Files
lmms/plugins/Lv2Effect/Lv2FxControls.cpp
Johannes Lorenz 71ce49d7ba Remove lots of useless/misplaced includes (#7999)
Follow-Up of 7db3fa94a1 .

This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h;
    -Xiwyu;--keep=*/OpulenZ/adplug/*;
    -Xiwyu;--keep=QPainterPath;
    -Xiwyu;--keep=QtTest
```

FAQ:

* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.

* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
     that your compiler needs to recompile, or your IDE has to re-scan.

* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
     reduce output for those who want to use IWYU for new PRs.

Background:

This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.

However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
2025-07-21 23:39:17 +02:00

106 lines
2.1 KiB
C++

/*
* Lv2FxControls.cpp - Lv2FxControls implementation
*
* Copyright (c) 2018-2023 Johannes Lorenz <jlsf2013$users.sourceforge.net, $=@>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "Lv2FxControls.h"
#include "Engine.h"
#include "Lv2Effect.h"
#include "Lv2FxControlDialog.h"
namespace lmms
{
Lv2FxControls::Lv2FxControls(class Lv2Effect *effect, const QString& uri) :
EffectControls(effect),
Lv2ControlBase(this, uri)
{
connect(Engine::audioEngine(), &AudioEngine::sampleRateChanged,
this, &Lv2FxControls::onSampleRateChanged);
}
void Lv2FxControls::reload()
{
Lv2ControlBase::reload();
emit modelChanged();
}
void Lv2FxControls::onSampleRateChanged()
{
// TODO: once lv2 options are implemented,
// plugins that support it might allow changing their samplerate
// through it instead of reloading
reload();
}
void Lv2FxControls::saveSettings(QDomDocument &doc, QDomElement &that)
{
Lv2ControlBase::saveSettings(doc, that);
}
void Lv2FxControls::loadSettings(const QDomElement &that)
{
Lv2ControlBase::loadSettings(that);
}
int Lv2FxControls::controlCount()
{
return static_cast<int>(Lv2ControlBase::controlCount());
}
gui::EffectControlDialog *Lv2FxControls::createView()
{
return new gui::Lv2FxControlDialog(this);
}
void Lv2FxControls::changeControl() // TODO: what is that?
{
// engine::getSong()->setModified();
}
} // namespace lmms