Files
lmms/include/Lv2Manager.h
Johannes Lorenz f2c815b214 Remove term "blacklist" (#7365)
About the PR:

* We use "blocked" as an abstract term, when there may be different reasons
* If there is a concrete reason, we use a more concrete word like "unstable"
  or "not useful"
* Double negations like "don't block" or "block unstable" are avoided

Besides this, this PR

* Lets `Lv2Manager` hide the full `std::set` of plugin URIs
* Fixes occurences of "BuffersizeLessThan32" - it is less or equal
* Moves `enableBlockedPlugins` from Engine to `ConfigManager`
2024-07-08 23:02:49 +02:00

180 lines
5.1 KiB
C++

/*
* Lv2Manager.h - Implementation of Lv2Manager class
*
* Copyright (c) 2018-2024 Johannes Lorenz <jlsf2013$users.sourceforge.net, $=@>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_LV2_MANAGER_H
#define LMMS_LV2_MANAGER_H
#include "lmmsconfig.h"
#ifdef LMMS_HAVE_LV2
#include <map>
#include <set>
#include <string_view>
#include <lilv/lilv.h>
#include "Lv2Basics.h"
#include "Lv2UridCache.h"
#include "Lv2UridMap.h"
#include "Plugin.h"
namespace lmms
{
/*
all Lv2 classes in relation (use our "4 spaces per tab rule" to view):
explanation:
"x = {y z}" means class "x" consists of classes "y" and "z"
(and probably other classes not mentioned)
"x = {y*}" means class "x" references/uses class "y"
core:
Lv2Proc = {LilvInstance}
Lv2ControlBase = {Lv2Proc, Lv2Proc... (2 for mono, 1 for stereo)}
Lv2Manager = {LilvPlugin*, LilvPlugin* ...}
(creates Lv2ControlBase, Lv2ControlBase...)
Lv2FxControls = {Lv2ControlBase}
Lv2Effect = {Effect + Lv2FxControls}
(takes Lv2SubPluginFeatures in ctor)
Lv2Instrument = {Instrument + Lv2ControlBase}
(takes Lv2SubPluginFeatures in ctor)
gui:
Lv2ViewProc = {Lv2Proc*}
Lv2ViewBase = {Lv2ViewProc, Lv2ViewProc...
(2 for mono, 1 for stereo)}
Lv2FxControlDialog = {EffectControlDialog + Lv2ViewBase}
Lv2InsView = {InstrumentView + Lv2ViewBase}
Lv2SubPluginFeatures:
Lv2SubPluginFeatures = {Lv2Manager*}
Lv2Effect::Descriptor = {Lv2SubPluginFeatures}
Lv2Instrument::Descriptor = {Lv2SubPluginFeatures}
*/
//! Class to keep track of all LV2 plugins
class Lv2Manager
{
public:
void initPlugins();
Lv2Manager();
~Lv2Manager();
AutoLilvNode uri(const char* uriStr);
//! Class representing info for one plugin
struct Lv2Info
{
public:
//! use only for std::map internals
Lv2Info() : m_plugin(nullptr) {}
//! ctor used inside Lv2Manager
Lv2Info(const LilvPlugin* plug, Plugin::Type type, bool valid) :
m_plugin(plug), m_type(type), m_valid(valid) {}
Lv2Info(Lv2Info&& other) = default;
Lv2Info& operator=(Lv2Info&& other) = default;
const LilvPlugin* plugin() const { return m_plugin; }
Plugin::Type type() const { return m_type; }
bool isValid() const { return m_valid; }
private:
const LilvPlugin* m_plugin;
Plugin::Type m_type;
bool m_valid = false;
};
//! Return descriptor with URI @p uri or nullptr if none exists
const LilvPlugin *getPlugin(const std::string &uri);
//! Return descriptor with URI @p uri or nullptr if none exists
const LilvPlugin *getPlugin(const QString& uri);
using Lv2InfoMap = std::map<std::string, Lv2Info>;
using Iterator = Lv2InfoMap::iterator;
Iterator begin() { return m_lv2InfoMap.begin(); }
Iterator end() { return m_lv2InfoMap.end(); }
UridMap& uridMap() { return m_uridMap; }
const Lv2UridCache& uridCache() const { return m_uridCache; }
const std::set<std::string_view>& supportedFeatureURIs() const
{
return m_supportedFeatureURIs;
}
bool isFeatureSupported(const char* featName) const;
AutoLilvNodes findNodes(const LilvNode *subject,
const LilvNode *predicate, const LilvNode *object);
static bool pluginIsUnstable(const char* pluginUri)
{
return unstablePlugins.find(pluginUri) != unstablePlugins.end();
}
static bool pluginIsOnlyUsefulWithUi(const char* pluginUri)
{
return pluginsOnlyUsefulWithUi.find(pluginUri) != pluginsOnlyUsefulWithUi.end();
}
static bool pluginIsUnstableWithBuffersizeLessEqual32(const char* pluginUri)
{
return unstablePluginsBuffersizeLessEqual32.find(pluginUri) !=
unstablePluginsBuffersizeLessEqual32.end();
}
//! Whether the user generally wants a UI (and we generally support that)
//! Since we do not generally support UI right now, this will always return false...
static bool wantUi();
private:
// general data
bool m_debug; //!< if set, debug output will be printed
LilvWorld* m_world;
Lv2InfoMap m_lv2InfoMap;
std::set<std::string_view> m_supportedFeatureURIs;
// feature data that are common for all Lv2Proc
UridMap m_uridMap;
// URID cache for fast URID access
Lv2UridCache m_uridCache;
// static
static const std::set<std::string_view> unstablePlugins;
static const std::set<std::string_view> pluginsOnlyUsefulWithUi;
static const std::set<std::string_view> unstablePluginsBuffersizeLessEqual32;
// functions
bool isSubclassOf(const LilvPluginClass *clvss, const char *uriStr);
};
} // namespace lmms
#endif // LMMS_HAVE_LV2
#endif // LMMS_LV2_MANAGER_H