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- Build RemoteVstPlugin in C++20 mode - Avoids using std::wstring due to strange issues with it when built with wineg++. See https://bugs.winehq.org/show_bug.cgi?id=58465 - Fix some memory leaks + minor cleanup of RemoteVstPlugin code - Rename `F_OPEN_UTF8` to `fopenUtf8` - Use C++20 in our `determine_version_from_source` CMake function - Update ZynAddSubFX submodule
65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
/*
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* VstSyncData.h - type declarations needed for VST to lmms host sync
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*
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* Copyright (c) 2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2013 Mike Choi <rdavidian71/at/gmail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_VST_SYNC_DATA_H
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#define LMMS_VST_SYNC_DATA_H
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namespace lmms
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{
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// VST sync frequency (in ms), how often will be VST plugin synced
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// keep it power of two if possible (not used by now)
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//#define VST_SNC_TIMER 1
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// When defined, latency should be subtracted from song PPQ position
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//#define VST_SNC_LATENCY
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struct VstSyncData
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{
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double ppqPos;
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int timeSigNumer;
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int timeSigDenom;
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bool isPlaying;
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bool isCycle;
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float cycleStart;
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float cycleEnd;
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bool playbackJumped;
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int bufferSize;
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int sampleRate;
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int bpm;
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#ifdef VST_SNC_LATENCY
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float latency;
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#endif
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} ;
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} // namespace lmms
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#endif // LMMS_VST_SYNC_DATA_H
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