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2acc13ed2cdb465bb8276f97ee49c5ebf9d7a485
NotificationClient API 📬 (#2235)
* chore: rename EncryptionSyncMode variants * feat: split the encryption sync modes into two different functions * feat: make locking optional in the `EncryptionSync` * feat: experimental notification client that retries decryption if it failed the first time * fix: don't iloop retrying decryption * chore: helper to convert from bool to `WithLocking` * feat: don't loop and just retry decryption of the notification event linearly * feat: remove unused set_notification_delegate Dead code is dead. * ffi: get rid of `get_notification_item` and introduce the `NotificationClient` * fmt * feat: don't swallow encryption sync errors when retrying notification event decryption * keeping a tidy commit history is NP-hard * will i ever learn * chore: enable experimental-notification-client in the FFI crate * test: add basic integration test for the common path * Address first batch of review comments, thanks Jonas!
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Minimum Supported Rust Version (MSRV)
These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.70.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
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