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Oversampling can have many different effects to the audio signal such as latency, phase issues, clipping, smearing, etc, so this should really be an option on a per-plugin basis, not globally across all of LMMS (which, in some places, shouldn't really need to oversample at all but were oversampled anyways).
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/*
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* SampleLoader.h - Load audio and waveform files
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*
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* Copyright (c) 2023 saker <sakertooth@gmail.com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_GUI_SAMPLE_LOADER_H
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#define LMMS_GUI_SAMPLE_LOADER_H
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#include <QString>
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#include <memory>
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#include "SampleBuffer.h"
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#include "lmms_export.h"
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namespace lmms::gui {
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class LMMS_EXPORT SampleLoader
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{
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public:
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static QString openAudioFile(const QString& previousFile = "");
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static QString openWaveformFile(const QString& previousFile = "");
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static std::shared_ptr<const SampleBuffer> createBufferFromFile(const QString& filePath);
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static std::shared_ptr<const SampleBuffer> createBufferFromBase64(
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const QString& base64, int sampleRate = Engine::audioEngine()->outputSampleRate());
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private:
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static void displayError(const QString& message);
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};
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} // namespace lmms::gui
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#endif // LMMS_GUI_SAMPLE_LOADER_H
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