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This commit addresses a lot of issues, namely: 1. When the "Move left/right" action was selected on a mixer channel menu sometimes it would segfault due to the fxline object being deleted before it returned to a method inside itself 2. The Fader was declaring a new variable for the model whereas it should used the inherited model from FloatModelView < AutomatableModelView 3. Some methods were doing more things than they should be and performing unnecessary actions. A little cleanup/refactor was made Please notice that a bug of the same class as the one referred at point 1 still exists: clicking on "Remove channel". This commit does not addresses this issue. Fixes #1584
4.1 KiB
4.1 KiB