chore(sdk): Rename a couple of variables.

This is a clean up patch, nothing fancy.
This commit is contained in:
Ivan Enderlin
2024-10-23 14:13:17 +02:00
parent 135c448f2d
commit ca3d5693b4

View File

@@ -253,7 +253,7 @@ impl UpdateToVectorDiff {
//
// From the `VectorDiff` “point of view”, this optimisation aims at avoiding
// removing items to push them again later.
let mut mute_push_items = false;
let mut reattaching = false;
for update in updates {
match update {
@@ -329,18 +329,22 @@ impl UpdateToVectorDiff {
}
Update::PushItems { at: position, items } => {
let number_of_chunks = self.chunks.len();
let (offset, (chunk_index, chunk_length)) = self.map_to_offset(position);
// Update the length of the chunk in `self.chunks`.
let is_pushing_back =
chunk_index + 1 == number_of_chunks && position.index() >= *chunk_length;
// Add the number of items to the chunk in `self.chunks`.
*chunk_length += items.len();
// See `mute_push_items` to learn more.
if mute_push_items {
// See `reattaching` to learn more.
if reattaching {
continue;
}
// Optimisation: we can emit a `VectorDiff::Append` in this particular case.
if chunk_index + 1 == self.chunks.len() {
if is_pushing_back {
diffs.push(VectorDiff::Append { values: items.into() });
}
// No optimisation: let's emit `VectorDiff::Insert`.
@@ -375,13 +379,13 @@ impl UpdateToVectorDiff {
}
Update::StartReattachItems => {
// Entering the `reattaching` mode.
mute_push_items = true;
// Entering the _reattaching_ mode.
reattaching = true;
}
Update::EndReattachItems => {
// Exiting the `reattaching` mode.
mute_push_items = false;
// Exiting the _reattaching_ mode.
reattaching = false;
}
}
}
@@ -411,14 +415,11 @@ impl UpdateToVectorDiff {
// Chunk has not been found.
ControlFlow::Continue(..) => {
// SAFETY: Assuming `LinkedChunk` and `ObservableUpdates` are
// not buggy, and assuming
// `Self::chunks` is correctly initialized, it
// is not possible to push items on a chunk that does not exist.
// If this predicate fails,
// it means `LinkedChunk` or
// `ObservableUpdates` contain a bug.
panic!("Pushing items: The chunk is not found");
// SAFETY: Assuming `LinkedChunk` and `ObservableUpdates` are not buggy, and
// assuming `Self::chunks` is correctly initialized, it is not possible to work
// on a chunk that does not exist. If this predicate fails, it means
// `LinkedChunk` or `ObservableUpdates` contain a bug.
panic!("The chunk is not found");
}
}
};