Rename room_to_add->room_to_store

This commit is contained in:
Andy Balaam
2023-06-08 13:19:18 +01:00
parent 24ff62befc
commit ee8f94cb95

View File

@@ -104,7 +104,7 @@ impl BaseClient {
let mut new_rooms = Rooms::default();
for (room_id, room_data) in rooms {
let (room_to_add, joined_room, invited_room) = self
let (room_to_store, joined_room, invited_room) = self
.process_sliding_sync_room(
room_id,
room_data,
@@ -114,8 +114,8 @@ impl BaseClient {
account_data,
)
.await?;
if let Some(room_to_add) = room_to_add {
changes.add_room(room_to_add);
if let Some(room_to_store) = room_to_store {
changes.add_room(room_to_store);
}
if let Some(joined_room) = joined_room {
new_rooms.join.insert(room_id.clone(), joined_room);
@@ -198,7 +198,7 @@ impl BaseClient {
let mut room_info = room.clone_info();
room_info.mark_state_partially_synced();
let room_to_add = if let Some(r) = store.get_room(room_id) {
let room_to_store = if let Some(r) = store.get_room(room_id) {
let mut room_info = r.clone_info();
room_info.mark_as_invited(); // FIXME: this might not be accurate
room_info.mark_state_partially_synced();
@@ -211,7 +211,7 @@ impl BaseClient {
let invited_room = v3::InvitedRoom::from(v3::InviteState::from(invite_state.clone()));
Ok((room_to_add, None, Some(invited_room)))
Ok((room_to_store, None, Some(invited_room)))
} else {
let room = store.get_or_create_room(room_id, RoomState::Joined).await;
let mut room_info = room.clone_info();