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lmms/include/Instrument.h
Rossmaxx 7367750823 [Code Cleanup] Cleaned up some header files and move a bit of debugging logic to cmake (#7677)
* Renamed lmms_basics.h to LmmsTypes.h and scoped it down for that purpose.

* Shifted the LMMS_STRINGIFY macro to it's own header.

* Removed the debug.h header file and use cmake to handle the macro logic.

* Remove some unused headers and include directives
2025-03-24 19:07:46 +05:30

186 lines
5.3 KiB
C++

/*
* Instrument.h - declaration of class Instrument, which provides a
* standard interface for all instrument plugins
*
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_INSTRUMENT_H
#define LMMS_INSTRUMENT_H
#include <QString>
#include "Flags.h"
#include "lmms_export.h"
#include "LmmsTypes.h"
#include "Plugin.h"
#include "TimePos.h"
#include <cmath>
namespace lmms
{
// forward-declarations
class InstrumentTrack;
class MidiEvent;
class NotePlayHandle;
class Track;
class SampleFrame;
class LMMS_EXPORT Instrument : public Plugin
{
public:
enum class Flag
{
NoFlags = 0x00,
IsSingleStreamed = 0x01, /*! Instrument provides a single audio stream for all notes */
IsMidiBased = 0x02, /*! Instrument is controlled by MIDI events rather than NotePlayHandles */
IsNotBendable = 0x04, /*! Instrument can't react to pitch bend changes */
};
using Flags = lmms::Flags<Flag>;
Instrument(InstrumentTrack * _instrument_track,
const Descriptor * _descriptor,
const Descriptor::SubPluginFeatures::Key * key = nullptr,
Flags flags = Flag::NoFlags);
~Instrument() override = default;
// --------------------------------------------------------------------
// functions that can/should be re-implemented:
// --------------------------------------------------------------------
virtual bool hasNoteInput() const { return true; }
// if the plugin doesn't play each note, it can create an instrument-
// play-handle and re-implement this method, so that it mixes its
// output buffer only once per audio engine period
virtual void play( SampleFrame* _working_buffer );
// to be implemented by actual plugin
virtual void playNote( NotePlayHandle * /* _note_to_play */,
SampleFrame* /* _working_buf */ )
{
}
// needed for deleting plugin-specific-data of a note - plugin has to
// cast void-ptr so that the plugin-data is deleted properly
// (call of dtor if it's a class etc.)
virtual void deleteNotePluginData( NotePlayHandle * _note_to_play );
// Get number of sample-frames that should be used when playing beat
// (note with unspecified length)
// Per default this function returns 0. In this case, channel is using
// the length of the longest envelope (if one active).
virtual f_cnt_t beatLen( NotePlayHandle * _n ) const;
// This method can be overridden by instruments that need a certain
// release time even if no envelope is active. It returns the time
// in milliseconds that these instruments would like to have for
// their release stage.
virtual float desiredReleaseTimeMs() const
{
return 0.f;
}
// Converts the desired release time in milliseconds to the corresponding
// number of frames depending on the sample rate.
f_cnt_t desiredReleaseFrames() const
{
const sample_rate_t sampleRate = getSampleRate();
return static_cast<f_cnt_t>(std::ceil(desiredReleaseTimeMs() * sampleRate / 1000.f));
}
sample_rate_t getSampleRate() const;
bool isSingleStreamed() const
{
return m_flags.testFlag(Instrument::Flag::IsSingleStreamed);
}
bool isMidiBased() const
{
return m_flags.testFlag(Instrument::Flag::IsMidiBased);
}
bool isBendable() const
{
return !m_flags.testFlag(Instrument::Flag::IsNotBendable);
}
// sub-classes can re-implement this for receiving all incoming
// MIDI-events
inline virtual bool handleMidiEvent( const MidiEvent&, const TimePos& = TimePos(), f_cnt_t offset = 0 )
{
return true;
}
QString fullDisplayName() const override;
// --------------------------------------------------------------------
// provided functions:
// --------------------------------------------------------------------
//! instantiate instrument-plugin with given name or return NULL
//! on failure
static Instrument * instantiate(const QString & _plugin_name,
InstrumentTrack * _instrument_track,
const Plugin::Descriptor::SubPluginFeatures::Key* key,
bool keyFromDnd = false);
virtual bool isFromTrack( const Track * _track ) const;
inline InstrumentTrack * instrumentTrack() const
{
return m_instrumentTrack;
}
protected:
// fade in to prevent clicks
void applyFadeIn(SampleFrame* buf, NotePlayHandle * n);
// instruments may use this to apply a soft fade out at the end of
// notes - method does this only if really less or equal
// desiredReleaseFrames() frames are left
void applyRelease( SampleFrame* buf, const NotePlayHandle * _n );
float computeReleaseTimeMsByFrameCount(f_cnt_t frames) const;
private:
InstrumentTrack * m_instrumentTrack;
Flags m_flags;
};
LMMS_DECLARE_OPERATORS_FOR_FLAGS(Instrument::Flag)
} // namespace lmms
#endif // LMMS_INSTRUMENT_H