Files
lmms/plugins/vibed/vibed.cpp
Johannes Lorenz a1b355828e Allow sub plugins for instruments aswell
* Move m_key member of Effect into Plugin
* Pass key to Instrument ctors and instantiaters
* Add pluginKeys to all plugin selector widgets, and let them pass the keys
  when instantiating the instruments; or, if the keys must be passed over
  threads, pass the keys to the Engine using `Engine::setDndPluginKey()`
* As instrument plugin libraries now also need to get their key passed, their
  second argument, which was always the same as the first, is now used to pass
  the sub plugin keys. This affects *all* instrument plugins.
* Plugin.h: Add more virtuals to `SubPluginFeatures` in order to draw logos
  and images into instrument selector widgets
* LadspaSubPluginFeatures: Implement the `displayName` virtual because the
  new behaviour to resolve displayNames is to first look at the
  SubPluginFeatures, which, without override, returns the superior plugin's
  name (Plugin.cpp)

Additional:

* PluginFactory.h: Allow setting up search paths without discovering plugins
  yet
* Plugin.h: Add full documentation (should be checked)
2018-12-27 21:24:19 +01:00

695 lines
18 KiB
C++

/*
* vibed.cpp - combination of PluckedStringSynth and BitInvader
*
* Copyright (c) 2006-2008 Danny McRae <khjklujn/at/yahoo/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QDomDocument>
#include <QMap>
#include "vibed.h"
#include "Engine.h"
#include "InstrumentTrack.h"
#include "Mixer.h"
#include "NotePlayHandle.h"
#include "ToolTip.h"
#include "base64.h"
#include "CaptionMenu.h"
#include "Oscillator.h"
#include "string_container.h"
#include "templates.h"
#include "volume.h"
#include "Song.h"
#include "embed.h"
#include "plugin_export.h"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT vibedstrings_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"Vibed",
QT_TRANSLATE_NOOP( "pluginBrowser",
"Vibrating string modeler" ),
"Danny McRae <khjklujn/at/yahoo/com>",
0x0100,
Plugin::Instrument,
new PluginPixmapLoader( "logo" ),
NULL,
NULL
};
}
vibed::vibed( InstrumentTrack * _instrumentTrack ) :
Instrument( _instrumentTrack, &vibedstrings_plugin_descriptor )
{
FloatModel * knob;
BoolModel * led;
nineButtonSelectorModel * harmonic;
graphModel * graphTmp;
for( int harm = 0; harm < 9; harm++ )
{
knob = new FloatModel( DefaultVolume, MinVolume, MaxVolume,
1.0f, this, tr( "String %1 volume" ).arg( harm+1 ) );
m_volumeKnobs.append( knob );
knob = new FloatModel( 0.0f, 0.0f, 0.05f, 0.001f, this,
tr( "String %1 stiffness" ).arg( harm+1 ) );
m_stiffnessKnobs.append( knob );
knob = new FloatModel( 0.0f, 0.0f, 0.05f, 0.005f, this,
tr( "Pick %1 position" ).arg( harm+1 ) );
m_pickKnobs.append( knob );
knob = new FloatModel( 0.05f, 0.0f, 0.05f, 0.005f, this,
tr( "Pickup %1 position" ).arg( harm+1 ) );
m_pickupKnobs.append( knob );
knob = new FloatModel( 0.0f, -1.0f, 1.0f, 0.01f, this,
tr( "String %1 panning" ).arg( harm+1 ) );
m_panKnobs.append( knob );
knob = new FloatModel( 0.0f, -0.1f, 0.1f, 0.001f, this,
tr( "String %1 detune" ).arg( harm+1 ) );
m_detuneKnobs.append( knob );
knob = new FloatModel( 0.0f, 0.0f, 0.75f, 0.01f, this,
tr( "String %1 fuzziness" ).arg( harm+1 ) );
m_randomKnobs.append( knob );
knob = new FloatModel( 1, 1, 16, 1, this,
tr( "String %1 length" ).arg( harm+1 ) );
m_lengthKnobs.append( knob );
led = new BoolModel( false, this,
tr( "Impulse %1" ).arg( harm+1 ) );
m_impulses.append( led );
led = new BoolModel( harm==0, this,
tr( "String %1" ).arg( harm+1 ) );
m_powerButtons.append( led );
harmonic = new nineButtonSelectorModel( 2, 0, 8, this );
m_harmonics.append( harmonic );
graphTmp = new graphModel( -1.0, 1.0, __sampleLength, this );
graphTmp->setWaveToSine();
m_graphs.append( graphTmp );
}
}
vibed::~vibed()
{
}
void vibed::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
QString name;
// Save plugin version
_this.setAttribute( "version", "0.1" );
for( int i = 0; i < 9; i++ )
{
name = "active" + QString::number( i );
_this.setAttribute( name, QString::number(
m_powerButtons[i]->value() ) );
if( m_powerButtons[i]->value() )
{
name = "volume" + QString::number( i );
m_volumeKnobs[i]->saveSettings( _doc, _this, name );
name = "stiffness" + QString::number( i );
m_stiffnessKnobs[i]->saveSettings( _doc, _this, name );
name = "pick" + QString::number( i );
m_pickKnobs[i]->saveSettings( _doc, _this, name );
name = "pickup" + QString::number( i );
m_pickupKnobs[i]->saveSettings( _doc, _this, name );
name = "octave" + QString::number( i );
m_harmonics[i]->saveSettings( _doc, _this, name );
name = "length" + QString::number( i );
m_lengthKnobs[i]->saveSettings( _doc, _this, name );
name = "pan" + QString::number( i );
m_panKnobs[i]->saveSettings( _doc, _this, name );
name = "detune" + QString::number( i );
m_detuneKnobs[i]->saveSettings( _doc, _this, name );
name = "slap" + QString::number( i );
m_randomKnobs[i]->saveSettings( _doc, _this, name );
name = "impulse" + QString::number( i );
m_impulses[i]->saveSettings( _doc, _this, name );
QString sampleString;
base64::encode(
(const char *)m_graphs[i]->samples(),
__sampleLength * sizeof(float),
sampleString );
name = "graph" + QString::number( i );
_this.setAttribute( name, sampleString );
}
}
}
void vibed::loadSettings( const QDomElement & _this )
{
QString name;
for( int i = 0; i < 9; i++ )
{
name = "active" + QString::number( i );
m_powerButtons[i]->setValue( _this.attribute( name ).toInt() );
if( m_powerButtons[i]->value() &&
_this.hasAttribute( "volume" + QString::number( i ) ) )
{
name = "volume" + QString::number( i );
m_volumeKnobs[i]->loadSettings( _this, name );
name = "stiffness" + QString::number( i );
m_stiffnessKnobs[i]->loadSettings( _this, name );
name = "pick" + QString::number( i );
m_pickKnobs[i]->loadSettings( _this, name );
name = "pickup" + QString::number( i );
m_pickupKnobs[i]->loadSettings( _this, name );
name = "octave" + QString::number( i );
m_harmonics[i]->loadSettings( _this, name );
name = "length" + QString::number( i );
m_lengthKnobs[i]->loadSettings( _this, name );
name = "pan" + QString::number( i );
m_panKnobs[i]->loadSettings( _this, name );
name = "detune" + QString::number( i );
m_detuneKnobs[i]->loadSettings( _this, name );
name = "slap" + QString::number( i );
m_randomKnobs[i]->loadSettings( _this, name );
name = "impulse" + QString::number( i );
m_impulses[i]->loadSettings( _this, name );
int size = 0;
float * shp = 0;
base64::decode( _this.attribute( "graph" +
QString::number( i ) ),
&shp,
&size );
// TODO: check whether size == 128 * sizeof( float ),
// otherwise me might and up in a segfault
m_graphs[i]->setSamples( shp );
delete[] shp;
// TODO: do one of the following to avoid
// "uninitialized" wave-shape-buttongroup
// - activate random-wave-shape-button here
// - make wave-shape-buttons simple toggle-buttons
// instead of checkable buttons
// - save and restore selected wave-shape-button
}
}
// update();
}
QString vibed::nodeName() const
{
return( vibedstrings_plugin_descriptor.name );
}
void vibed::playNote( NotePlayHandle * _n, sampleFrame * _working_buffer )
{
if ( _n->totalFramesPlayed() == 0 || _n->m_pluginData == NULL )
{
_n->m_pluginData = new stringContainer( _n->frequency(),
Engine::mixer()->processingSampleRate(),
__sampleLength );
for( int i = 0; i < 9; ++i )
{
if( m_powerButtons[i]->value() )
{
static_cast<stringContainer*>(
_n->m_pluginData )->addString(
m_harmonics[i]->value(),
m_pickKnobs[i]->value(),
m_pickupKnobs[i]->value(),
m_graphs[i]->samples(),
m_randomKnobs[i]->value(),
m_stiffnessKnobs[i]->value(),
m_detuneKnobs[i]->value(),
static_cast<int>(
m_lengthKnobs[i]->value() ),
m_impulses[i]->value(),
i );
}
}
}
const fpp_t frames = _n->framesLeftForCurrentPeriod();
const f_cnt_t offset = _n->noteOffset();
stringContainer * ps = static_cast<stringContainer *>(
_n->m_pluginData );
for( fpp_t i = offset; i < frames + offset; ++i )
{
_working_buffer[i][0] = 0.0f;
_working_buffer[i][1] = 0.0f;
int s = 0;
for( int string = 0; string < 9; ++string )
{
if( ps->exists( string ) )
{
// pan: 0 -> left, 1 -> right
const float pan = ( m_panKnobs[string]->value() + 1 ) / 2.0f;
const sample_t sample = ps->getStringSample( s ) * m_volumeKnobs[string]->value() / 100.0f;
_working_buffer[i][0] += ( 1.0f - pan ) * sample;
_working_buffer[i][1] += pan * sample;
s++;
}
}
}
instrumentTrack()->processAudioBuffer( _working_buffer, frames + offset, _n );
}
void vibed::deleteNotePluginData( NotePlayHandle * _n )
{
delete static_cast<stringContainer *>( _n->m_pluginData );
}
PluginView * vibed::instantiateView( QWidget * _parent )
{
return( new vibedView( this, _parent ) );
}
vibedView::vibedView( Instrument * _instrument,
QWidget * _parent ) :
InstrumentView( _instrument, _parent )
{
setAutoFillBackground( true );
QPalette pal;
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap(
"artwork" ) );
setPalette( pal );
m_volumeKnob = new Knob( knobBright_26, this );
m_volumeKnob->setVolumeKnob( true );
m_volumeKnob->move( 103, 142 );
m_volumeKnob->setHintText( tr( "String volume:" ), "" );
m_stiffnessKnob = new Knob( knobBright_26, this );
m_stiffnessKnob->move( 129, 142 );
m_stiffnessKnob->setHintText( tr( "String stiffness:" )
, "" );
m_pickKnob = new Knob( knobBright_26, this );
m_pickKnob->move( 153, 142 );
m_pickKnob->setHintText( tr( "Pick position:" ), "" );
m_pickupKnob = new Knob( knobBright_26, this );
m_pickupKnob->move( 177, 142 );
m_pickupKnob->setHintText( tr( "Pickup position:" )
, "" );
m_panKnob = new Knob( knobBright_26, this );
m_panKnob->move( 105, 187 );
m_panKnob->setHintText( tr( "String panning:" ), "" );
m_detuneKnob = new Knob( knobBright_26, this );
m_detuneKnob->move( 150, 187 );
m_detuneKnob->setHintText( tr( "String detune:" ), "" );
m_randomKnob = new Knob( knobBright_26, this );
m_randomKnob->move( 194, 187 );
m_randomKnob->setHintText( tr( "String fuzziness:" )
, "" );
m_lengthKnob = new Knob( knobBright_26, this );
m_lengthKnob->move( 23, 193 );
m_lengthKnob->setHintText( tr( "String length:" )
, "" );
m_impulse = new LedCheckBox( "", this );
m_impulse->move( 23, 94 );
ToolTip::add( m_impulse,
tr( "Impulse" ) );
m_harmonic = new nineButtonSelector(
PLUGIN_NAME::getIconPixmap( "button_-2_on" ),
PLUGIN_NAME::getIconPixmap( "button_-2_off" ),
PLUGIN_NAME::getIconPixmap( "button_-1_on" ),
PLUGIN_NAME::getIconPixmap( "button_-1_off" ),
PLUGIN_NAME::getIconPixmap( "button_f_on" ),
PLUGIN_NAME::getIconPixmap( "button_f_off" ),
PLUGIN_NAME::getIconPixmap( "button_2_on" ),
PLUGIN_NAME::getIconPixmap( "button_2_off" ),
PLUGIN_NAME::getIconPixmap( "button_3_on" ),
PLUGIN_NAME::getIconPixmap( "button_3_off" ),
PLUGIN_NAME::getIconPixmap( "button_4_on" ),
PLUGIN_NAME::getIconPixmap( "button_4_off" ),
PLUGIN_NAME::getIconPixmap( "button_5_on" ),
PLUGIN_NAME::getIconPixmap( "button_5_off" ),
PLUGIN_NAME::getIconPixmap( "button_6_on" ),
PLUGIN_NAME::getIconPixmap( "button_6_off" ),
PLUGIN_NAME::getIconPixmap( "button_7_on" ),
PLUGIN_NAME::getIconPixmap( "button_7_off" ),
2,
21, 127,
this );
m_harmonic->setWindowTitle( tr( "Octave" ) );
m_stringSelector = new nineButtonSelector(
PLUGIN_NAME::getIconPixmap( "button_1_on" ),
PLUGIN_NAME::getIconPixmap( "button_1_off" ),
PLUGIN_NAME::getIconPixmap( "button_2_on" ),
PLUGIN_NAME::getIconPixmap( "button_2_off" ),
PLUGIN_NAME::getIconPixmap( "button_3_on" ),
PLUGIN_NAME::getIconPixmap( "button_3_off" ),
PLUGIN_NAME::getIconPixmap( "button_4_on" ),
PLUGIN_NAME::getIconPixmap( "button_4_off" ),
PLUGIN_NAME::getIconPixmap( "button_5_on" ),
PLUGIN_NAME::getIconPixmap( "button_5_off" ),
PLUGIN_NAME::getIconPixmap( "button_6_on" ),
PLUGIN_NAME::getIconPixmap( "button_6_off" ),
PLUGIN_NAME::getIconPixmap( "button_7_on" ),
PLUGIN_NAME::getIconPixmap( "button_7_off" ),
PLUGIN_NAME::getIconPixmap( "button_8_on" ),
PLUGIN_NAME::getIconPixmap( "button_8_off" ),
PLUGIN_NAME::getIconPixmap( "button_9_on" ),
PLUGIN_NAME::getIconPixmap( "button_9_off" ),
0,
21, 39,
this);
m_graph = new Graph( this );
m_graph->setWindowTitle( tr( "Impulse Editor" ) );
m_graph->setForeground( PLUGIN_NAME::getIconPixmap( "wavegraph4" ) );
m_graph->move( 76, 21 );
m_graph->resize(132, 104);
m_power = new LedCheckBox( "", this, tr( "Enable waveform" ) );
m_power->move( 212, 130 );
ToolTip::add( m_power,
tr( "Enable/disable string" ) );
// String selector is not a part of the model
m_stringSelector->setWindowTitle( tr( "String" ) );
connect( m_stringSelector, SIGNAL( nineButtonSelection( int ) ),
this, SLOT( showString( int ) ) );
showString( 0 );
m_sinWaveBtn = new PixmapButton( this, tr( "Sine wave" ) );
m_sinWaveBtn->move( 212, 24 );
m_sinWaveBtn->setActiveGraphic( embed::getIconPixmap(
"sin_wave_active" ) );
m_sinWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"sin_wave_inactive" ) );
ToolTip::add( m_sinWaveBtn,
tr( "Sine wave" ) );
connect( m_sinWaveBtn, SIGNAL (clicked () ),
this, SLOT ( sinWaveClicked() ) );
m_triangleWaveBtn = new PixmapButton( this, tr( "Triangle wave" ) );
m_triangleWaveBtn->move( 212, 41 );
m_triangleWaveBtn->setActiveGraphic(
embed::getIconPixmap( "triangle_wave_active" ) );
m_triangleWaveBtn->setInactiveGraphic(
embed::getIconPixmap( "triangle_wave_inactive" ) );
ToolTip::add( m_triangleWaveBtn,
tr( "Triangle wave" ) );
connect( m_triangleWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( triangleWaveClicked( ) ) );
m_sawWaveBtn = new PixmapButton( this, tr( "Saw wave" ) );
m_sawWaveBtn->move( 212, 58 );
m_sawWaveBtn->setActiveGraphic( embed::getIconPixmap(
"saw_wave_active" ) );
m_sawWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"saw_wave_inactive" ) );
ToolTip::add( m_sawWaveBtn,
tr( "Saw wave" ) );
connect( m_sawWaveBtn, SIGNAL (clicked () ),
this, SLOT ( sawWaveClicked() ) );
m_sqrWaveBtn = new PixmapButton( this, tr( "Square wave" ) );
m_sqrWaveBtn->move( 212, 75 );
m_sqrWaveBtn->setActiveGraphic( embed::getIconPixmap(
"square_wave_active" ) );
m_sqrWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"square_wave_inactive" ) );
ToolTip::add( m_sqrWaveBtn,
tr( "Square wave" ) );
connect( m_sqrWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( sqrWaveClicked() ) );
m_whiteNoiseWaveBtn = new PixmapButton( this, tr( "White noise" ) );
m_whiteNoiseWaveBtn->move( 212, 92 );
m_whiteNoiseWaveBtn->setActiveGraphic(
embed::getIconPixmap( "white_noise_wave_active" ) );
m_whiteNoiseWaveBtn->setInactiveGraphic(
embed::getIconPixmap( "white_noise_wave_inactive" ) );
ToolTip::add( m_whiteNoiseWaveBtn,
tr( "White noise" ) );
connect( m_whiteNoiseWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( noiseWaveClicked() ) );
m_usrWaveBtn = new PixmapButton( this, tr( "User-defined wave" ) );
m_usrWaveBtn->move( 212, 109 );
m_usrWaveBtn->setActiveGraphic( embed::getIconPixmap(
"usr_wave_active" ) );
m_usrWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"usr_wave_inactive" ) );
ToolTip::add( m_usrWaveBtn,
tr( "User-defined wave" ) );
connect( m_usrWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( usrWaveClicked() ) );
m_smoothBtn = new PixmapButton( this, tr( "Smooth waveform" ) );
m_smoothBtn->move( 79, 129 );
m_smoothBtn->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"smooth_active" ) );
m_smoothBtn->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"smooth_inactive" ) );
m_smoothBtn->setChecked( false );
ToolTip::add( m_smoothBtn,
tr( "Smooth waveform" ) );
connect( m_smoothBtn, SIGNAL ( clicked () ),
this, SLOT ( smoothClicked() ) );
m_normalizeBtn = new PixmapButton( this, tr( "Normalize waveform" ) );
m_normalizeBtn->move( 96, 129 );
m_normalizeBtn->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"normalize_active" ) );
m_normalizeBtn->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"normalize_inactive" ) );
m_normalizeBtn->setChecked( false );
ToolTip::add( m_normalizeBtn,
tr( "Normalize waveform" ) );
connect( m_normalizeBtn, SIGNAL ( clicked () ),
this, SLOT ( normalizeClicked() ) );
}
void vibedView::modelChanged()
{
showString( 0 );
}
void vibedView::showString( int _string )
{
vibed * v = castModel<vibed>();
m_pickKnob->setModel( v->m_pickKnobs[_string] );
m_pickupKnob->setModel( v->m_pickupKnobs[_string] );
m_stiffnessKnob->setModel( v->m_stiffnessKnobs[_string] );
m_volumeKnob->setModel( v->m_volumeKnobs[_string] );
m_panKnob->setModel( v->m_panKnobs[_string] );
m_detuneKnob->setModel( v->m_detuneKnobs[_string] );
m_randomKnob->setModel( v->m_randomKnobs[_string] );
m_lengthKnob->setModel( v->m_lengthKnobs[_string] );
m_graph->setModel( v->m_graphs[_string] );
m_impulse->setModel( v->m_impulses[_string] );
m_harmonic->setModel( v->m_harmonics[_string] );
m_power->setModel( v->m_powerButtons[_string] );
}
void vibedView::sinWaveClicked()
{
m_graph->model()->setWaveToSine();
Engine::getSong()->setModified();
}
void vibedView::triangleWaveClicked()
{
m_graph->model()->setWaveToTriangle();
Engine::getSong()->setModified();
}
void vibedView::sawWaveClicked()
{
m_graph->model()->setWaveToSaw();
Engine::getSong()->setModified();
}
void vibedView::sqrWaveClicked()
{
m_graph->model()->setWaveToSquare();
Engine::getSong()->setModified();
}
void vibedView::noiseWaveClicked()
{
m_graph->model()->setWaveToNoise();
Engine::getSong()->setModified();
}
void vibedView::usrWaveClicked()
{
QString fileName = m_graph->model()->setWaveToUser();
ToolTip::add( m_usrWaveBtn, fileName );
Engine::getSong()->setModified();
}
void vibedView::smoothClicked()
{
m_graph->model()->smooth();
Engine::getSong()->setModified();
}
void vibedView::normalizeClicked()
{
m_graph->model()->normalize();
Engine::getSong()->setModified();
}
void vibedView::contextMenuEvent( QContextMenuEvent * )
{
CaptionMenu contextMenu( model()->displayName(), this );
contextMenu.exec( QCursor::pos() );
}
extern "C"
{
// necessary for getting instance out of shared lib
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model *m, void * )
{
return( new vibed( static_cast<InstrumentTrack *>( m ) ) );
}
}