Files
lmms/include/AudioResampler.h
Sotonye Atemie 44a68b8b01 Fix audio resampling functionality (#7858)
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-10-22 08:34:07 -04:00

129 lines
4.0 KiB
C++

/*
* AudioResampler.h
*
* Copyright (c) 2025 saker <sakertooth@gmail.com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_AUDIO_RESAMPLER_H
#define LMMS_AUDIO_RESAMPLER_H
#include <memory>
#include "AudioBufferView.h"
#include "lmms_export.h"
namespace lmms {
/**
* @class AudioResampler
* @brief A utility class for resampling interleaved audio buffers using various resampling algorithms.
*
* This class provides support for zero-order hold, linear, and several levels of sinc-based resampling.
*/
class LMMS_EXPORT AudioResampler
{
public:
/**
* @enum Mode
* @brief Defines the resampling method to use.
*/
enum class Mode
{
ZOH, //!< Zero Order Hold (nearest-neighbor) interpolation.
Linear, //!< Linear interpolation.
SincFastest, //!< Fastest sinc-based resampling.
SincMedium, //!< Medium quality sinc-based resampling.
SincBest //!< Highest quality sinc-based resampling.
};
/**
* @struct Result
* @brief Result of a resampling operation.
*/
struct Result
{
f_cnt_t inputFramesUsed; //!< The number of input frames used during processing.
f_cnt_t outputFramesGenerated; //!< The number of output frames generated during processing.
};
/**
* @brief Constructs an `AudioResampler` instance.
* @param mode The resampling mode to use.
* @param channels Number of audio channels. Defaults to `2` (stereo).
*/
AudioResampler(Mode mode, ch_cnt_t channels = 2);
/**
* @brief Process a block of interleaved audio input from `input` and resample it into `output`.
*
* @param input The interleaved audio input.
* @param output The interleaved audio output.
*
* @throws `std::invalid_argument` if a channel mismatch has been detected.
* @throws `std::runtime_error` if the resampling process has failed.
*
* @remark This utility class does not cache the input and output buffers, making it stateless. In other words,
* `input` is directly resampled into the `output`.
*
* @returns the result of the resampling process. See @ref Result for more details.
*/
[[nodiscard]] auto process(InterleavedBufferView<const float> input, InterleavedBufferView<float> output) -> Result;
/**
* @brief Resets the internal resampler state.
* Useful when working with unreleated pieces of audio.
*/
void reset();
/**
* @brief Sets the resampling ratio to `ratio`.
* @param ratio Output sample rate divided by input sample rate.
*/
void setRatio(double ratio) { m_ratio = ratio; }
/**
* @brief Sets the resampling ratio to `output / input`.
* @param input Input sample rate.
* @param output Output sample rate.
*/
void setRatio(sample_rate_t input, sample_rate_t output) { m_ratio = static_cast<double>(output) / input; }
//! @returns the resampling ratio.
auto ratio() const -> double { return m_ratio; }
//! @returns the number of channels expected by the resampler.
auto channels() const -> ch_cnt_t { return m_channels; }
//! @returns the interpolation mode used by this resampler.
auto mode() const -> Mode { return m_mode; }
private:
struct LMMS_EXPORT StateDeleter { void operator()(void* state); };
std::unique_ptr<void, StateDeleter> m_state;
Mode m_mode;
ch_cnt_t m_channels = 0;
double m_ratio = 1.0;
int m_error = 0;
};
} // namespace lmms
#endif // LMMS_AUDIO_RESAMPLER_H