.0-cos(i*M_PI*2.0/big_buffer_size))*0.5;
// big_buffer[i]*=0.5;
};
// printf("BIG_BUFFER:\n"); for (int i=0;i<big_buffer_size;i++) printf(" %g ",big_buffer[i]); printf("\n\n");
};
private:
void process_big_buffer(){
for (int i=0;i<half_big_buffer_size;i++){
big_buffer[i]=old_half_big_buffer_input[i];
big_buffer[i+half_big_buffer_size]=new_half_big_buffer_input[i];
};
do_process_big_buffer();//process input buffer and get windowed buffer
for (int i=0;i<half_big_buffer_size;i++){
old_half_big_buffer_input[i]=new_half_big_buffer_input[i];
};
// printf("OUT1:\n"); for (int i=0;i<half_big_buffer_size;i++) printf(" %g,%g ",big_buffer[i],new_half_big_buffer_processed[i]); printf("\n\n");
for (int i=0;i<half_big_buffer_size;i++){
half_big_buffer_output[i]=big_buffer[i]+new_half_big_buffer_processed[i];
new_half_big_buffer_processed[i]=big_buffer[i+half_big_buffer_size];
};
};
int small_buffer_size;
int n_small_buffers_per_half_big_buffer;
int small_buffer_k;
REALTYPE *old_half_big_buffer_input,*new_half_big_buffer_input;
REALTYPE *new_half_big_buffer_processed;
REALTYPE *half_big_buffer_output;
};
class ReverbBandwidth: public OverlapAdd{
public:
ReverbBandwidth (int small_buffer_size_,int n_small_buffers_per_half_big_buffer_);
~ReverbBandwidth();
void do_spread(int nfreq,REALTYPE *freq1,REALTYPE *freq2, REALTYPE bandwidth);
void set_bandwidth(REALTYPE par){
if (par<0.0) par=0.0;
if (par>1.0) par=1.0;
bandwidth=par;
};
private:
void do_process_big_buffer();
FFTwrapper *fft;
FFTFREQS freqs;
REALTYPE *srcfreq,*destfreq,*tmpfreq;
REALTYPE *window;
REALTYPE bandwidth;
};
class Reverb:public Effect
{
public:
@@ -218,14 +103,14 @@ private:
void setbandwidth(const unsigned char &Pbandwidth);
REALTYPE pan,erbalance;
//Parametrii 2
//Parameters
int lohidamptype;/**<0=disable,1=highdamp(lowpass),2=lowdamp(highpass)*/
int idelaylen,rdelaylen;
int idelayk;
REALTYPE lohifb,idelayfb,roomsize,rs;//rs is used to "normalise" the volume according to the roomsize
int comblen[REV_COMBS*2];
int aplen[REV_APS*2];
ReverbBandwidth *bandwidth;
Unison *bandwidth;
//Internal Variables

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@@ -184,6 +184,7 @@ extern int OSCIL_SIZE;
#define RND (rand()/(RAND_MAX+1.0))
#define ZERO(data,size) {char *data_=(char *) data;for (int i=0;i<size;i++) data_[i]=0;};
#define ZERO_REALTYPE(data,size) {REALTYPE *data_=(REALTYPE *) data;for (int i=0;i<size;i++) data_[i]=0.0;};
enum ONOFFTYPE {OFF=0,ON=1};