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chore: apply code review suggestions again
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@@ -83,12 +83,11 @@ impl NotificationClient {
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NotificationClientBuilder::new(client).await
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}
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/// Fetches the content of a notification using a mix of different
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/// strategies.
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/// Fetches the content of a notification.
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///
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/// This will first try to get the notification using a short-lived sliding
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/// sync, and if the sliding-sync can't find the event, then it'll use a
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/// /context query to find the event with associated member information.
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/// `/context` query to find the event with associated member information.
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pub async fn get_notification(
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&self,
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room_id: &RoomId,
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@@ -365,7 +364,7 @@ impl NotificationClient {
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))
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}
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/// Retrieve a notification using a /context query.
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/// Retrieve a notification using a `/context` query.
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///
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/// This is for clients that are already running other sliding syncs in the
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/// same process, so that most of the contextual information for the
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@@ -554,8 +553,6 @@ impl NotificationItem {
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None => (None, None),
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};
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// XXX(bnjbvr): (remove before merging) Very manual processing here, but it's
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// unclear if we should hold it in the state store.
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if sender_display_name.is_none() || sender_avatar_url.is_none() {
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let sender_id = event.sender();
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for ev in state_events {
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@@ -618,7 +615,7 @@ pub enum Error {
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#[error("the sliding sync response doesn't include the target room")]
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SlidingSyncEmptyRoom,
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#[error("the event was missing in the /context query")]
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#[error("the event was missing in the `/context` query")]
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ContextMissingEvent,
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/// An error forwarded from the client.
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