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Summary: * `NULL` -> `nullptr` * `gui` -> Function `getGUI()` * `pluginFactory` -> Function `getPluginFactory()` * `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects. * `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `PATH_DEV_DSP` -> File-scope QString of identical name and value. * `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value. * `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation. * `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations. * BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value. * `FAST_RAND_MAX` -> constexpr int of same name and value. * `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation. * `CCONST` -> constexpr function template with identical name and implementation. * `F_OPEN_UTF8` -> Function with identical name and equivalent implementation. * `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value. * `UI_CTRL_KEY` -> constexpr char* with identical name and value. * `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t. * `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value. * versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals. * Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H * Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H * C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`. * constexpr numerical constants are initialized with assignment notation instead of curly brace intializers. * In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range. Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time. Some macros that only appeared in single source files and were unused in those files have been removed entirely.
255 lines
5.9 KiB
C++
255 lines
5.9 KiB
C++
/*
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* nine_button_selector.cpp
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*
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* Copyright (c) 2006-2007 Danny McRae <khjklujn/at/yahoo/com>
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* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "nine_button_selector.h"
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#include "CaptionMenu.h"
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#include "embed.h"
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nineButtonSelector::nineButtonSelector( QPixmap _button0_on,
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QPixmap _button0_off,
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QPixmap _button1_on,
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QPixmap _button1_off,
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QPixmap _button2_on,
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QPixmap _button2_off,
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QPixmap _button3_on,
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QPixmap _button3_off,
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QPixmap _button4_on,
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QPixmap _button4_off,
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QPixmap _button5_on,
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QPixmap _button5_off,
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QPixmap _button6_on,
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QPixmap _button6_off,
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QPixmap _button7_on,
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QPixmap _button7_off,
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QPixmap _button8_on,
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QPixmap _button8_off,
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int _default,
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int _x, int _y,
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QWidget * _parent ):
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QWidget( _parent ),
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IntModelView( new nineButtonSelectorModel(0, 8, _default, nullptr,
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QString(), true ), this )
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{
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setFixedSize( 50, 50 );
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move( _x, _y );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 1, 1 );
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m_button->setActiveGraphic( _button0_on );
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m_button->setInactiveGraphic( _button0_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button0Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 18, 1 );
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m_button->setActiveGraphic( _button1_on );
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m_button->setInactiveGraphic( _button1_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button1Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 35, 1 );
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m_button->setActiveGraphic( _button2_on );
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m_button->setInactiveGraphic( _button2_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button2Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 1, 18 );
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m_button->setActiveGraphic( _button3_on );
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m_button->setInactiveGraphic( _button3_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button3Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 18, 18 );
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m_button->setActiveGraphic( _button4_on );
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m_button->setInactiveGraphic( _button4_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button4Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 35, 18 );
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m_button->setActiveGraphic( _button5_on );
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m_button->setInactiveGraphic( _button5_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button5Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 1, 35 );
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m_button->setActiveGraphic( _button6_on );
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m_button->setInactiveGraphic( _button6_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button6Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 18, 35 );
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m_button->setActiveGraphic( _button7_on );
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m_button->setInactiveGraphic( _button7_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button7Clicked() ) );
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m_buttons.append( m_button );
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m_button = new PixmapButton( this, nullptr );
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m_button->move( 35, 35 );
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m_button->setActiveGraphic( _button8_on );
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m_button->setInactiveGraphic( _button8_off );
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m_button->setChecked( false );
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connect( m_button, SIGNAL ( clicked () ),
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this, SLOT ( button8Clicked() ) );
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m_buttons.append( m_button );
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m_lastBtn = m_buttons[_default];
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m_lastBtn->setChecked( true );
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}
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nineButtonSelector::~ nineButtonSelector()
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{
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for( int i = 0; i < 9; i++ )
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{
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delete m_buttons[i];
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}
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}
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void nineButtonSelector::button0Clicked()
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{
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setSelected( 0 );
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}
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void nineButtonSelector::button1Clicked()
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{
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setSelected( 1 );
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}
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void nineButtonSelector::button2Clicked()
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{
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setSelected( 2 );
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}
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void nineButtonSelector::button3Clicked()
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{
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setSelected( 3 );
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}
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void nineButtonSelector::button4Clicked()
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{
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setSelected( 4 );
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}
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void nineButtonSelector::button5Clicked()
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{
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setSelected( 5 );
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}
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void nineButtonSelector::button6Clicked()
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{
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setSelected( 6 );
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}
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void nineButtonSelector::button7Clicked()
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{
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setSelected( 7 );
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}
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void nineButtonSelector::button8Clicked()
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{
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setSelected( 8 );
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}
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void nineButtonSelector::modelChanged()
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{
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updateButton( model()->value() );
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}
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void nineButtonSelector::setSelected( int _new_button )
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{
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model()->setValue(_new_button);
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updateButton( _new_button );
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}
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void nineButtonSelector::updateButton( int _new_button )
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{
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m_lastBtn->setChecked( false );
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m_lastBtn->update();
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m_lastBtn = m_buttons[_new_button];
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m_lastBtn->setChecked( true );
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m_lastBtn->update();
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emit nineButtonSelection( _new_button );
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}
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void nineButtonSelector::contextMenuEvent( QContextMenuEvent * )
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{
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CaptionMenu contextMenu( windowTitle(), this );
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contextMenu.exec( QCursor::pos() );
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}
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