Ivan Enderlin 3f71d9a379 fix(sdk): Improve performance of RoomEvents::maybe_apply_new_redaction.
This patch improves the performance of
`RoomEvents::maybe_apply_new_redaction`. This method deserialises
all the events it receives, entirely. If the event is not an
`m.room.redaction`, then the method returns early. Most of the time,
the event is deserialised for nothing because most events aren't of kind
`m.room.redaction`!

This patch first uses `Raw::get_field("type")` to detect the type of
the event. If it's a `m.room.redaction`, then the event is entirely
deserialized, otherwise the method returns.

When running the `test_lazy_back_pagination` from
https://github.com/matrix-org/matrix-rust-sdk/pull/4594 with 10'000
events, prior to this patch, this method takes 11% of the execution
time. With this patch, this method takes 2.5%.
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Build Status codecov License #matrix-rust-sdk Docs - Main Docs - Stable

matrix-rust-sdk

matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.

Project structure

The rust-sdk consists of multiple crates that can be picked at your convenience:

  • matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
  • matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
  • matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.

Status

The library is considered production ready and backs multiple client implementations such as Element X [1] [2] and Fractal. Client developers should feel confident to build upon it.

Development of the SDK has been primarily sponsored by Element though accepts contributions from all.

Bindings

Some crates of the matrix-rust-sdk can be embedded inside other environments, like Swift, Kotlin, JavaScript, Node.js etc. Please, explore the bindings/ directory to learn more.

License

Apache-2.0

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