Files
lmms/plugins/PeakControllerEffect/PeakControllerEffectControls.cpp
Dominic Clark a1f7753a94 Fix MSVC warnings up to level 2 (#7329)
* Fix MSVC warnings up to /W2

* Fix large shift UB warning
2024-06-22 02:05:14 -04:00

111 lines
3.4 KiB
C++

/*
* PeakControllerEffectControls.cpp - controls for peakController effect
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
* Copyright (c) 2009-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QDomElement>
#include "PeakControllerEffectControls.h"
#include "PeakControllerEffect.h"
#include "Song.h"
namespace lmms
{
PeakControllerEffectControls::
PeakControllerEffectControls( PeakControllerEffect * _eff ) :
EffectControls( _eff ),
m_effect( _eff ),
m_baseModel(0.5f, 0.f, 1.f, 0.001f, this, tr("Base value")),
m_amountModel(1.f, -1.f, 1.f, 0.005f, this, tr("Modulation amount")),
m_attackModel(0, 0, 0.999f, 0.001f, this, tr("Attack")),
m_decayModel(0, 0, 0.999f, 0.001f, this, tr("Release")),
m_tresholdModel(0, 0, 1.f, 0.001f, this, tr("Treshold")),
m_muteModel( false, this, tr( "Mute output" ) ),
m_absModel( true, this, tr("Absolute value") ),
m_amountMultModel(1.f, 0, 32, 0.2f, this, tr("Amount multiplicator"))
{
}
void PeakControllerEffectControls::loadSettings( const QDomElement & _this )
{
m_baseModel.loadSettings( _this, "base" );
m_effect->m_lastSample = m_baseModel.value(); //Set initial Peak Controller output to Base
m_amountModel.loadSettings( _this, "amount" );
m_muteModel.loadSettings( _this, "mute" );
m_attackModel.loadSettings( _this, "attack" );
m_decayModel.loadSettings( _this, "decay" );
m_absModel.loadSettings( _this, "abs" );
m_amountMultModel.loadSettings( _this, "amountmult" );
m_tresholdModel.loadSettings( _this, "treshold" );
/*If the peak controller effect is NOT loaded from project,
* m_effectId stored is useless.
* Reason to assign a random number to it:
* If the user clone the instrument, and m_effectId is cloned, and
* m_effectId is copied, then there would be two instruments
* having the same id.
*/
if( Engine::getSong()->isLoadingProject() == true )
{
m_effect->m_effectId = _this.attribute( "effectId" ).toInt();
}
else
{
// TODO: Fix possible collision
m_effect->m_effectId = rand();
}
}
void PeakControllerEffectControls::saveSettings( QDomDocument & _doc,
QDomElement & _this )
{
_this.setAttribute( "effectId", m_effect->m_effectId );
m_baseModel.saveSettings( _doc, _this, "base" );
m_amountModel.saveSettings( _doc, _this, "amount" );
m_muteModel.saveSettings( _doc, _this, "mute" );
m_attackModel.saveSettings( _doc, _this, "attack" );
m_decayModel.saveSettings( _doc, _this, "decay" );
m_absModel.saveSettings( _doc, _this, "abs" );
m_amountMultModel.saveSettings( _doc, _this, "amountmult" );
m_tresholdModel.saveSettings( _doc, _this, "treshold" );
}
} // namespace lmms