Files
lmms/plugins/vibed/impulse_editor.cpp
2007-11-03 14:41:58 +00:00

472 lines
11 KiB
C++

/*
* impulse_editor.cpp - graphic waveform editor
*
* Copyright (c) 2006-2007 Danny McRae <khjklujn/at/yahoo/com>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "impulse_editor.h"
#include <Qt/QtXml>
#include <QtCore/QMap>
#include <QtCore/QPoint>
#include <QtGui/QWhatsThis>
#include "caption_menu.h"
#include "embed.h"
#include "engine.h"
#include "oscillator.h"
#include "song_editor.h"
#include "tooltip.h"
#include "vibed.h"
impulseEditor::impulseEditor( QWidget * _parent, int _x, int _y, track * _track,
Uint32 _len ) :
QWidget( _parent ),
m_sampleLength( _len ),
m_normalizeFactor( 1.0f ),
m_forward( TRUE )
{
setFixedSize( 153, 124 );
m_base = QPixmap::grabWidget( _parent, _x, _y );
setAutoFillBackground( TRUE );
QPalette pal = palette();
pal.setBrush( backgroundRole(), m_base );
setPalette( pal );
m_graph = new graph( this );
m_graph->setForeground( PLUGIN_NAME::getIconPixmap( "wavegraph4" ) );
m_graph->move( 0, 0 );
m_graph->setCursor( QCursor( Qt::CrossCursor ) );
toolTip::add( m_graph, tr ( "Draw your own waveform here "
"by dragging your mouse onto this graph" ) );
connect( m_graph, SIGNAL ( sampleChanged( void ) ),
this, SLOT ( sampleChanged( void ) ) );
m_sinWaveBtn = new pixmapButton( this, tr( "Sine wave" ), _track );
m_sinWaveBtn->move( 136, 3 );
m_sinWaveBtn->setActiveGraphic( embed::getIconPixmap(
"sin_wave_active" ) );
m_sinWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"sin_wave_inactive" ) );
m_sinWaveBtn->setChecked( TRUE );
toolTip::add( m_sinWaveBtn,
tr( "Click here if you want a sine-wave for "
"current oscillator." ) );
connect( m_sinWaveBtn, SIGNAL (clicked ( void ) ),
this, SLOT ( sinWaveClicked( void ) ) );
m_triangleWaveBtn = new pixmapButton( this, tr( "Triangle wave" ),
_track );
m_triangleWaveBtn->move( 136, 20 );
m_triangleWaveBtn->setActiveGraphic(
embed::getIconPixmap( "triangle_wave_active" ) );
m_triangleWaveBtn->setInactiveGraphic(
embed::getIconPixmap( "triangle_wave_inactive" ) );
toolTip::add( m_triangleWaveBtn,
tr( "Click here if you want a triangle-wave "
"for current oscillator." ) );
connect( m_triangleWaveBtn, SIGNAL ( clicked ( void ) ),
this, SLOT ( triangleWaveClicked( void ) ) );
m_sawWaveBtn = new pixmapButton( this, tr( "Saw wave" ), _track );
m_sawWaveBtn->move( 136, 37 );
m_sawWaveBtn->setActiveGraphic( embed::getIconPixmap(
"saw_wave_active" ) );
m_sawWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"saw_wave_inactive" ) );
toolTip::add( m_sawWaveBtn,
tr( "Click here if you want a saw-wave for "
"current oscillator." ) );
connect( m_sawWaveBtn, SIGNAL (clicked ( void ) ),
this, SLOT ( sawWaveClicked( void ) ) );
m_sqrWaveBtn = new pixmapButton( this, tr( "Square wave" ), _track );
m_sqrWaveBtn->move( 136, 54 );
m_sqrWaveBtn->setActiveGraphic( embed::getIconPixmap(
"square_wave_active" ) );
m_sqrWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"square_wave_inactive" ) );
toolTip::add( m_sqrWaveBtn,
tr( "Click here if you want a square-wave for "
"current oscillator." ) );
connect( m_sqrWaveBtn, SIGNAL ( clicked ( void ) ),
this, SLOT ( sqrWaveClicked( void ) ) );
m_whiteNoiseWaveBtn = new pixmapButton( this, tr( "White noise wave" ),
_track );
m_whiteNoiseWaveBtn->move( 136, 71 );
m_whiteNoiseWaveBtn->setActiveGraphic(
embed::getIconPixmap( "white_noise_wave_active" ) );
m_whiteNoiseWaveBtn->setInactiveGraphic(
embed::getIconPixmap( "white_noise_wave_inactive" ) );
toolTip::add( m_whiteNoiseWaveBtn,
tr( "Click here if you want a white-noise for "
"current oscillator." ) );
connect( m_whiteNoiseWaveBtn, SIGNAL ( clicked ( void ) ),
this, SLOT ( noiseWaveClicked( void ) ) );
m_usrWaveBtn = new pixmapButton( this, tr( "User defined wave" ),
_track );
m_usrWaveBtn->move( 136, 88 );
m_usrWaveBtn->setActiveGraphic( embed::getIconPixmap(
"usr_wave_active" ) );
m_usrWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"usr_wave_inactive" ) );
toolTip::add( m_usrWaveBtn,
tr( "Click here if you want a user-defined "
"wave-shape for current oscillator." ) );
connect( m_usrWaveBtn, SIGNAL ( clicked ( void ) ),
this, SLOT ( usrWaveClicked( void ) ) );
m_smoothBtn = new pixmapButton( this, tr( "Smooth" ), _track );
m_smoothBtn->move( 3, 108 );
m_smoothBtn->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"smooth_active" ) );
m_smoothBtn->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"smooth_inactive" ) );
m_smoothBtn->setChecked( FALSE );
toolTip::add( m_smoothBtn,
tr( "Click here to smooth waveform." ) );
connect( m_smoothBtn, SIGNAL ( clicked ( void ) ),
this, SLOT ( smoothClicked( void ) ) );
m_normalizeBtn = new pixmapButton( this, tr( "Normalize" ), _track );
m_normalizeBtn->move( 20, 108 );
m_normalizeBtn->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"normalize_active" ) );
m_normalizeBtn->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"normalize_inactive" ) );
m_normalizeBtn->setChecked( FALSE );
toolTip::add( m_normalizeBtn,
tr( "Click here to normalize waveform." ) );
connect( m_normalizeBtn, SIGNAL ( clicked ( void ) ),
this, SLOT ( normalizeClicked( void ) ) );
m_state = new ledCheckBox( "", this, tr( "Enable waveform" ), _track );
m_state->move( 136, 109 );
m_state->setChecked( TRUE );
toolTip::add( m_state,
tr( "Click here to enable/disable waveform." ) );
m_sampleShape = new float[m_sampleLength];
m_graph->setSamplePointer( m_sampleShape, m_sampleLength );
m_lastBtn = m_sinWaveBtn;
emit( sawWaveClicked() );
move( _x, _y );
}
impulseEditor::~impulseEditor()
{
}
void impulseEditor::sinWaveClicked( void )
{
m_lastBtn->setChecked( FALSE);
m_lastBtn = m_sinWaveBtn;
m_lastBtn->setChecked( TRUE );
// generate a Sinus wave using static oscillator-method
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = oscillator::sinSample( i /
static_cast<float>( m_sampleLength ) );
}
sampleChanged();
}
void impulseEditor::triangleWaveClicked( void )
{
m_lastBtn->setChecked( FALSE);
m_lastBtn = m_triangleWaveBtn;
m_lastBtn->setChecked( TRUE );
// generate a Triangle wave using static oscillator-method
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = oscillator::triangleSample( i /
static_cast<float>( m_sampleLength ) );
}
sampleChanged();
}
void impulseEditor::sawWaveClicked( void )
{
m_lastBtn->setChecked( FALSE);
m_lastBtn = m_sawWaveBtn;
m_lastBtn->setChecked( TRUE );
// generate a Saw wave using static oscillator-method
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = oscillator::sawSample( i /
static_cast<float>( m_sampleLength ) );
}
sampleChanged();
}
void impulseEditor::sqrWaveClicked( void )
{
m_lastBtn->setChecked( FALSE);
m_lastBtn = m_sqrWaveBtn;
m_lastBtn->setChecked( TRUE );
// generate a Sqr wave using static oscillator-method
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = oscillator::squareSample( i /
static_cast<float>( m_sampleLength ) );
}
sampleChanged();
}
void impulseEditor::noiseWaveClicked( void )
{
m_lastBtn->setChecked( FALSE);
m_lastBtn = m_whiteNoiseWaveBtn;
m_lastBtn->setChecked( TRUE );
// generate a Noise wave using static oscillator-method
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = oscillator::noiseSample( i /
static_cast<float>( m_sampleLength ) );
}
sampleChanged();
}
void impulseEditor::usrWaveClicked( void )
{
m_lastBtn->setChecked( FALSE );
m_lastBtn = m_usrWaveBtn;
m_lastBtn->setChecked( TRUE );
// zero sample_shape
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = 0;
}
// load user shape
sampleBuffer buffer;
QString af = buffer.openAudioFile();
if( af != "" )
{
buffer.setAudioFile( af );
// copy buffer data
if( m_sampleLength < static_cast<Uint32>( buffer.frames() ) )
{
m_sampleLength = m_sampleLength;
}
else
{
m_sampleLength = static_cast<int>( buffer.frames() );
}
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = static_cast<float>(
buffer.data()[0][i] );
}
}
sampleChanged();
}
void impulseEditor::smoothClicked( void )
{
m_smoothBtn->setChecked( TRUE );
m_smoothBtn->update();
float* temp = new float[m_sampleLength];
memcpy( temp, m_sampleShape, sizeof( float ) * m_sampleLength );
// Smoothing
m_sampleShape[0] = temp[0] / 2.0f;
for( Uint32 i = 1; i < m_sampleLength - 1; i++ )
{
m_sampleShape[i] = ( temp[i - 1] +
temp[i] +
temp[i + 1] ) / 3.0f;
}
m_sampleShape[m_sampleLength - 1] = temp[m_sampleLength - 1] / 2.0f;
m_forward = FALSE;
// Clean up
delete[] temp;
// paint
update();
m_graph->update();
engine::getSongEditor()->setModified();
m_smoothBtn->setChecked( FALSE );
m_smoothBtn->update();
}
void impulseEditor::normalizeClicked( void )
{
m_normalizeBtn->setChecked( TRUE );
m_normalizeBtn->update();
float max = 0.0001f;
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
if( fabsf(m_sampleShape[i]) > max && m_sampleShape[i] != 0.0f )
{
max = fabs( m_sampleShape[i] );
}
}
m_normalizeFactor = max;
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] /= m_normalizeFactor;
}
update();
m_graph->update();
engine::getSongEditor()->setModified();
m_normalizeBtn->setChecked( FALSE );
m_normalizeBtn->update();
}
void impulseEditor::sampleChanged()
{
// analyze
float max = 0.0001f;
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
if( fabsf(m_sampleShape[i]) > max && m_sampleShape[i] != 0.0f )
{
max = fabs( m_sampleShape[i] );
}
}
m_normalizeFactor = max;
// update
if( m_graph != NULL )
{
m_graph->update();
}
engine::getSongEditor()->setModified();
}
void impulseEditor::setOn( bool _on )
{
if( _on )
{
m_state->setChecked( TRUE );
}
else
{
m_state->setChecked( FALSE );
}
}
void impulseEditor::contextMenuEvent( QContextMenuEvent * )
{
captionMenu contextMenu( accessibleName() );
contextMenu.addAction( embed::getIconPixmap( "help" ), tr( "&Help" ),
this, SLOT( displayHelp() ) );
contextMenu.exec( QCursor::pos() );
}
void impulseEditor::displayHelp( void )
{
QWhatsThis::showText( mapToGlobal( rect().bottomRight() ),
whatsThis() );
}
void FASTCALL impulseEditor::setValues( float * _shape )
{
for( Uint32 i = 0; i < m_sampleLength; i++ )
{
m_sampleShape[i] = _shape[i];
}
}
#include "impulse_editor.moc"