mirror of
https://github.com/LMMS/lmms.git
synced 2025-12-23 22:58:33 -05:00
111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
/*
|
|
* AudioBusHandle.h - ThreadableJob between PlayHandle and MixerChannel
|
|
*
|
|
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
|
|
* Copyright (c) 2025 Johannes Lorenz <jlsf2013$users.sourceforge.net, $=@>
|
|
*
|
|
* This file is part of LMMS - https://lmms.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public
|
|
* License along with this program (see COPYING); if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301 USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef LMMS_AUDIO_BUS_HANDLE_H
|
|
#define LMMS_AUDIO_BUS_HANDLE_H
|
|
|
|
#include <memory>
|
|
#include <QString>
|
|
#include <QMutex>
|
|
|
|
#include "PlayHandle.h"
|
|
|
|
namespace lmms
|
|
{
|
|
|
|
class EffectChain;
|
|
class FloatModel;
|
|
class BoolModel;
|
|
|
|
/**
|
|
@brief Job between @ref PlayHandle and @ref MixerChannel
|
|
|
|
A @ref ThreadableJob class located at the exit point of each @ref PlayHandle into a @ref MixerChannel
|
|
(or into an audio device, in case of @ref AudioJack, but this is not supported in AudioBusHandle yet).
|
|
It contains an optional @ref EffectChain which is e.g. visualized in the
|
|
@ref InstrumentTrackWindow or @ref SampleTrackWindow.
|
|
For processing, it adds all input play handles into an internal buffer,
|
|
processes the @ref EffectChain (if existing) on that buffer
|
|
and finally merges the buffer into its @ref MixerChannel.
|
|
*/
|
|
class AudioBusHandle : public ThreadableJob
|
|
{
|
|
public:
|
|
AudioBusHandle(const QString& name, bool hasEffectChain = true,
|
|
FloatModel* volumeModel = nullptr, FloatModel* panningModel = nullptr,
|
|
BoolModel* mutedModel = nullptr);
|
|
virtual ~AudioBusHandle();
|
|
|
|
SampleFrame* buffer() { return m_buffer; }
|
|
|
|
// indicate whether JACK & Co should provide output-buffer at ext. port
|
|
bool extOutputEnabled() const { return m_extOutputEnabled; }
|
|
void setExtOutputEnabled(bool enabled);
|
|
|
|
// next mixer-channel after this audio-bus-handle
|
|
// (-1 = none 0 = master)
|
|
mix_ch_t nextMixerChannel() const { return m_nextMixerChannel; }
|
|
void setNextMixerChannel(const mix_ch_t chnl) { m_nextMixerChannel = chnl; }
|
|
|
|
const QString& name() const { return m_name; }
|
|
void setName(const QString& newName);
|
|
|
|
EffectChain* effects() { return m_effects.get(); }
|
|
bool processEffects();
|
|
|
|
// ThreadableJob stuff
|
|
void doProcessing() override;
|
|
bool requiresProcessing() const override { return true; }
|
|
|
|
void addPlayHandle(PlayHandle* handle);
|
|
void removePlayHandle(PlayHandle* handle);
|
|
|
|
private:
|
|
volatile bool m_bufferUsage;
|
|
|
|
SampleFrame* const m_buffer;
|
|
|
|
bool m_extOutputEnabled;
|
|
mix_ch_t m_nextMixerChannel;
|
|
|
|
QString m_name;
|
|
|
|
std::unique_ptr<EffectChain> m_effects;
|
|
|
|
PlayHandleList m_playHandles;
|
|
QMutex m_playHandleLock;
|
|
|
|
FloatModel* m_volumeModel;
|
|
FloatModel* m_panningModel;
|
|
BoolModel* m_mutedModel;
|
|
|
|
friend class AudioEngine;
|
|
friend class AudioEngineWorkerThread;
|
|
};
|
|
|
|
} // namespace lmms
|
|
|
|
#endif // LMMS_AUDIO_BUS_HANDLE_H
|