mirror of
https://github.com/matrix-org/matrix-rust-sdk.git
synced 2026-02-23 10:44:43 -05:00
doc: Add getting-started example autojoin & command bot with plenty of source docs
This commit is contained in:
14
examples/getting_started/Cargo.toml
Normal file
14
examples/getting_started/Cargo.toml
Normal file
@@ -0,0 +1,14 @@
|
||||
[package]
|
||||
name = "example-getting-started"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
publish = false
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1"
|
||||
dirs = "4.0.0"
|
||||
tokio = { version = "1.20.1", features = ["full"] }
|
||||
tracing-subscriber = "0.3.15"
|
||||
|
||||
[dependencies.matrix-sdk]
|
||||
path = "../../crates/matrix-sdk"
|
||||
178
examples/getting_started/src/main.rs
Normal file
178
examples/getting_started/src/main.rs
Normal file
@@ -0,0 +1,178 @@
|
||||
///
|
||||
/// This is an example showcasing how to build a very simple bot using the
|
||||
/// matrix-sdk.
|
||||
/// To try it, you need a rust build setup, then you can run:
|
||||
/// `cargo run -p example-getting-started -- <homeserver_url> <username>
|
||||
/// <password>`
|
||||
///
|
||||
/// Use a second client to open a DM to your bot or invite them into some room.
|
||||
/// You should see it automatically join. Then post `!party` to see the client
|
||||
/// in action.
|
||||
///
|
||||
/// Below the code has a lot of inline documentation to help you understand the
|
||||
/// various parts and what they do
|
||||
// The imports we need
|
||||
use std::{env, process::exit};
|
||||
|
||||
use matrix_sdk::{
|
||||
config::SyncSettings,
|
||||
room::Room,
|
||||
ruma::events::room::{
|
||||
member::StrippedRoomMemberEvent,
|
||||
message::{
|
||||
MessageType, OriginalSyncRoomMessageEvent, RoomMessageEventContent,
|
||||
TextMessageEventContent,
|
||||
},
|
||||
},
|
||||
Client,
|
||||
};
|
||||
use tokio::time::{sleep, Duration};
|
||||
|
||||
/// This is the starting point of the app. `main` is called by rust binaries to
|
||||
/// run the program in this case, we use tokio (a reactor) to allow us to use
|
||||
/// an `async` function run.
|
||||
#[tokio::main]
|
||||
async fn main() -> anyhow::Result<()> {
|
||||
// set up some simple stderr logging. You can configure it by changing the env
|
||||
// var `RUST_LOG`
|
||||
tracing_subscriber::fmt::init();
|
||||
|
||||
// parse the command line for homeserver, username and password
|
||||
let (homeserver_url, username, password) =
|
||||
match (env::args().nth(1), env::args().nth(2), env::args().nth(3)) {
|
||||
(Some(a), Some(b), Some(c)) => (a, b, c),
|
||||
_ => {
|
||||
eprintln!(
|
||||
"Usage: {} <homeserver_url> <username> <password>",
|
||||
env::args().next().unwrap()
|
||||
);
|
||||
// exist if missing
|
||||
exit(1)
|
||||
}
|
||||
};
|
||||
|
||||
// our actual runner
|
||||
login_and_sync(homeserver_url, &username, &password).await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// The core sync loop we have running.
|
||||
async fn login_and_sync(
|
||||
homeserver_url: String,
|
||||
username: &str,
|
||||
password: &str,
|
||||
) -> anyhow::Result<()> {
|
||||
// first, we set up the client. We use the convenient client builder to set our
|
||||
// custom homeserver URL on it
|
||||
#[allow(unused_mut)]
|
||||
let mut client_builder = Client::builder().homeserver_url(homeserver_url);
|
||||
|
||||
// Matrix-SDK has support for pluggable, configurable state and crypto-store
|
||||
// support we use the default sled-store (enabled by default on native
|
||||
// architectures), to configure a local cache and store for our crypto keys
|
||||
let home = dirs::data_dir().expect("no home directory found").join("getting_started");
|
||||
client_builder = client_builder.sled_store(home, None)?;
|
||||
|
||||
// alright, let's make that into a client
|
||||
let client = client_builder.build().await?;
|
||||
|
||||
// then let's log that client in
|
||||
client
|
||||
.login_username(username, password)
|
||||
.initial_device_display_name("getting started bot")
|
||||
.send()
|
||||
.await?;
|
||||
|
||||
// it worked!
|
||||
println!("logged in as {username}");
|
||||
|
||||
// Now, we want our client to react to invites. Invites sent us stripped member
|
||||
// state events so we want to react to them. We add the event handler before
|
||||
// the sync, so this happens also for older messages. All rooms we've
|
||||
// already entered won't have stripped states anymore and thus won't fire
|
||||
client.add_event_handler(on_stripped_state_member).await;
|
||||
|
||||
// An initial sync to set up state and so our bot doesn't respond to old
|
||||
// messages. If the `StateStore` finds saved state in the location given the
|
||||
// initial sync will be skipped in favor of loading state from the store
|
||||
client.sync_once(SyncSettings::default()).await.unwrap();
|
||||
|
||||
// now that we've synced, let's attach a handler for incoming room messages, so
|
||||
// we can react on it
|
||||
client.add_event_handler(on_room_message).await;
|
||||
|
||||
// since we called `sync_once` before we entered our sync loop we must pass
|
||||
// that sync token to `sync`
|
||||
let settings = SyncSettings::default().token(client.sync_token().await.unwrap());
|
||||
// this keeps state from the server streaming in to the bot via the
|
||||
// EventHandler trait
|
||||
client.sync(settings).await; // this essentially loops until we kill the bot
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Whenever we see a new stripped room member event, we've asked our client to
|
||||
// call this function. So what exactly are we doing then?
|
||||
async fn on_stripped_state_member(
|
||||
room_member: StrippedRoomMemberEvent,
|
||||
client: Client,
|
||||
room: Room,
|
||||
) {
|
||||
if room_member.state_key != client.user_id().unwrap() {
|
||||
// the invite we've seen isn't for us, but for someone else. ignore
|
||||
return;
|
||||
}
|
||||
|
||||
// looks like the room is an invited room, let's attempt to join then
|
||||
if let Room::Invited(room) = room {
|
||||
println!("Autojoining room {}", room.room_id());
|
||||
let mut delay = 2;
|
||||
|
||||
while let Err(err) = room.accept_invitation().await {
|
||||
// retry autojoin due to synapse sending invites, before the
|
||||
// invited user can join for more information see
|
||||
// https://github.com/matrix-org/synapse/issues/4345
|
||||
eprintln!("Failed to join room {} ({err:?}), retrying in {delay}s", room.room_id());
|
||||
|
||||
sleep(Duration::from_secs(delay)).await;
|
||||
delay *= 2;
|
||||
|
||||
if delay > 3600 {
|
||||
eprintln!("Can't join room {} ({err:?})", room.room_id());
|
||||
break;
|
||||
}
|
||||
}
|
||||
println!("Successfully joined room {}", room.room_id());
|
||||
}
|
||||
}
|
||||
|
||||
// This fn is called whenever we see a new room message event. You notice that
|
||||
// the difference between this and the other function that we've given to the
|
||||
// handler lies only in their input parameters. However, that is enough for the
|
||||
// rust-sdk to figure out which one to call one and only do so, when
|
||||
// the parameters are available.
|
||||
async fn on_room_message(event: OriginalSyncRoomMessageEvent, room: Room) {
|
||||
// First, we need to unpack the message: We only want messages from rooms we are
|
||||
// still in and that are regular text messages - ignoring everything else.
|
||||
if let Room::Joined(room) = room {
|
||||
let msg_body = match event.content.msgtype {
|
||||
MessageType::Text(TextMessageEventContent { body, .. }) => body,
|
||||
_ => return,
|
||||
};
|
||||
|
||||
// here comes the actual "logic": when the bot see's a `!party` in the message,
|
||||
// it responds
|
||||
if msg_body.contains("!party") {
|
||||
let content = RoomMessageEventContent::text_plain("🎉🎊🥳 let's PARTY!! 🥳🎊🎉");
|
||||
|
||||
println!("sending");
|
||||
|
||||
// send our message to the room we found the "!party" command in
|
||||
// the last parameter is an optional transaction id which we don't
|
||||
// care about.
|
||||
room.send(content, None).await.unwrap();
|
||||
|
||||
println!("message sent");
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user