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lmms/plugins/GigPlayer/GigPlayer.cpp
Fawn 6cec90cabb Use system cursors instead of embedded raster images where possible (#7838)
Given these changes, the knife tool now uses `Qt::SplitHCursor`, but `Qt::IBeamCursor` is also a a viable option. I am noting this should substantial concern arise over the appearance of `Qt::SplitHCursor` due to cursor themes, such as the default one applied to applications running under WSL.
2025-10-28 13:14:46 -06:00

1288 lines
32 KiB
C++

/*
* GigPlayer.cpp - a GIG player using libgig (based on Sf2 player plugin)
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* A few lines of code taken from LinuxSampler (also GPLv2) where noted:
* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck
* Copyright (C) 2005-2008 Christian Schoenebeck
* Copyright (C) 2009-2010 Christian Schoenebeck and Grigor Iliev
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "GigPlayer.h"
#include <cstring>
#include <QDebug>
#include <QLayout>
#include <QLabel>
#include <QDomDocument>
#include "AudioEngine.h"
#include "ConfigManager.h"
#include "endian_handling.h"
#include "Engine.h"
#include "FileDialog.h"
#include "InstrumentTrack.h"
#include "InstrumentPlayHandle.h"
#include "Knob.h"
#include "MixHelpers.h"
#include "NotePlayHandle.h"
#include "PathUtil.h"
#include "Sample.h"
#include "Song.h"
#include "PatchesDialog.h"
#include "LcdSpinBox.h"
#include "embed.h"
#include "plugin_export.h"
namespace lmms
{
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT gigplayer_plugin_descriptor =
{
LMMS_STRINGIFY( PLUGIN_NAME ),
"GIG Player",
QT_TRANSLATE_NOOP( "PluginBrowser", "Player for GIG files" ),
"Garrett Wilson <g/at/floft/dot/net>",
0x0100,
Plugin::Type::Instrument,
new PluginPixmapLoader( "logo" ),
"gig",
nullptr,
} ;
}
GigInstrument::GigInstrument(InstrumentTrack* _instrument_track)
: Instrument(_instrument_track, &gigplayer_plugin_descriptor, nullptr, Flag::IsSingleStreamed | Flag::IsNotBendable)
, m_instance(nullptr)
, m_instrument(nullptr)
, m_filename("")
, m_bankNum(0, 0, 999, this, tr("Bank"))
, m_patchNum(0, 0, 127, this, tr("Patch"))
, m_gain(1.0f, 0.0f, 5.0f, 0.01f, this, tr("Gain"))
, m_RandomSeed(0)
, m_currentKeyDimension(0)
{
auto iph = new InstrumentPlayHandle(this, _instrument_track);
Engine::audioEngine()->addPlayHandle( iph );
updateSampleRate();
connect( &m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
connect( &m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
connect( Engine::audioEngine(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ) );
}
GigInstrument::~GigInstrument()
{
Engine::audioEngine()->removePlayHandlesOfTypes( instrumentTrack(),
PlayHandle::Type::NotePlayHandle
| PlayHandle::Type::InstrumentPlayHandle );
freeInstance();
}
void GigInstrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
_this.setAttribute( "src", m_filename );
m_patchNum.saveSettings( _doc, _this, "patch" );
m_bankNum.saveSettings( _doc, _this, "bank" );
m_gain.saveSettings( _doc, _this, "gain" );
}
void GigInstrument::loadSettings( const QDomElement & _this )
{
openFile( _this.attribute( "src" ), false );
m_patchNum.loadSettings( _this, "patch" );
m_bankNum.loadSettings( _this, "bank" );
m_gain.loadSettings( _this, "gain" );
updatePatch();
}
void GigInstrument::loadFile( const QString & _file )
{
if( !_file.isEmpty() && QFileInfo( _file ).exists() )
{
openFile( _file, false );
updatePatch();
updateSampleRate();
}
}
AutomatableModel * GigInstrument::childModel( const QString & _modelName )
{
if( _modelName == "bank" )
{
return &m_bankNum;
}
else if( _modelName == "patch" )
{
return &m_patchNum;
}
qCritical() << "requested unknown model " << _modelName;
return nullptr;
}
QString GigInstrument::nodeName() const
{
return gigplayer_plugin_descriptor.name;
}
void GigInstrument::freeInstance()
{
QMutexLocker synthLock( &m_synthMutex );
QMutexLocker notesLock( &m_notesMutex );
if( m_instance != nullptr )
{
delete m_instance;
m_instance = nullptr;
// If we're changing instruments, we got to make sure that we
// remove all pointers to the old samples and don't try accessing
// that instrument again
m_instrument = nullptr;
m_notes.clear();
}
}
void GigInstrument::openFile( const QString & _gigFile, bool updateTrackName )
{
emit fileLoading();
// Remove the current instrument if one is selected
freeInstance();
{
QMutexLocker locker( &m_synthMutex );
try
{
m_instance = new GigInstance( PathUtil::toAbsolute( _gigFile ) );
m_filename = PathUtil::toShortestRelative( _gigFile );
}
catch( ... )
{
m_instance = nullptr;
m_filename = "";
}
}
emit fileChanged();
if( updateTrackName == true )
{
instrumentTrack()->setName(PathUtil::cleanName( _gigFile ) );
updatePatch();
}
}
void GigInstrument::updatePatch()
{
if( m_bankNum.value() >= 0 && m_patchNum.value() >= 0 )
{
getInstrument();
}
}
QString GigInstrument::getCurrentPatchName()
{
QMutexLocker locker( &m_synthMutex );
if( m_instance == nullptr )
{
return "";
}
int iBankSelected = m_bankNum.value();
int iProgSelected = m_patchNum.value();
gig::Instrument * pInstrument = m_instance->gig.GetFirstInstrument();
while( pInstrument != nullptr )
{
int iBank = pInstrument->MIDIBank;
int iProg = pInstrument->MIDIProgram;
if( iBank == iBankSelected && iProg == iProgSelected )
{
QString name = QString::fromStdString( pInstrument->pInfo->Name );
if( name == "" )
{
name = "<no name>";
}
return name;
}
pInstrument = m_instance->gig.GetNextInstrument();
}
return "";
}
// A key has been pressed
void GigInstrument::playNote( NotePlayHandle * _n, SampleFrame* )
{
const float LOG440 = 2.643452676f;
int midiNote = (int) floor( 12.0 * ( log2( _n->unpitchedFrequency() ) - LOG440 ) - 4.0 );
// out of range?
if( midiNote <= 0 || midiNote >= 128 )
{
return;
}
if (!_n->m_pluginData)
{
auto pluginData = new GIGPluginData;
pluginData->midiNote = midiNote;
_n->m_pluginData = pluginData;
const int baseVelocity = instrumentTrack()->midiPort()->baseVelocity();
const uint velocity = _n->midiVelocity( baseVelocity );
QMutexLocker locker( &m_notesMutex );
m_notes.push_back( GigNote( midiNote, velocity, _n->unpitchedFrequency(), pluginData ) );
}
}
// Process the notes and output a certain number of frames (e.g. 256, set in
// the preferences)
void GigInstrument::play( SampleFrame* _working_buffer )
{
const fpp_t frames = Engine::audioEngine()->framesPerPeriod();
const auto rate = Engine::audioEngine()->outputSampleRate();
// Initialize to zeros
std::memset( &_working_buffer[0][0], 0, DEFAULT_CHANNELS * frames * sizeof( float ) );
m_synthMutex.lock();
m_notesMutex.lock();
if( m_instance == nullptr || m_instrument == nullptr )
{
m_synthMutex.unlock();
m_notesMutex.unlock();
return;
}
for( QList<GigNote>::iterator it = m_notes.begin(); it != m_notes.end(); ++it )
{
// Process notes in the KeyUp state, adding release samples if desired
if( it->state == GigState::KeyUp )
{
// If there are no samples, we're done
if( it->samples.empty() )
{
it->state = GigState::Completed;
}
else
{
it->state = GigState::PlayingKeyUp;
// Notify each sample that the key has been released
for (auto& sample : it->samples)
{
sample.adsr.keyup();
}
// Add release samples if available
if( it->release == true )
{
addSamples( *it, true );
}
}
}
// Process notes in the KeyDown state, adding samples for the notes
else if( it->state == GigState::KeyDown )
{
it->state = GigState::PlayingKeyDown;
addSamples( *it, false );
}
// Delete ended samples
for (auto sample = it->samples.begin(); sample != it->samples.end(); ++sample)
{
// Delete if the ADSR for a sample is complete for normal
// notes, or if a release sample, then if we've reached
// the end of the sample
if( sample->sample == nullptr || sample->adsr.done() ||
( it->isRelease == true &&
sample->pos >= sample->sample->SamplesTotal - 1 ) )
{
sample = it->samples.erase( sample );
if( sample == it->samples.end() )
{
break;
}
}
}
// Delete ended notes (either in the completed state or all the samples ended)
if( it->state == GigState::Completed || it->samples.empty() )
{
it = m_notes.erase( it );
if( it == m_notes.end() )
{
break;
}
}
}
// Fill buffer with portions of the note samples
for (auto& note : m_notes)
{
// Only process the notes if we're in a playing state
if (!(note.state == GigState::PlayingKeyDown || note.state == GigState::PlayingKeyUp ))
{
continue;
}
for (auto& sample : note.samples)
{
if (sample.sample == nullptr || sample.region == nullptr) { continue; }
float freq_factor = 1.0; // How much to resample
// Resample to be the correct pitch when the sample provided isn't
// solely for this one note (e.g. one or two samples per octave) or
// we are processing at a different sample rate
if (sample.region->PitchTrack == true || rate != sample.sample->SamplesPerSecond)
{
// Factor just for resampling
freq_factor = 1.0 * rate / sample.sample->SamplesPerSecond;
// Factor for pitch shifting as well as resampling
if (sample.region->PitchTrack == true) { freq_factor *= sample.freqFactor; }
}
// Apply ADSR using a copy so if we don't use these samples when
// resampling, the ADSR doesn't get messed up
ADSR copy = sample.adsr;
sample.m_resampler.setRatio(freq_factor);
// TODO: These kind of playback pipelines/graphs are repeated within other parts of the codebase that work
// with audio samples. We should find a way to unify this but the right abstraction is not so clear yet.
auto framesMixed = f_cnt_t{0};
while (framesMixed < frames)
{
if (sample.m_sourceBufferView.empty())
{
loadSample(sample, sample.m_sourceBuffer.data(), sample.m_sourceBuffer.size());
for (auto& frame : sample.m_sourceBuffer)
{
frame *= copy.value();
}
sample.pos += sample.m_sourceBuffer.size();
sample.adsr.inc(sample.m_sourceBuffer.size());
sample.m_sourceBufferView = sample.m_sourceBuffer;
}
if (sample.m_mixBufferView.empty()) { sample.m_mixBufferView = sample.m_mixBuffer; }
const auto [inputFramesUsed, outputFramesGenerated] = sample.m_resampler.process(
{&sample.m_sourceBufferView.data()[0][0], 2, sample.m_sourceBufferView.size()},
{&sample.m_mixBufferView.data()[0][0], 2, sample.m_mixBufferView.size()});
if (inputFramesUsed == 0 && outputFramesGenerated == 0)
{
std::fill_n(&_working_buffer[framesMixed], frames - framesMixed, SampleFrame{});
break;
}
const auto framesToMix = std::min(outputFramesGenerated, frames - framesMixed);
for (auto i = f_cnt_t{0}; i < framesToMix; ++i)
{
_working_buffer[framesMixed + i] += sample.m_mixBufferView[i];
}
sample.m_sourceBufferView = sample.m_sourceBufferView.subspan(inputFramesUsed);
sample.m_mixBufferView = sample.m_mixBufferView.subspan(framesToMix);
framesMixed += framesToMix;
}
}
}
m_notesMutex.unlock();
m_synthMutex.unlock();
// Set gain properly based on volume control
for( f_cnt_t i = 0; i < frames; ++i )
{
_working_buffer[i][0] *= m_gain.value();
_working_buffer[i][1] *= m_gain.value();
}
}
void GigInstrument::loadSample( GigSample& sample, SampleFrame* sampleData, f_cnt_t samples )
{
if( sampleData == nullptr || samples < 1 )
{
return;
}
// Determine if we need to loop part of this sample
bool loop = false;
gig::loop_type_t loopType = gig::loop_type_normal;
f_cnt_t loopStart = 0;
f_cnt_t loopLength = 0;
if( sample.region->pSampleLoops != nullptr )
{
for( uint32_t i = 0; i < sample.region->SampleLoops; ++i )
{
loop = true;
loopType = static_cast<gig::loop_type_t>( sample.region->pSampleLoops[i].LoopType );
loopStart = sample.region->pSampleLoops[i].LoopStart;
loopLength = sample.region->pSampleLoops[i].LoopLength;
// Currently only support at max one loop
break;
}
}
unsigned long allocationsize = samples * sample.sample->FrameSize;
int8_t buffer[allocationsize];
// Load the sample in different ways depending on if we're looping or not
if( loop == true && ( sample.pos >= loopStart || sample.pos + samples > loopStart ) )
{
// Calculate the new position based on the type of loop
if( loopType == gig::loop_type_bidirectional )
{
sample.pos = getPingPongIndex( sample.pos, loopStart, loopStart + loopLength );
}
else
{
sample.pos = getLoopedIndex( sample.pos, loopStart, loopStart + loopLength );
// TODO: also implement loop_type_backward support
}
sample.sample->SetPos( sample.pos );
// Load the samples (based on gig::Sample::ReadAndLoop) even around the end
// of a loop boundary wrapping to the beginning of the loop region
long samplestoread = samples;
long samplestoloopend = 0;
long readsamples = 0;
long totalreadsamples = 0;
long loopEnd = loopStart + loopLength;
do
{
samplestoloopend = loopEnd - sample.sample->GetPos();
readsamples = sample.sample->Read( &buffer[totalreadsamples * sample.sample->FrameSize],
std::min( samplestoread, samplestoloopend ) );
samplestoread -= readsamples;
totalreadsamples += readsamples;
if( readsamples >= samplestoloopend )
{
sample.sample->SetPos( loopStart );
}
}
while( samplestoread > 0 && readsamples > 0 );
}
else
{
sample.sample->SetPos( sample.pos );
unsigned long size = sample.sample->Read( &buffer, samples ) * sample.sample->FrameSize;
std::memset( (int8_t*) &buffer + size, 0, allocationsize - size );
}
// Convert from 16 or 24 bit into 32-bit float
if( sample.sample->BitDepth == 24 ) // 24 bit
{
auto pInt = reinterpret_cast<uint8_t*>(&buffer);
for( f_cnt_t i = 0; i < samples; ++i )
{
// libgig gives 24-bit data as little endian, so we must
// convert if on a big endian system
int32_t valueLeft = swap32IfBE(
( pInt[ 3 * sample.sample->Channels * i ] << 8 ) |
( pInt[ 3 * sample.sample->Channels * i + 1 ] << 16 ) |
( pInt[ 3 * sample.sample->Channels * i + 2 ] << 24 ) );
// Store the notes to this buffer before saving to output
// so we can fade them out as needed
sampleData[i][0] = 1.0 / 0x100000000 * sample.attenuation * valueLeft;
if( sample.sample->Channels == 1 )
{
sampleData[i][1] = sampleData[i][0];
}
else
{
int32_t valueRight = swap32IfBE(
( pInt[ 3 * sample.sample->Channels * i + 3 ] << 8 ) |
( pInt[ 3 * sample.sample->Channels * i + 4 ] << 16 ) |
( pInt[ 3 * sample.sample->Channels * i + 5 ] << 24 ) );
sampleData[i][1] = 1.0 / 0x100000000 * sample.attenuation * valueRight;
}
}
}
else // 16 bit
{
auto pInt = reinterpret_cast<int16_t*>(&buffer);
for( f_cnt_t i = 0; i < samples; ++i )
{
sampleData[i][0] = 1.0 / 0x10000 *
pInt[ sample.sample->Channels * i ] * sample.attenuation;
if( sample.sample->Channels == 1 )
{
sampleData[i][1] = sampleData[i][0];
}
else
{
sampleData[i][1] = 1.0 / 0x10000 *
pInt[ sample.sample->Channels * i + 1 ] * sample.attenuation;
}
}
}
}
// These two loop index functions taken from SampleBuffer.cpp
f_cnt_t GigInstrument::getLoopedIndex( f_cnt_t index, f_cnt_t startf, f_cnt_t endf ) const
{
if( index < endf )
{
return index;
}
return startf + ( index - startf )
% ( endf - startf );
}
f_cnt_t GigInstrument::getPingPongIndex( f_cnt_t index, f_cnt_t startf, f_cnt_t endf ) const
{
if( index < endf )
{
return index;
}
const f_cnt_t looplen = endf - startf;
const f_cnt_t looppos = ( index - endf ) % ( looplen * 2 );
return ( looppos < looplen )
? endf - looppos
: startf + ( looppos - looplen );
}
// A key has been released
void GigInstrument::deleteNotePluginData( NotePlayHandle * _n )
{
auto pluginData = static_cast<GIGPluginData*>(_n->m_pluginData);
QMutexLocker locker( &m_notesMutex );
// Mark the note as being released, but only if it was playing or was just
// pressed (i.e., not if the key was already released)
for (auto& note : m_notes)
{
// Find the note by matching pointers to the plugin data
if (note.handle == pluginData && (note.state == GigState::KeyDown || note.state == GigState::PlayingKeyDown))
{
note.state = GigState::KeyUp;
}
}
// TODO: not sample exact? What about in the middle of us writing out the sample?
delete pluginData;
}
gui::PluginView* GigInstrument::instantiateView( QWidget * _parent )
{
return new gui::GigInstrumentView( this, _parent );
}
// Add the desired samples (either the normal samples or the release samples)
// to the GigNote
//
// Note: not thread safe since libgig stores current region position data in
// the instrument object
void GigInstrument::addSamples( GigNote & gignote, bool wantReleaseSample )
{
// Change key dimension, e.g. change samples based on what key is pressed
// in a certain range. From LinuxSampler
if( wantReleaseSample == true &&
gignote.midiNote >= m_instrument->DimensionKeyRange.low &&
gignote.midiNote <= m_instrument->DimensionKeyRange.high )
{
m_currentKeyDimension = float( gignote.midiNote -
m_instrument->DimensionKeyRange.low ) / (
m_instrument->DimensionKeyRange.high -
m_instrument->DimensionKeyRange.low + 1 );
}
gig::Region* pRegion = m_instrument->GetFirstRegion();
while( pRegion != nullptr )
{
Dimension dim = getDimensions( pRegion, gignote.velocity, wantReleaseSample );
gig::DimensionRegion * pDimRegion = pRegion->GetDimensionRegionByValue( dim.DimValues );
gig::Sample * pSample = pDimRegion->pSample;
// If this is a release sample, the note won't ever be
// released, so we handle it differently
gignote.isRelease = wantReleaseSample;
// Does this note have release samples? Set this only on the original
// notes and not when we get the release samples.
if( wantReleaseSample != true )
{
gignote.release = dim.release;
}
if( pSample != nullptr && pSample->SamplesTotal != 0 )
{
int keyLow = pRegion->KeyRange.low;
int keyHigh = pRegion->KeyRange.high;
if( gignote.midiNote >= keyLow && gignote.midiNote <= keyHigh )
{
float attenuation = pDimRegion->GetVelocityAttenuation( gignote.velocity );
float length = (float) pSample->SamplesTotal / Engine::audioEngine()->outputSampleRate();
// TODO: sample panning? crossfade different layers?
if( wantReleaseSample == true )
{
// From LinuxSampler, not sure how it was created
attenuation *= 1 - 0.01053 * ( 256 >> pDimRegion->ReleaseTriggerDecay ) * length;
}
else
{
attenuation *= pDimRegion->SampleAttenuation;
}
gignote.samples.emplace_back(pSample, pDimRegion, attenuation, AudioResampler::Mode::Linear, gignote.frequency);
}
}
pRegion = m_instrument->GetNextRegion();
}
}
// Based on our input parameters, generate a "dimension" that specifies which
// note we wish to select from the GIG file with libgig. libgig will use this
// information to select the sample.
Dimension GigInstrument::getDimensions( gig::Region * pRegion, int velocity, bool release )
{
Dimension dim;
if( pRegion == nullptr )
{
return dim;
}
for( int i = pRegion->Dimensions - 1; i >= 0; --i )
{
switch( pRegion->pDimensionDefinitions[i].dimension )
{
case gig::dimension_layer:
// TODO: implement this
dim.DimValues[i] = 0;
break;
case gig::dimension_velocity:
dim.DimValues[i] = velocity;
break;
case gig::dimension_releasetrigger:
dim.release = true;
dim.DimValues[i] = (uint) release;
break;
case gig::dimension_keyboard:
dim.DimValues[i] = (uint) ( m_currentKeyDimension * pRegion->pDimensionDefinitions[i].zones );
break;
case gig::dimension_roundrobin:
case gig::dimension_roundrobinkeyboard:
// TODO: implement this
dim.DimValues[i] = 0;
break;
case gig::dimension_random:
// From LinuxSampler, untested
m_RandomSeed = m_RandomSeed * 1103515245 + 12345;
dim.DimValues[i] = uint(
m_RandomSeed / 4294967296.0f * pRegion->pDimensionDefinitions[i].bits );
break;
case gig::dimension_samplechannel:
case gig::dimension_channelaftertouch:
case gig::dimension_modwheel:
case gig::dimension_breath:
case gig::dimension_foot:
case gig::dimension_portamentotime:
case gig::dimension_effect1:
case gig::dimension_effect2:
case gig::dimension_genpurpose1:
case gig::dimension_genpurpose2:
case gig::dimension_genpurpose3:
case gig::dimension_genpurpose4:
case gig::dimension_sustainpedal:
case gig::dimension_portamento:
case gig::dimension_sostenutopedal:
case gig::dimension_softpedal:
case gig::dimension_genpurpose5:
case gig::dimension_genpurpose6:
case gig::dimension_genpurpose7:
case gig::dimension_genpurpose8:
case gig::dimension_effect1depth:
case gig::dimension_effect2depth:
case gig::dimension_effect3depth:
case gig::dimension_effect4depth:
case gig::dimension_effect5depth:
case gig::dimension_none:
default:
dim.DimValues[i] = 0;
break;
}
}
return dim;
}
// Get the selected instrument from the GIG file we opened if we haven't gotten
// it already. This is based on the bank and patch numbers.
void GigInstrument::getInstrument()
{
// Find instrument
int iBankSelected = m_bankNum.value();
int iProgSelected = m_patchNum.value();
QMutexLocker locker( &m_synthMutex );
if( m_instance != nullptr )
{
gig::Instrument * pInstrument = m_instance->gig.GetFirstInstrument();
while( pInstrument != nullptr )
{
int iBank = pInstrument->MIDIBank;
int iProg = pInstrument->MIDIProgram;
if( iBank == iBankSelected && iProg == iProgSelected )
{
break;
}
pInstrument = m_instance->gig.GetNextInstrument();
}
m_instrument = pInstrument;
}
}
// Since the sample rate changes when we start an export, clear all the
// currently-playing notes when we get this signal. Then, the export won't
// include leftover notes that were playing in the program.
void GigInstrument::updateSampleRate()
{
QMutexLocker locker( &m_notesMutex );
m_notes.clear();
}
namespace gui
{
class gigKnob : public Knob
{
public:
gigKnob( QWidget * _parent ) :
Knob( KnobType::Bright26, _parent )
{
setFixedSize( 31, 38 );
}
} ;
GigInstrumentView::GigInstrumentView( Instrument * _instrument, QWidget * _parent ) :
InstrumentViewFixedSize( _instrument, _parent )
{
auto k = castModel<GigInstrument>();
connect( &k->m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
connect( &k->m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
// File Button
m_fileDialogButton = new PixmapButton( this );
m_fileDialogButton->setCursor(Qt::PointingHandCursor);
m_fileDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_on" ) );
m_fileDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_off" ) );
m_fileDialogButton->move( 223, 68 );
connect( m_fileDialogButton, SIGNAL( clicked() ), this, SLOT( showFileDialog() ) );
m_fileDialogButton->setToolTip(tr("Open GIG file"));
// Patch Button
m_patchDialogButton = new PixmapButton( this );
m_patchDialogButton->setCursor(Qt::PointingHandCursor);
m_patchDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_on" ) );
m_patchDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_off" ) );
m_patchDialogButton->setEnabled( false );
m_patchDialogButton->move( 223, 94 );
connect( m_patchDialogButton, SIGNAL( clicked() ), this, SLOT( showPatchDialog() ) );
m_patchDialogButton->setToolTip(tr("Choose patch"));
// LCDs
m_bankNumLcd = new LcdSpinBox( 3, "21pink", this );
m_bankNumLcd->move( 111, 150 );
m_patchNumLcd = new LcdSpinBox( 3, "21pink", this );
m_patchNumLcd->move( 161, 150 );
// Next row
m_filenameLabel = new QLabel( this );
m_filenameLabel->setGeometry( 61, 70, 156, 14 );
m_patchLabel = new QLabel( this );
m_patchLabel->setGeometry( 61, 94, 156, 14 );
// Gain
m_gainKnob = new gigKnob( this );
m_gainKnob->setHintText( tr( "Gain:" ) + " ", "" );
m_gainKnob->move( 32, 140 );
setAutoFillBackground( true );
QPalette pal;
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "artwork" ) );
setPalette( pal );
updateFilename();
}
void GigInstrumentView::modelChanged()
{
auto k = castModel<GigInstrument>();
m_bankNumLcd->setModel( &k->m_bankNum );
m_patchNumLcd->setModel( &k->m_patchNum );
m_gainKnob->setModel( &k->m_gain );
connect( k, SIGNAL( fileChanged() ), this, SLOT( updateFilename() ) );
connect( k, SIGNAL( fileLoading() ), this, SLOT( invalidateFile() ) );
updateFilename();
}
void GigInstrumentView::updateFilename()
{
auto i = castModel<GigInstrument>();
QFontMetrics fm( m_filenameLabel->font() );
QString file = i->m_filename.endsWith( ".gig", Qt::CaseInsensitive ) ?
i->m_filename.left( i->m_filename.length() - 4 ) :
i->m_filename;
m_filenameLabel->setText( fm.elidedText( file, Qt::ElideLeft, m_filenameLabel->width() ) );
m_patchDialogButton->setEnabled( !i->m_filename.isEmpty() );
updatePatchName();
update();
}
void GigInstrumentView::updatePatchName()
{
auto i = castModel<GigInstrument>();
QFontMetrics fm( font() );
QString patch = i->getCurrentPatchName();
m_patchLabel->setText( fm.elidedText( patch, Qt::ElideLeft, m_patchLabel->width() ) );
update();
}
void GigInstrumentView::invalidateFile()
{
m_patchDialogButton->setEnabled( false );
}
void GigInstrumentView::showFileDialog()
{
auto k = castModel<GigInstrument>();
FileDialog ofd( nullptr, tr( "Open GIG file" ) );
ofd.setFileMode( FileDialog::ExistingFiles );
QStringList types;
types << tr( "GIG Files (*.gig)" );
ofd.setNameFilters( types );
if( k->m_filename != "" )
{
QString f = PathUtil::toAbsolute( k->m_filename );
ofd.setDirectory( QFileInfo( f ).absolutePath() );
ofd.selectFile( QFileInfo( f ).fileName() );
}
else
{
ofd.setDirectory( ConfigManager::inst()->gigDir() );
}
m_fileDialogButton->setEnabled( false );
if( ofd.exec() == QDialog::Accepted && !ofd.selectedFiles().isEmpty() )
{
QString f = ofd.selectedFiles()[0];
if( f != "" )
{
k->openFile( f );
Engine::getSong()->setModified();
}
}
m_fileDialogButton->setEnabled( true );
}
void GigInstrumentView::showPatchDialog()
{
auto k = castModel<GigInstrument>();
PatchesDialog pd( this );
pd.setup( k->m_instance, 1, k->instrumentTrack()->name(), &k->m_bankNum, &k->m_patchNum, m_patchLabel );
pd.exec();
}
} // namespace gui
// Store information related to playing a sample from the GIG file
GigSample::GigSample(gig::Sample* pSample, gig::DimensionRegion* pDimRegion, float attenuation,
AudioResampler::Mode interpolation, float desiredFreq)
: sample(pSample)
, region(pDimRegion)
, attenuation(attenuation)
, pos(0)
, m_resampler(interpolation)
, sampleFreq(0)
, freqFactor(1)
{
if( sample != nullptr && region != nullptr )
{
// Calculate note pitch and frequency factor only if we're actually
// going to be changing the pitch of the notes
if( region->PitchTrack == true )
{
// Calculate what frequency the provided sample is
sampleFreq = 440.0f * std::exp2((region->UnityNote - 69 - region->FineTune * 0.01) / 12.0f);
freqFactor = sampleFreq / desiredFreq;
}
// The sample rate we pass in is affected by how we are going to be
// resampling the note so that a 1.5 second release ends up being 1.5
// seconds after resampling
adsr = ADSR( region, sample->SamplesPerSecond / freqFactor );
}
}
GigSample::GigSample(const GigSample& g)
: sample(g.sample)
, region(g.region)
, attenuation(g.attenuation)
, adsr(g.adsr)
, pos(g.pos)
, m_resampler(AudioResampler::Mode::Linear, DEFAULT_CHANNELS)
, sampleFreq(g.sampleFreq)
, freqFactor(g.freqFactor)
{
}
GigSample& GigSample::operator=( const GigSample& g )
{
sample = g.sample;
region= g.region;
attenuation = g.attenuation;
adsr = g.adsr;
pos = g.pos;
sampleFreq = g.sampleFreq;
freqFactor = g.freqFactor;
return *this;
}
ADSR::ADSR()
: preattack( 0 ), attack( 0 ), decay1( 0 ), decay2( 0 ), infiniteSustain( false ),
sustain( 0 ), release( 0 ),
amplitude( 0 ), isAttack( true ), isRelease( false ), isDone( false ),
attackPosition( 0 ), attackLength( 0 ), decayLength( 0 ),
releasePosition( 0 ), releaseLength( 0 )
{
}
// Create the ADSR envelope from the settings in the GIG file
ADSR::ADSR( gig::DimensionRegion * region, int sampleRate )
: preattack( 0 ), attack( 0 ), decay1( 0 ), decay2( 0 ), infiniteSustain( false ),
sustain( 0 ), release( 0 ),
amplitude( 0 ), isAttack( true ), isRelease( false ), isDone( false ),
attackPosition( 0 ), attackLength( 0 ), decayLength( 0 ),
releasePosition( 0 ), releaseLength( 0 )
{
if( region != nullptr )
{
// Parameters from GIG file
preattack = 1.0 * region->EG1PreAttack / 1000; // EG1PreAttack is 0-1000 permille
attack = region->EG1Attack;
decay1 = region->EG1Decay1;
decay2 = region->EG1Decay2;
infiniteSustain = region->EG1InfiniteSustain;
sustain = 1.0 * region->EG1Sustain / 1000; // EG1Sustain is 0-1000 permille
release = region->EG1Release;
// Simple ADSR using positions in sample
amplitude = preattack;
attackLength = attack * sampleRate;
decayLength = decay1 * sampleRate; // TODO: ignoring decay2 for now
releaseLength = release * sampleRate;
// If there is no attack or decay, start at the sustain amplitude
if( attackLength == 0 && decayLength == 0 )
{
amplitude = sustain;
}
// If there is no attack, start at the full amplitude
else if( attackLength == 0 )
{
amplitude = 1.0;
}
}
}
// Next time we get the amplitude, we'll be releasing the note
void ADSR::keyup()
{
isRelease = true;
}
// Can we delete the sample now?
bool ADSR::done()
{
return isDone;
}
// Return the current amplitude and increment internal positions
float ADSR::value()
{
float currentAmplitude = amplitude;
// If we're done, don't output any signal
if( isDone == true )
{
return 0;
}
// If we're still in the attack phase, release from the current volume
// instead of jumping to the sustain volume and fading out
else if( isAttack == true && isRelease == true )
{
sustain = amplitude;
isAttack = false;
}
// If we're in the attack phase, start at the preattack amplitude and
// increase to the full before decreasing to sustain
if( isAttack == true )
{
if( attackPosition < attackLength )
{
amplitude = preattack + ( 1.0 - preattack ) / attackLength * attackPosition;
}
else if( attackPosition < attackLength + decayLength )
{
amplitude = 1.0 - ( 1.0 - sustain ) / decayLength * ( attackPosition - attackLength );
}
else
{
isAttack = false;
}
++attackPosition;
}
// If we're in the sustain phase, decrease from sustain to zero
else if( isRelease == true )
{
// Maybe not the best way of doing this, but it appears to be about right
// Satisfies f(0) = sustain and f(releaseLength) = very small
amplitude = (sustain + 1e-3) * std::exp(-5.0f / releaseLength * releasePosition) - 1e-3;
// Don't have an infinite exponential decay
if( amplitude <= 0 || releasePosition >= releaseLength )
{
amplitude = 0;
isDone = true;
}
++releasePosition;
}
return currentAmplitude;
}
// Increment internal positions a certain number of times
void ADSR::inc( f_cnt_t num )
{
for( f_cnt_t i = 0; i < num; ++i )
{
value();
}
}
extern "C"
{
// necessary for getting instance out of shared lib
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model *m, void * )
{
return new GigInstrument( static_cast<InstrumentTrack *>( m ) );
}
}
} // namespace lmms