Files
lmms/include/AutomatableButton.h
Johannes Lorenz 71ce49d7ba Remove lots of useless/misplaced includes (#7999)
Follow-Up of 7db3fa94a1 .

This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h;
    -Xiwyu;--keep=*/OpulenZ/adplug/*;
    -Xiwyu;--keep=QPainterPath;
    -Xiwyu;--keep=QtTest
```

FAQ:

* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.

* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
     that your compiler needs to recompile, or your IDE has to re-scan.

* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
     reduce output for those who want to use IWYU for new PRs.

Background:

This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.

However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
2025-07-21 23:39:17 +02:00

112 lines
2.5 KiB
C++

/*
* AutomatableButton.h - class AutomatableButton, the base for all buttons
*
* Copyright (c) 2006-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_GUI_AUTOMATABLE_BUTTON_H
#define LMMS_GUI_AUTOMATABLE_BUTTON_H
#include <QPushButton>
#include "AutomatableModelView.h"
namespace lmms::gui
{
class AutomatableButtonGroup;
class LMMS_EXPORT AutomatableButton : public QPushButton, public BoolModelView
{
Q_OBJECT
public:
AutomatableButton( QWidget * _parent, const QString & _name
= QString() );
~AutomatableButton() override;
inline void setCheckable( bool _on )
{
QPushButton::setCheckable( _on );
model()->setJournalling( _on );
}
void modelChanged() override;
public slots:
virtual void update();
virtual void toggle();
virtual void setChecked( bool _on )
{
// QPushButton::setChecked is called in update-slot
model()->setValue( _on );
}
protected:
void contextMenuEvent( QContextMenuEvent * _me ) override;
void mousePressEvent( QMouseEvent * _me ) override;
void mouseReleaseEvent( QMouseEvent * _me ) override;
private:
AutomatableButtonGroup * m_group;
friend class AutomatableButtonGroup;
using QPushButton::setChecked;
using QPushButton::isChecked;
} ;
class LMMS_EXPORT AutomatableButtonGroup : public QWidget, public IntModelView
{
Q_OBJECT
public:
AutomatableButtonGroup( QWidget * _parent, const QString & _name
= QString() );
~AutomatableButtonGroup() override;
void addButton( AutomatableButton * _btn );
void removeButton( AutomatableButton * _btn );
void activateButton( AutomatableButton * _btn );
void modelChanged() override;
private slots:
void updateButtons();
private:
QList<AutomatableButton *> m_buttons;
} ;
} // namespace lmms::gui
#endif // LMMS_GUI_AUTOMATABLE_BUTTON_H