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https://github.com/matrix-org/matrix-rust-sdk.git
synced 2026-05-07 23:44:53 -04:00
chore(base): Remove the get_ of some Client's methods.
This patch renames `Client::get_rooms`, `::get_rooms_filtered` and `::get_room` to respectively `::rooms`, `::rooms_filtered` and `::room`. This `get_` prefix isn't really Rust idiomatic.
This commit is contained in:
@@ -160,12 +160,12 @@ impl BaseClient {
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}
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/// Get all the rooms this client knows about.
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pub fn get_rooms(&self) -> Vec<Room> {
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pub fn rooms(&self) -> Vec<Room> {
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self.store.rooms()
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}
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/// Get all the rooms this client knows about, filtered by room state.
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pub fn get_rooms_filtered(&self, filter: RoomStateFilter) -> Vec<Room> {
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pub fn rooms_filtered(&self, filter: RoomStateFilter) -> Vec<Room> {
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self.store.rooms_filtered(filter)
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}
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@@ -175,12 +175,6 @@ impl BaseClient {
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self.store.get_or_create_room(room_id, room_state, self.roominfo_update_sender.clone())
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}
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/// Get all the rooms this client knows about.
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#[deprecated = "Use get_rooms_filtered with RoomStateFilter::INVITED instead."]
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pub fn get_stripped_rooms(&self) -> Vec<Room> {
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self.get_rooms_filtered(RoomStateFilter::INVITED)
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}
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/// Get a reference to the store.
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#[allow(unknown_lints, clippy::explicit_auto_deref)]
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pub fn store(&self) -> &DynStateStore {
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@@ -901,17 +901,13 @@ impl Client {
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///
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/// This will return the list of joined, invited, and left rooms.
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pub fn rooms(&self) -> Vec<Room> {
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self.base_client()
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.get_rooms()
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.into_iter()
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.map(|room| Room::new(self.clone(), room))
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.collect()
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self.base_client().rooms().into_iter().map(|room| Room::new(self.clone(), room)).collect()
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}
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/// Get all the rooms the client knows about, filtered by room state.
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pub fn rooms_filtered(&self, filter: RoomStateFilter) -> Vec<Room> {
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self.base_client()
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.get_rooms_filtered(filter)
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.rooms_filtered(filter)
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.into_iter()
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.map(|room| Room::new(self.clone(), room))
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.collect()
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@@ -920,7 +916,7 @@ impl Client {
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/// Returns the joined rooms this client knows about.
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pub fn joined_rooms(&self) -> Vec<Room> {
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self.base_client()
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.get_rooms_filtered(RoomStateFilter::JOINED)
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.rooms_filtered(RoomStateFilter::JOINED)
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.into_iter()
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.map(|room| Room::new(self.clone(), room))
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.collect()
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@@ -929,7 +925,7 @@ impl Client {
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/// Returns the invited rooms this client knows about.
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pub fn invited_rooms(&self) -> Vec<Room> {
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self.base_client()
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.get_rooms_filtered(RoomStateFilter::INVITED)
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.rooms_filtered(RoomStateFilter::INVITED)
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.into_iter()
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.map(|room| Room::new(self.clone(), room))
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.collect()
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@@ -938,7 +934,7 @@ impl Client {
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/// Returns the left rooms this client knows about.
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pub fn left_rooms(&self) -> Vec<Room> {
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self.base_client()
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.get_rooms_filtered(RoomStateFilter::LEFT)
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.rooms_filtered(RoomStateFilter::LEFT)
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.into_iter()
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.map(|room| Room::new(self.clone(), room))
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.collect()
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